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2017-09-26Merge pull request #11607 from volzhs/theme-updateRémi Verschelde
Update theme property respectively
2017-09-26Merge pull request #11611 from fcobos/lto_jobsRémi Verschelde
Reduce gcc lto build time by telling the linker to use the number of jobs indicated by -j [ci skip]
2017-09-26Reduce gcc lto build time by telling the linker toFelix M. Cobos
use the number of jobs indicated by -j
2017-09-26Merge pull request #11610 from sbeca/pr-osx-versionRémi Verschelde
Change OSX version from 2.2-dev to 3.0-dev [ci skip]
2017-09-26Change OSX version from 2.2-dev to 3.0-devScott Beca
2017-09-26Add AppVeyor CI file for MSVC buildsRémi Verschelde
This improves our compiler coverage in our CI builds.
2017-09-26Update theme property respectivelyvolzhs
2017-09-26Merge pull request #11600 from volzhs/fix-crash-lineeditRémi Verschelde
Fix crash when scene has LineEdit and run from editor
2017-09-26Fix crash when scene has LineEdit and run from editorvolzhs
2017-09-26Merge pull request #11587 from Zylann/directional_light_initRémi Verschelde
In editor, instance DirectionalLight with an initial orientation [ci skip]
2017-09-26Merge pull request #11598 from djrm/pr_fix_code_editor_closeRémi Verschelde
Fix missing code editor find and replace missing hover icon. [ci skip]
2017-09-26Merge pull request #11597 from djrm/pr_interface_colorsRémi Verschelde
Removed most of the custom colors from the interface.
2017-09-26Merge pull request #11558 from djrm/pr_spatial_gridRémi Verschelde
Removed transparency from spatial editor grid.
2017-09-25Fix missing code editor find and replace missing hover icon.Daniel J. Ramirez
2017-09-25Removed transparency from spatial editor grid.Daniel J. Ramirez
2017-09-25Removed most of the custom colors from the interface.Daniel J. Ramirez
2017-09-26Merge pull request #11424 from groud/control_node_presetsRémi Verschelde
Implements set_margins_preset(...)
2017-09-25Merge pull request #11445 from Cradmon/refactorCoreMapRémi Verschelde
Refactor core/map.h
2017-09-25Merge pull request #11518 from hpvb/gdscript-direct-dispatchRémi Verschelde
Some more GDScript performance optimizations
2017-09-25In editor, instance DirectionalLight with an initial sun-like orientationMarc Gilleron
2017-09-25Merge pull request #11541 from Paulb23/tree_arrow_goto_parentRémi Verschelde
Goto to parent on left arrow in tree with single column [ci skip]
2017-09-25Merge pull request #11542 from marcelofg55/bucket_limitRémi Verschelde
Bucket fill will now incrementally process the queue on preview mode
2017-09-25Merge pull request #11545 from ↵Rémi Verschelde
Paulb23/line_edit_caret_blink_resetting_issue_10764 Fixed caret blink and speed resetting in scenes, issue 10764 [ci skip]
2017-09-25Merge pull request #11546 from Paulb23/scrollbar_jitterRémi Verschelde
Fixed scrollbar Jitter when clicking [ci skip]
2017-09-25Merge pull request #11564 from djrm/pr_editor_settings_undoRémi Verschelde
Added the ability to revert to initial value in editor settings.
2017-09-25Merge pull request #11567 from QuLogic/scons-var-typesRémi Verschelde
Add types to scons command-line options
2017-09-25Merge pull request #11569 from djrm/pr_audio_buses_fixesRémi Verschelde
Improved audio buses editor
2017-09-25Merge pull request #11576 from volzhs/output-consoleRémi Verschelde
Add font size setting for output panel
2017-09-25Merge pull request #11580 from endragor/ios-exportRémi Verschelde
Enhance iOS export
2017-09-25Fixed constness of variant functions, as well as visual script sequence ↵Juan Linietsky
ports. Closes #11258
2017-09-25Use BoolVariable in platform-specific options.Elliott Sales de Andrade
2017-09-25Use BoolVariable for module options.Elliott Sales de Andrade
2017-09-25Use BoolVariable for third-party options.Elliott Sales de Andrade
2017-09-25Use BoolVariable in target/component/advanced options.Elliott Sales de Andrade
2017-09-25Use EnumVariable for choice-based build options.Elliott Sales de Andrade
2017-09-26Enhance iOS exportRuslan Mustakov
- The export process now builds complete .ipa on macOS, instead of just creating XCode project. - The project includes Capabilities games usually require: Game Center, Push Notifications, In-App Purchase. - Icons and launch screens can be specified in export preset.
2017-09-25Merge pull request #11577 from ISylvox/AudioEffectChorus-VoiceCountRémi Verschelde
Fix Voice_Count Issues in AudioEffectChorus [ci skip]
2017-09-25Merge pull request #11579 from Noshyaar/pr-Rémi Verschelde
2DEditor: fix duplicated 'id_pressed' connection [ci skip]
2017-09-25Make variant_op jumptable constHein-Pieter van Braam
Not doing this was a bit of an oversight
2017-09-25Allow inlining of all parts of safe_refcountHein-Pieter van Braam
Differences with this aren't huge but the effort is minimal, in some workloads gain a couple of percent of performance.
2017-09-25Remove several checks on DEBUG_RELEASEHein-Pieter van Braam
These errors shouldn't be possible on a tested game. Remove the checks on release. Shaves about 10% off of tight loops.
2017-09-25Use computed goto to dispatch next opcodeHein-Pieter van Braam
On compulers that define __GNUC__ use computed goto to directly dispatch the next instruction rather than going through another switch statement. This saves a jump and some comparisons. In tight loops this is is roughly 10% faster than the switch() method.
2017-09-252DEditor: fix duplicated 'id_pressed' connectionPoommetee Ketson
2017-09-25Add font size setting for output panelvolzhs
2017-09-25Fixed Voice_Count issues in AudioEffectChorus:Indah Sylvia
- Setting voice_count value to 4 (MAX_VOICES) is now allowed - Fixed slider glitch on setting voice_count value
2017-09-25AudioEffectLimiter: fix wrong soft_clip_ratio getterPoommetee Ketson
2017-09-25Merge pull request #11553 from cbscribe/kcc_spriteframes_docPoommetee Ketson
[DOCS] Update SpriteFrames class ref [ci skip]
2017-09-25Merge pull request #11552 from Tetane/masterPoommetee Ketson
Add missing constant binding STRETCH_ASPECT_EXPAND in SceneTree
2017-09-25Merge pull request #11571 from ISylvox/phyisics-to-physicsRémi Verschelde
Remove print_line in Physics2DServerWrapMT::init() [ci skip]
2017-09-25Removed print_line in Physics2DServerWrapMT::init()Indah Sylvia