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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-09
Fix unpressable buttons
Danil Alexeev
2023-01-09
Merge pull request #71028 from adamscott/make-gdscript-clear-less-prone-to-he...
Rémi Verschelde
2023-01-09
Merge pull request #70580 from timothyqiu/drop-extern
Rémi Verschelde
2023-01-09
Fix typos with codespell
Rémi Verschelde
2023-01-09
Merge pull request #70996 from reduz/properly-report-callable-bound-arguments
Rémi Verschelde
2023-01-09
Merge pull request #70920 from KoBeWi/exhibit_inside_catalogmap
Rémi Verschelde
2023-01-09
Merge pull request #71045 from reduz/use-bitfield-in-core-types
Rémi Verschelde
2023-01-08
Properly report Callable bound arguments
Juan Linietsky
2023-01-08
Add Show in FileSystem option in the inspector
kobewi
2023-01-08
Merge pull request #70994 from reduz/prevent-inspector-resource-recursion
Rémi Verschelde
2023-01-08
Merge pull request #71037 from reduz/array-format-bitfield
Rémi Verschelde
2023-01-08
Merge pull request #70463 from DarkKilauea/nav-server-const
Rémi Verschelde
2023-01-08
Merge pull request #71068 from DarkMessiah/fix_about_godot
Rémi Verschelde
2023-01-08
Merge pull request #71064 from DarkMessiah/expose_clear_tabs
Rémi Verschelde
2023-01-08
Merge pull request #71057 from EricEzaM/editor-node-cleanup
Rémi Verschelde
2023-01-08
Merge pull request #71055 from EricEzaM/66424-fix-undo-redo
Rémi Verschelde
2023-01-08
Merge pull request #71047 from jordigcs/node-path-apost
Rémi Verschelde
2023-01-08
Merge pull request #71052 from Chaosus/fix_astargrid2d
Rémi Verschelde
2023-01-08
Merge pull request #70281 from CherrySodaPop/get-impulse-3d
Rémi Verschelde
2023-01-08
Merge pull request #71036 from Calinou/shader-editor-tweak-disabled-branch-color
Rémi Verschelde
2023-01-08
Merge pull request #69809 from KoBeWi/runtime_enabler_2d
Rémi Verschelde
2023-01-08
Merge pull request #70923 from KoBeWi/actual_resource
Rémi Verschelde
2023-01-08
Merge pull request #71013 from voidedWarranties/fix_ext_property_default_value
Rémi Verschelde
2023-01-08
Use BitField<> in core type masks
Juan Linietsky
2023-01-08
Use BitField<> hint for ArrayFormat
Juan Linietsky
2023-01-08
Fix UTF-8 encoding for copyright in About dialog
Stanislav Labzyuk
2023-01-08
Expose TabBar::clear_tabs to GDScript
Stanislav Labzyuk
2023-01-08
Remove unnecessary changing of shortcut name.
Eric M
2023-01-08
Fix Undo/Redo not working until Scene menu is opened.
Eric M
2023-01-08
Fix error in `AstarGrid2D::get_id_path`
Yuri Rubinsky
2023-01-07
Implement collision impulse in Godot Physics 3D
Lily Garcia
2023-01-07
Force double quotes for NodePaths with apostrophes
jordi
2023-01-07
Rework const on NavigationServer methods
Josh Jones
2023-01-07
Tweak text color for disabled preprocessor branches in the shader editor
Hugo Locurcio
2023-01-07
Resolve `GDScript::clear()` `heap-use-after-free` ASAN errors
Adam Scott
2023-01-07
Merge pull request #71026 from bruvzg/fix_prim_detect
Rémi Verschelde
2023-01-07
[Windows] Fix primary screen detection.
bruvzg
2023-01-07
Merge pull request #70939 from bruvzg/win_screen_2
Rémi Verschelde
2023-01-07
Merge pull request #36301 from KoBeWi/daddy_node
Rémi Verschelde
2023-01-07
Merge pull request #71011 from clayjohn/GLES3-texture-default
Rémi Verschelde
2023-01-07
Merge pull request #70902 from Cretezy/2d-polygon-indices-visibility
Rémi Verschelde
2023-01-07
Merge pull request #71000 from reduz/callable-bind-from-array
Rémi Verschelde
2023-01-07
Merge pull request #70993 from rcorre/array-erase-doc
Rémi Verschelde
2023-01-07
Merge pull request #70858 from Malcolmnixon/fast-concave-support
Rémi Verschelde
2023-01-07
Merge pull request #69395 from DeeJayLSP/update_zlib
Rémi Verschelde
2023-01-07
zlib/minizip: Update to version 1.2.13, remove zlib from freetype
DeeJayLSP
2023-01-07
Add support for the custom initial screen for the main window, fix primary sc...
bruvzg
2023-01-06
Fix `ScriptInstanceExtension::get_property_default_value` return value
voidedWarranties
2023-01-06
Fix "2D Polygon indices are barely visible on bright background" (#38009)
Charles Crete
2023-01-06
Properly map shader language texture hints to sampler hints in GLES3 renderer
clayjohn
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