Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-08-21 | Merge pull request #29871 from Faless/crypto/initial_pr | Rémi Verschelde | |
More Crypto, SSL server, crt/key as Resource, HashingContext | |||
2019-08-21 | Merge pull request #31450 from GodotExplorer/fix-31425 | Rémi Verschelde | |
Fix filter quotes wraped insert completion options | |||
2019-08-21 | Merge pull request #31534 from Calinou/3d-editor-distinguish-disabled-shapes | Rémi Verschelde | |
Draw 3D collision shape/raycast gizmos in grayscale when disabled | |||
2019-08-21 | Merge pull request #31532 from Calinou/doc-improve-geometryinstance | Rémi Verschelde | |
Improve the GeometryInstance class documentation | |||
2019-08-21 | Fix Network Editor Settings setup. | Fabio Alessandrelli | |
2019-08-21 | Rewrite StreamPeerSSL with SSLContext helper class | Fabio Alessandrelli | |
connect_to_stream now accepts optional parameter to specify which certificates to trust. Implement accept_stream (SSL server) with key/cert parameters to specify the RSA key and X509 certificate resources. | |||
2019-08-21 | New CryptoMbedTLS Crypto implementation. | Fabio Alessandrelli | |
Allows random bytes, RSA keys, and X509 certificates generation. | |||
2019-08-21 | Add hashing context class | Fabio Alessandrelli | |
2019-08-21 | Add hex_encode function to PoolByteArray | Fabio Alessandrelli | |
2019-08-21 | Add Crypto custom class | Fabio Alessandrelli | |
2019-08-21 | Fix filter quotes wraped insert completion options | geequlim | |
2019-08-21 | Draw 3D collision shape/raycast gizmos in grayscale when disabled | Hugo Locurcio | |
This makes them easier to distinguish from their enabled counterparts, as is already done in the 2D editor. | |||
2019-08-21 | Improve the GeometryInstance class documentation | Hugo Locurcio | |
This adds a mention that LOD properties currently have no effect. | |||
2019-08-21 | Merge pull request #31528 from akien-mga/enoent-mingw | Rémi Verschelde | |
FileAccessWindows: Add errno include for MinGW | |||
2019-08-21 | Merge pull request #31402 from profan/perf/astar-improvements | Rémi Verschelde | |
A* performance improvements, use OAHashMap. | |||
2019-08-21 | FileAccessWindows: Add errno include for MinGW | Rémi Verschelde | |
Apparently MSVC is happy with ENOENT without it, but MinGW seems to require it. Follow-up to #31499. | |||
2019-08-21 | Merge pull request #31523 from nekomatata/show-warning-loading | Rémi Verschelde | |
EditorNode::show_warning displays a console warning during project loading | |||
2019-08-21 | Merge pull request #31521 from m4gr3d/force_quit_on_destroy | Rémi Verschelde | |
Shut down Godot processes on app exit. | |||
2019-08-21 | EditorNode::show_warning displays a console warning instead of failing ↵ | PouleyKetchoupp | |
during project load Fixes #31522 | |||
2019-08-21 | Merge pull request #31499 from nekomatata/fix-new-project-metadata | Rémi Verschelde | |
Setting project metadata doesn't fail when project_metadata.cfg doesn't exist | |||
2019-08-21 | astar performance improvements, use oahashmap | Robin Hübner | |
2019-08-21 | Support for file not found in ConfigFile::Load and handle a few specific cases | PouleyKetchoupp | |
EditorSettings::set_project_metadata: creates project_metadata.cfg if it doesn't exist EditorPlugin::get_config: removed (not used) Fixes #31444 | |||
2019-08-20 | Shut down Godot processes on app exit. | fhuya | |
2019-08-20 | Fix preview for global expressions in visual shaders (#31505) | Yuri Roubinsky | |
Fix preview for global expressions in visual shaders | |||
2019-08-20 | Merge pull request #31013 from Calinou/travis-test-headless-editor | Rémi Verschelde | |
Travis CI: Test project exporting/script running in the headless editor | |||
2019-08-20 | Fix preview for global expressions in visual shaders | Yuri Roubinski | |
2019-08-20 | Travis CI: Test project exporting/script running in the headless editor | Hugo Locurcio | |
2019-08-20 | Merge pull request #31498 from KoBeWi/setter_getter_radar | Rémi Verschelde | |
Include setters and getters in help search | |||
2019-08-20 | Include setters and getters in help search | Tomasz Chabora | |
2019-08-20 | Merge pull request #31419 from NeoSpark314/fix_oculusquest_panorama | Rémi Verschelde | |
