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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-02-05
Merge pull request #35807 from Calinou/improve-doc-status-output
Rémi Verschelde
2020-02-05
Merge pull request #35723 from Calinou/improve-contributing-guide
Rémi Verschelde
2020-02-05
Drop obsolete Dockerfile, we now have official build containers
Rémi Verschelde
2020-02-05
Merge pull request #35908 from YeldhamDev/tileset_hide_properties
Rémi Verschelde
2020-02-05
Merge pull request #35926 from akien-mga/changelog-tilemap
Rémi Verschelde
2020-02-05
Merge pull request #35912 from bruce965/fix-empty-audio-loop
Rémi Verschelde
2020-02-05
Merge pull request #35915 from YeldhamDev/filedock_move_improvements
Rémi Verschelde
2020-02-05
Merge pull request #35918 from timothyqiu/script-views-min-height
Rémi Verschelde
2020-02-05
Merge pull request #35898 from timothyqiu/buttons-doc
Rémi Verschelde
2020-02-05
Merge pull request #33391 from madmiraal/cleanup-error_macros
Rémi Verschelde
2020-02-05
Changelog: Mention 3.2 changes to TileMap features
Rémi Verschelde
2020-02-05
Apply macro documentation from #35521.
Marcel Admiraal
2020-02-05
Merge pull request #35855 from YeldhamDev/script_builtin_load_fix
Rémi Verschelde
2020-02-05
Add documentation for Skeleton2D
seenloitering
2020-02-05
Remove trailing semicolons from do..while wrappers.
Marcel Admiraal
2020-02-05
Add do..while(0) wrappers to macros without one.
Marcel Admiraal
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-02-05
Remove duplicate ERR_PRINT macro.
Marcel Admiraal
2020-02-05
Clean up error_macros.h
Marcel Admiraal
2020-02-05
Shortens minimum height of script editor windows
Haoyu Qiu
2020-02-05
Completes doc for button classes
Haoyu Qiu
2020-02-04
Make some QOL improvements to move operations in the FileSystem dock
Michael Alexsander
2020-02-04
Fix empty audio infinite loop
Fabio Iotti
2020-02-04
Hide TileSet's properties from the inspector
Michael Alexsander
2020-02-04
pass missing args in AnimationNode script calls
muiroc
2020-02-03
Allow existing hidden files/directories when creating a new project
Hugo Locurcio
2020-02-03
Fixed String::humanize_size crash.
dankan1890
2020-02-03
fixed godot not recognising 150x150 icon for uwp export
D00T24
2020-02-03
Fix built-in script creation loading existing scripts by mistake
Michael Alexsander
2020-02-03
Merge pull request #35883 from Chaosus/fix_x11_window_restoring2
Yuri Roubinsky
2020-02-03
Restores correct window position after fullscreen toggling off on Linux
Yuri Roubinsky
2020-02-03
Merge pull request #35882 from Chaosus/fix_x11_window_restoring
Yuri Roubinsky
2020-02-03
Fix restoring window from fullscreen to normal on Linux
Yuri Roubinsky
2020-02-03
Merge pull request #35881 from Chaosus/vs_fix_missing_typo
Yuri Roubinsky
2020-02-03
Added missing '\n' in visual shader expression node code generation
Yuri Roubinsky
2020-02-03
Merge pull request #35873 from Chaosus/vs_fix_missing_typo
Yuri Roubinsky
2020-02-03
Added missing '\n' in visual shader fresnel node code generation
Yuri Roubinsky
2020-02-03
Updates Path2D in debugging if navigation is visible
Haoyu Qiu
2020-02-02
Fixes add group in Group Editor dialog
Haoyu Qiu
2020-02-01
Merge pull request #35809 from clayjohn/DOCS-update-version
Rémi Verschelde
2020-02-01
Merge pull request #35811 from touilleMan/remove-useless-pluginscript-get_rpc...
Rémi Verschelde
2020-02-01
Merge pull request #35827 from Chaosus/vs_few_formatting_fixes
Yuri Roubinsky
2020-02-01
Few extra formatting fixes for visual shader node generation
Yuri Roubinsky
2020-02-01
Merge pull request #35824 from Chaosus/vs_fix_missing_typo
Yuri Roubinsky
2020-02-01
Added missing '\n' in visual shader custom node code generation
Yuri Roubinsky
2020-02-01
Merge pull request #35618 from Chaosus/vs_improvements
Yuri Roubinsky
2020-02-01
Better visual shader code generation
Yuri Roubinsky
2020-02-01
Merge pull request #35818 from Chaosus/fix_shader_crash
Yuri Roubinsky
2020-02-01
Prevent shader crash when name conflict with "dus" and "__" occured
Yuri Roubinsky
2020-02-01
Export and reference the icon as favicon when exporting to HTML5
Hugo Locurcio
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