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2018-11-26Add suggestions ignoring case at the end of the code autocompleteKanabenki
2018-11-26Merge pull request #23961 from Faless/lws_poll_allRémi Verschelde
Websocket LWS keep servicing till no CB are left
2018-11-26Merge pull request #23962 from Windfisch/arvr_conf_warnRémi Verschelde
Update ARVR{Anchor,Controller}'s configuration warning
2018-11-26Fixup to typo and indentation in 81c86e8Rémi Verschelde
2018-11-26Merge pull request #23965 from marcelofg55/pa_device_bugfixRémi Verschelde
Fix possible error when switching audio devices with PulseAudio
2018-11-26Merge pull request #23964 from allkhor/text_edit_clear_selectionRémi Verschelde
TextEdit: remove selection when clear happens.
2018-11-26Merge pull request #23060 from willnationsdev/inherit-non-class-scriptRémi Verschelde
Fix Script -> Script Class not in CreateDialog
2018-11-26Merge pull request #23949 from Kanabenki/shader-mul-assign-vec-matRémi Verschelde
Allow *= operator between vec and mat types in shaders
2018-11-26Merge pull request #23944 from Calinou/remove-unused-scriptRémi Verschelde
Remove an unused script
2018-11-26Merge pull request #23943 from Paulb23/fix_smoothscroll_jitter_issue_23314Rémi Verschelde
Fix scroll bar lock when smooth scroll enabled, issue 23314
2018-11-26Merge pull request #23959 from RandomShaper/fix-dangling-script-fixRémi Verschelde
Fix dangling script fix
2018-11-25Do not normalize normal map when disabled, fixes #20761Juan Linietsky
2018-11-25Improved bindings and added documentation for AnimationNode, closes #20720Juan Linietsky
2018-11-25Fix possible error when switching audio devices with PulseAudioMarcelo Fernandez
2018-11-25Update ARVR{Anchor,Controller}'s configuration warningFlorian Jung
Updates their config warning upon change of `controller_id` or `anchor_id`, respectively. fixes godotengine/godot#23881
2018-11-25TextEdit: remove selection when clear happens.allkhor
2018-11-25Websocket LWS keep servicing till no CB are leftFabio Alessandrelli
Apparently, only a single WRITABLE/READABLE callback is called at each servicing. For this reason, we want to keep servicing until we end up not receiving any callback. When that happens, we can assume that we can't (or don't want to) write more, and that there is nothing left to read in the socket buffer.
2018-11-25Merge pull request #23515 from cart/fix-mono-parseIgnacio Etcheverry
Parse C# generics and type constraints correctly
2018-11-25Rewrite code for unfolding and make it automatic on scene load, which works ↵Juan Linietsky
better.
2018-11-25Fix crash on signal/resume to dangling targetPedro J. Estébanez
2018-11-24Parse C# generics and type constraints correctlyCarter Anderson
2018-11-24Revert "Fix crash on signal/resume to dangling target"Pedro J. Estébanez
This reverts commit 54bdc1e1f6a7fb85a5b193c9b8ecf0dcf06949e6.
2018-11-24Allow *= operator between vec and mat types in shadersKanabenki
2018-11-24Remove an unused scriptHugo Locurcio
[ci skip]
2018-11-24Fix scroll bar lock when smooth scroll enabled, issue 23314Paulb23
2018-11-24Merge pull request #23934 from allkhor/rich_text_label_scroll_offsetRémi Verschelde
RichTextLabel: clear the scroll offset.
2018-11-23Merge pull request #23936 from akien-mga/glad-glapientryRémi Verschelde
Remove GLAPIENTRY defines from rasterizer, now included in glad.h
2018-11-23Prevent GLAPIENTRY redefine in rasterizer, now included in glad.hRémi Verschelde
We otherwise had conflicting defines since 1a41daf3.
2018-11-23Merge pull request #23930 from zer0problem/masterRémi Verschelde
AnimatedSprite: Fixed signal animation_finished
2018-11-23RichTextLabel: clear the scroll offset.allkhor
2018-11-23Fixed signal animation_finishedzer0problem
The signal animation_finished is now fired after all values have been changed so changes to the animation can be done without animation_finished without generating unexpected behavior.
2018-11-23Ensure no crash happens when skeleton is removed, closes #20677Juan Linietsky
2018-11-23Avoid voxel cone trace from going full 180 degrees, fixes #20716Juan Linietsky
2018-11-22Added missing path verification on Unix, closes #20762Juan Linietsky
2018-11-22Properly show 2D bone previews in 2D skeleton UV editor, fixes #20950Juan Linietsky
2018-11-23Merge pull request #23740 from ttencate/unused_argument_22139Rémi Verschelde
Prevent unused_argument warning when passing arg to parent constructor
2018-11-23doc: Sync classref with current sourceRémi Verschelde
2018-11-23Fixing wrong type hint on CPUParticles and CPUParticles2D's color rampItalo Vieira
Fixes #22795
2018-11-23glad: Sync with upstream 0.1.28Rémi Verschelde
2018-11-23Merge pull request #23914 from YeldhamDev/unified_help_button_focusRémi Verschelde
Make the buttons in the unified help dialog not steal focus
2018-11-23Merge pull request #21716 from bit-shift-io/imageloader-fixRémi Verschelde
Improved support for custom image loaders
2018-11-22Make the buttons in the unified help dialog not steal focusMichael Alexsander Silva Dias
2018-11-22Merge pull request #23885 from glaforte/bugfix/22848-attempt2Rémi Verschelde
Avoids error messages when importing zero scale transforms in the COLLADA importer
2018-11-22Merge pull request #23907 from YeldhamDev/unified_help_fixesRémi Verschelde
General fixes for the new unified help search
2018-11-22Merge pull request #23912 from volzhs/export-iosRémi Verschelde
Show error if required fields are not filled when exporting iOS
2018-11-23Show error if required fields are not filled when exporting iOSvolzhs
2018-11-23Improved support for custom image loadersFabian
2018-11-22General fixes for the new unified help searchMichael Alexsander Silva Dias
2018-11-22Do not crash on invalid file, closes #21083Juan Linietsky
2018-11-22Merge pull request #22953 from DualMatrix/properties_goneRémi Verschelde
Fixed parents export vars not appearing in inspector if parent is class_name.