changed the constant scale of cube_normal to -1.0 instead of -1000000… | |||
2019-08-20 | Merge pull request #31356 from Calinou/improve-project-manager-ui | Rémi Verschelde | |
Improve the project manager UI | |||
2019-08-20 | Merge pull request #31395 from ptrojahn/floatsarenasty | Rémi Verschelde | |
Replace is_zero_approx(A.distance_to(B)) with A==B | |||
2019-08-20 | Merge pull request #31492 from Calinou/file-dialog-color-folders | Rémi Verschelde | |
Use a different color for folder icons in file dialogs | |||
2019-08-20 | Merge pull request #31486 from KoBeWi/typos_must_die | Rémi Verschelde | |
Fix various typos and style errors in text | |||
2019-08-20 | Merge pull request #31483 from Faless/ws/fix_double_relay | Rémi Verschelde | |
Fix WebSocketServer relaying message twice. | |||
2019-08-20 | Merge pull request #31482 from Faless/ws/fix_relay | Rémi Verschelde | |
WebSocketServer now sanitize destination peers. | |||
2019-08-20 | Merge pull request #31480 from Calinou/doc-animationplayer-queue-loop | Rémi Verschelde | |
Mention caveat with looped animations in `AnimationPlayer.queue()` | |||
2019-08-20 | Merge pull request #31466 from Calinou/improve-2d-path-editors | Rémi Verschelde | |
Improve the appearance of 2D path editors | |||
2019-08-20 | Merge pull request #31443 from Calinou/editor-use-minimum-window-size | Rémi Verschelde | |
Define a minimum window size in the editor and project manager | |||
2019-08-20 | Merge pull request #31478 from kubecz3k/anim-fix | Rémi Verschelde | |
fix animation freeze when playing animation from another AnimationPlayer | |||
2019-08-20 | Use a different color for folder icons in file dialogs | Hugo Locurcio | |
This makes them easier to distinguish from files for quick visual grepping. This can also be used in projects by setting the FileDialog "folder" color. The default value (`Color(1, 1, 1)`) has no visual impact, for compatibility with existing projects. | |||
2019-08-19 | Fix various typos and style errors in text | Tomasz Chabora | |
2019-08-19 | Fix WebSocketServer relaying message 2 times. | Fabio Alessandrelli | |
The WebSocketMultiplayerPeer was relaying the same message two times, both in _server_relay and _process_multiplayer (which was only supposed to store the packet, given the server was one of the destination). _process_multiplayer now only store the packet, and calls _server_relay which will relay the message to other clients if needed. | |||
2019-08-19 | Replace is_zero_approx(A.distance_to(B)) with A==B | Paul Trojahn | |
Related to #22988 (Fixes the holes in the shape of the first comment) | |||
2019-08-19 | WebSocketServer now sanitize destination peers. | Fabio Alessandrelli | |
When relaying messages in multiplayer mode. Could cause a crash in case a malicious client sends a bogus packet and for those cases where a peer has just disconnected and a message arrive from another peer with the disconnected one as destination. | |||
2019-08-19 | Move CryptoCore to it's own folder. | Fabio Alessandrelli | |
Crypto classes will be placed in core/crypto. | |||
2019-08-19 | Fix CryptoCore signatures, add SHA1 context. | Fabio Alessandrelli | |
Fix hash size in SHA256 signature Fix source parameter in hash context update function to be const. Add SHA1 hash context. | |||
2019-08-19 | Mention caveat with looped animations in `AnimationPlayer.queue()` | Hugo Locurcio | |
2019-08-19 | fix animation freeze when playing animation from another AnimationPlayer | Unknown | |
Donated by IMVU, Inc. Fixes #31410 When we create an animation player with an animation from which we will start another AnimationPlayer's animation at the moment when that animation is already active - it will be stopped. When starting an animation with play() func all the 'outside' animations for animation player were removed (`_stop_playing_caches` func). This pr prevents this behaviour for the case when play is called for animation that's still active. This way the behaviour is the same between "Animation Playback track" and other tracks (tested with value track) | |||
2019-08-19 | Merge pull request #31473 from Chaosus/shader_bug | Rémi Verschelde | |
Fix ternary operator shader compiler expression |