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2018-12-07Merge pull request #22535 from DualMatrix/editor_value_capRémi Verschelde
Fixed editor inspector ranges capping values at 65535.
2018-12-07Merge pull request #22630 from dualtagh/22478Rémi Verschelde
22478: Can't duplicate folder with another folder inside
2018-12-07Merge pull request #22680 from lupoDharkael/color-picker-presetsRémi Verschelde
ColorPicker: extend access to presets from gds
2018-12-07Merge pull request #22733 from guilhermefelipecgs/fix_wm_classRémi Verschelde
[x11] Use "application/config/name" for WM_CLASS
2018-12-07Merge pull request #19914 from guilhermefelipecgs/add_z_index_autotileRémi Verschelde
Add Z-Index for Autotile
2018-12-07Add Z-Index for AutotileGuilherme Felipe
2018-12-07Merge pull request #24216 from marcelofg55/custom_features_fixRémi Verschelde
Fix custom features missing when _export_begin is called
2018-12-07Fix custom features missing when _export_begin is calledMarcelo Fernandez
2018-12-07Merge pull request #23693 from marcelofg55/post_export_commandRémi Verschelde
EditorExportPlugin now calls _export_end() when export ends if scripted
2018-12-07EditorExportPlugin now calls _export_end() when export ends if scriptedMarcelo Fernandez
2018-12-07Merge pull request #22934 from SeleckyErik/issue-11457Rémi Verschelde
GDscript function str2var now returns null on invalid input
2018-12-07Merge pull request #23327 from YeldhamDev/search_shadersRémi Verschelde
Added "shader" filter to "Find in Files"
2018-12-07Merge pull request #22323 from williamd1k0/ignore-main-sceneRémi Verschelde
Editor: Skip loading main scene if restore_scenes_on_load is used
2018-12-07Update DONORS listRémi Verschelde
[ci skip]
2018-12-07Merge pull request #24197 from YeldhamDev/navpoly_updateRémi Verschelde
Update NavPoly in the editor canvas when the resource is changed via the Inspector
2018-12-07Merge pull request #24205 from YeldhamDev/tileset_context_hide_scriptRémi Verschelde
Hide "Script" section in the "TilesetEditorContext"
2018-12-07Docs for push_error and push_warning functionsTechnocracy
Added short documentation for push_error() and push_warning() godot script functions
2018-12-07Merge pull request #23691 from groud/add_signals_to_filesystem_dockRémi Verschelde
Add signals for files move/delete/rename to FileSystemDock
2018-12-07Hide "Script" section in the "TilesetEditorContext"Michael Alexsander Silva Dias
2018-12-06Update NavPoly in the editor canvas when the resource is changed via the ↵Michael Alexsander Silva Dias
Inspector
2018-12-06Add signals for files move/delete/rename to FileSystemDockgroud
2018-12-06Merge pull request #24194 from bojidar-bg/23567-fix-message-queue-overflowRémi Verschelde
Make thumbnail cache less tasking on the message queue
2018-12-06Clear application/run/main_scene if that file is deletedThomas Winderweedle
Fixes #22473
2018-12-06Merge pull request #23977 from YeldhamDev/editor_plugins_improvementsRémi Verschelde
General enhancements to the Polygon2D, TextureRegion, and TileSet editors
2018-12-06Make thumbnail cache less tasking on the message queueBojidar Marinov
Fixes #23567
2018-12-06Merge pull request #23608 from RySchmitt/fix_spin_sliderRémi Verschelde
Improve dragging behavior of editor_spin_slider
2018-12-06Merge pull request #23673 from marcelofg55/export_path_3Rémi Verschelde
Export Path now has a folder icon to select the path
2018-12-06Merge pull request #24141 from bruvzg/macos_icons_imprRémi Verschelde
[macOS] File icons: add separate icons for gdscript, resource, scene and projects.
2018-12-06File icons: separate icons for gdscript, resource, scene and projects.bruvzg
2018-12-06Merge pull request #23935 from helenaMontenegro/masterRémi Verschelde
Add sorting to the project manager
2018-12-06Merge pull request #23982 from ↵Rémi Verschelde
qichunren/fixed_line_edit_lost_focus_when_create_new_project Fixed project name line edit focus lost when open project-create dialog.
2018-12-06Merge pull request #24090 from RandomShaper/fix-blit-from-negativeRémi Verschelde
Fix blitting from negative position
2018-12-06Merge pull request #24148 from mineevgleb/fix-pathfollow-offset-sliderRémi Verschelde
#24131: fix for PathFollow offset slider overlapping with the inspector
2018-12-06Merge pull request #24189 from dakennedyd/developmentRémi Verschelde
Fixes editor crashing when editing autotiles
2018-12-06Fixes editor crashing when editing autotiles issue #24004David Kennedy
2018-12-06Merge pull request #24178 from avencherus/doc-updateRémi Verschelde
Documented set_point_cloud() for ConvexPolygonShape2D
2018-12-06General enhancements to the Polygon2D, TextureRegion, and TileSet editorsMichael Alexsander Silva Dias
2018-12-06Documented set_point_cloud() for ConvexPolygonShape2DJared
2018-12-05Merge pull request #24159 from YeldhamDev/dialog_size_metadataRémi Verschelde
Move "Dialog Bounds" from the Editor Settings to project's metadata
2018-12-05Merge pull request #24165 from YeldhamDev/light_occluder_reuse_polygonRémi Verschelde
Make LightOccluder2D Editor use the AbstractPolygon Editor instead of its own
2018-12-05Merge pull request #24160 from YeldhamDev/graph_tooltipsRémi Verschelde
Add tooltips to GraphEdit node
2018-12-05Merge pull request #24166 from volzhs/export-iosRémi Verschelde
Add checking required field for exporting iOS
2018-12-05Merge pull request #24169 from mrcdk/fix_canvasitem_draw_multimeshRémi Verschelde
Fixed CanvasItem.draw_multimesh() binding
2018-12-05Fixed CanvasItem.draw_multimesh() binding.MrCdK
2018-12-05Tests: Drop old test_io referencing data which isn't includedRémi Verschelde
This should eventually be rewritten to properly test IO features, but this would be part of a bigger work on adding a proper testing framework for Godot features. Fixes #2454.
2018-12-05Add checking required field for exporting iOSvolzhs
without specifying Identifier, it will cause `can not be parsed` error on Xcode
2018-12-04i18n: Sync translation template with current sourceRémi Verschelde
2018-12-04i18n: Sync translations with WeblateRémi Verschelde
2018-12-04doc: Sync classref with current sourceRémi Verschelde
2018-12-04Merge pull request #24151 from endragor/fix-ios-safe-areaRémi Verschelde
Fix iOS safe area insets to use pixels and not points