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2023-01-13Improve dashed line alignment and make it optional.bruvzg
2023-01-13Merge pull request #71303 from clayjohn/ref-probe-crashRémi Verschelde
Only setup depth framebuffer properties when not rendering ReflectionProbes
2023-01-12Only setup depth framebuffer properties when not rendering ReflectionProbesclayjohn
2023-01-13Merge pull request #71152 from nongvantinh/fix-70981Rémi Verschelde
Fix node name in the SceneTreeEditor allows a node to have no name
2023-01-13Merge pull request #71033 from scurest/obj-vertex-colorRémi Verschelde
Add vertex color support to OBJ importer
2023-01-13Merge pull request #71209 from bruvzg/ed_progress_reparentRémi Verschelde
Automatically reparent editor progress dialog to avoid error spam.
2023-01-13Merge pull request #71297 from aaronfranke/file-formatRémi Verschelde
Fix file formatting script dependencies and cleanup
2023-01-13Merge pull request #71294 from gelvinp/macos_notarization_teamidRémi Verschelde
Require Apple Team ID when using notarytool
2023-01-13Merge pull request #71290 from clayjohn/normal-map-2dRémi Verschelde
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12Merge pull request #71289 from RandomShaper/avoid_color_flashClay John
Avoid color flash on window creation and resizing
2023-01-12Fix file formatting script dependencies and cleanupAaron Franke
2023-01-12Require Apple Team ID when using notarytoolPatrick Gelvin
Adds a requirement that the Team ID is specified when notarizing with the new notarytool. Fixes #70307
2023-01-12Merge pull request #70904 from huangjiaminhhh/masterRémi Verschelde
Fix for navmesh baking when parsing StaticBody colliders
2023-01-12Remove normal_map from MeshInstance2D and MultiMeshInstance2Dclayjohn
2023-01-12Merge pull request #68450 from KoBeWi/bracket_escapistRémi Verschelde
Allow to escape closing brackets in CFG tags
2023-01-12Implement color flash avoidance for WindowsPedro J. Estébanez
2023-01-12Add framework for avoidance of color flash in new windowsPedro J. Estébanez
2023-01-12Merge pull request #71248 from rsjtdrjgfuzkfg/opengl-texture-formatRémi Verschelde
OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RG
2023-01-12Merge pull request #71247 from rsjtdrjgfuzkfg/etcpakRémi Verschelde
etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
2023-01-12Merge pull request #70733 from vonagam/fix-assigning-untypedRémi Verschelde
GDScript: Fix some issues with assignments that involve untyped things
2023-01-12Merge pull request #71272 from MewPurPur/fix-frame-selectionRémi Verschelde
Fix the Frame Selection (Shift + F) functionality in the 2D editor
2023-01-12Merge pull request #70787 from peastman/cylinderRémi Verschelde
Analytic sphere-box, sphere-cylinder, and capsule-cylinder collisions
2023-01-12Merge pull request #70660 from Malcolmnixon/collision_sphere_capsuleRémi Verschelde
Fix sphere-capsule collision logic
2023-01-12Merge pull request #58517 from KoBeWi/size_mattersRémi Verschelde
Add expand modes to TextureRect
2023-01-12Fix style issue in ShapeCast3D after #68409Rémi Verschelde
Somehow that PR didn't run the CI checks.
2023-01-12Fix the Frame Selection functionalityVolTer
2023-01-12Merge pull request #71197 from adamscott/add-default-virtual-path-gdscriptRémi Verschelde
Add default virtual `gdscript://` path to `GDScript` instances
2023-01-12Merge pull request #71258 from TechnoPorg/doc-editor-export-platformRémi Verschelde
Document EditorExportPlatform
2023-01-12Merge pull request #70700 from vonagam/fix-abstract-extendsRémi Verschelde
GDScript: Fix extending abstract classes, forbid their construction
2023-01-12Merge pull request #68409 from Jasuse/shapecast3d_dbg_shape_fixRémi Verschelde
Fix debug shape of `ShapeCast3D` not updating on `Shape` change
2023-01-12Add expand modes to TextureRectkobewi
2023-01-12GDScript: Fix extending abstract classes, forbid their constructionDmitrii Maganov
2023-01-12Add default virtual `gdscript://` path to `GDScript` instancesAdam Scott
2023-01-12GDScript: Fix some issues with assignments that involve untyped thingsDmitrii Maganov
2023-01-12Merge pull request #71274 from Faless/fix/4.x_export_preset_debug_featureFabio Alessandrelli
[Editor] Fix missing "debug"/"release" export presets feature tags.
2023-01-12Merge pull request #70899 from adamscott/fix-vector-infRémi Verschelde
Fix parse error using Vector{2,3,4}.INF
2023-01-12Merge pull request #70644 from vonagam/fix-variant-type-argRémi Verschelde
GDScript: Fix getting type from PropertyInfo for Variant arguments
2023-01-12GDScript: Fix getting type from PropertyInfo for Variant argumentsDmitrii Maganov
2023-01-12Merge pull request #70987 from vonagam/fix-parameter-conversion-assignGeorge Marques
2023-01-12Merge pull request #70713 from vonagam/fix-unnamed-enum-outer-conflictsGeorge Marques
2023-01-12[Editor] Fix missing "debug"/"release" export presets feature tags.Fabio Alessandrelli
So the same code can be used in editor and debug exports ("release" is kept for consistency).
2023-01-12Merge pull request #71253 from vonagam/fix-usage-of-resolve-datatypeRémi Verschelde
GDScript: Fix small inconsistencies with resolve_datatype
2023-01-12Merge pull request #71271 from reduz/fix-editorspinslider-tab-usageRémi Verschelde
Fix TAB key usage in EditorSpinSlider (and hence inpector).
2023-01-12Merge pull request #71270 from Miltage/update-timer-docsRémi Verschelde
Improve clarity surrounding Timer's time_left variable
2023-01-12Merge pull request #71269 from bruvzg/win_killRémi Verschelde
[Windows] Allow OS::kill method to terminate non-child processes.
2023-01-12GDScript: Fix small inconsistencies with resolve_datatypeDmitrii Maganov
2023-01-12Merge pull request #70566 from cg9999/richtextlabel_fixRémi Verschelde
Fix crash in RichTextLabel table parsing
2023-01-12Merge pull request #71237 from GDYendell/readme-compiling-from-source-linkRémi Verschelde
Fix link to docs for building from source
2023-01-12Merge pull request #71231 from tom95/fix-android-manifest-hand-tracking-v2Rémi Verschelde
Fix writing value for hand-tracking V2.0 to AndroidManifest.xml
2023-01-12Merge pull request #71218 from KoBeWi/unlimited_bikeshedding_lets_goRémi Verschelde
Split pause() from AnimationPlayer's stop()