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2017-08-22Add null check to ParallaxLayer get_parent() callsHein-Pieter van Braam
This fixes #10515
2017-08-22Fix build after merge of #10254Rémi Verschelde
2017-08-22Merge pull request #10340 from Rubonnek/remove-unnecessary-assignmentsRémi Verschelde
Removed unnecessary assignments
2017-08-22Merge pull request #10254 from marcelofg55/masterRémi Verschelde
Added notification const NOTIFICATION_WM_ABOUT
2017-08-21Merge pull request #10351 from neikeq/enums-are-for-the-weakJuan Linietsky
ClassDB: Provide the enum name of integer constants
2017-08-22Merge pull request #10415 from tagcup/euler_hackRémi Verschelde
Fix incorrect workaround for pure Y (X) rotations in XYZ (YXZ) conven…
2017-08-22Merge pull request #10225 from Noshyaar/mapRémi Verschelde
GDScript Built-in: add inverse_lerp & range_lerp
2017-08-22Merge pull request #10427 from Hinsbart/fix_paddingRémi Verschelde
TextEdit: Fix line padding triggering too early.
2017-08-21Merge pull request #10433 from djrm/pr_svg_supportRémi Verschelde
SVG support
2017-08-21Merge pull request #10443 from karroffel/propagate_callRémi Verschelde
add "propagate_call" method to Node
2017-08-21Merge pull request #10518 from godotengine/revert-8144-symlinkJuan Linietsky
Revert "Reworked change_dir to support symlinks"
2017-08-21Revert "Reworked change_dir to support symlinks"Juan Linietsky
2017-08-21Merge pull request #10484 from Sipaha/pr_mt_queue_deadlock_fixRémi Verschelde
Fix deadlock in CommandQueueMT
2017-08-21Merge pull request #10506 from hpvb/fix-10501Rémi Verschelde
Fix color_ramp indexing negative elements
2017-08-21Merge pull request #10508 from Paulb23/increase_smooth_scroll_speedRémi Verschelde
Increased smooth scroll speed and added user setting
2017-08-21Merge pull request #10512 from toger5/fixed_vs_editor_nodesRémi Verschelde
fixed rounded corners for visual script editor
2017-08-21Merge pull request #10514 from groud/fix_grid_size_dialogRémi Verschelde
Fix spinboxes bad look
2017-08-21Fix spinboxes bad lookGilles Roudiere
2017-08-21fixed rounded corners for visual script editortoger5
2017-08-21Removed unnecessary assignmentsWilson E. Alvarez
2017-08-21Merge pull request #10471 from akien-mga/args-doubledashRémi Verschelde
Third take at making command-line arguments more UNIX-like + main.cpp and help cleanup
2017-08-21Increased smooth scroll speed and added user settingPaulb23
2017-08-21Merge pull request #10505 from marcelofg55/osx_window_positionRémi Verschelde
Fix y axis for set_window_position on OS X
2017-08-21Fix color_ramp indexing negative elementsHein-Pieter van Braam
The 'pos' variable passed to get_color() and get_offset() can be negative if the color ramp itself is empty. This causes a lookup in an empty position in the color Vector which leads to a crash. We add a check so we never do a lookup in the color Vector if the gradient is empty. This fixes #10501
2017-08-21Fix y axis for set_window_position on OS XMarcelo Fernandez
2017-08-21Fix binary object marshalling, closes #9472Juan Linietsky
2017-08-21Fixes for new two-dash long command line argumentsRémi Verschelde
- Fixes some single-dash leftovers that were missed in the previous commit - Reorder the help output for clarity, and document missing options - Drop obsolete options: --noop, --pack, --editor-scene, --level, --import, --import-script, --no-quit - Improve error message on malformed arguments and do not display help on error - Always use long form of arguments when starting a new Godot process from C++, for clarity and easy grepping - Cleanup obsolete code here and there
2017-08-21Tweak command-line arguments to make them more UNIX-likeHugo Locurcio
Also improves the command-line help text readability.
2017-08-20Merge pull request #10492 from Rubonnek/fix-segfault-on-arch-linuxJuan Linietsky
Fixed segfault when hovering over tree elements and showing tooltips.
2017-08-20simplify the way window is allowed to steal focus, no longer relying on ↵Juan Linietsky
project.godot. Closes #9459
2017-08-20Fixed segfault when hovering over scene tree elements and showing tooltips.Wilson E. Alvarez
2017-08-20Implemented missing opaque prepass render mode, fixes #9452Juan Linietsky
2017-08-20Fix mismatched hints for filesystem/import/pvrtc_texture_toolRémi Verschelde
2017-08-20ClassDB: Provide the enum name of integer constantsIgnacio Etcheverry
2017-08-20property validate assignment condition in new variables, fixes #9411Juan Linietsky
2017-08-20Merge pull request #10483 from Zylann/orbit_sensitivityRémi Verschelde
Reduced default orbit sensitivity for smoother rotation
2017-08-20Added missing icon and svgs upscalingDaniel J. Ramirez
2017-08-20Added pure vector theme, with dark icons variationDaniel J. Ramirez
2017-08-20Added support for SVGDaniel J. Ramirez
2017-08-20Inspector is no longer cleared when game runs, fixes #9408Juan Linietsky
2017-08-21Move wait_for_flush out of queue lockSipaha
2017-08-20Reduced default orbit sensitivity for smoother rotationMarc Gilleron
2017-08-20Merge pull request #10319 from neikeq/pr-engine-editor-hintJuan Linietsky
Adds Engine::is_editor_hint() method
2017-08-20Properly initialize color hinted vec4 uniforms to 0,0,0,1 fixes #9354Juan Linietsky
2017-08-20Merge pull request #10481 from neikeq/water-store-remarkRémi Verschelde
Fixes Ref's GetTypeInfo missing with ptrcall disabled
2017-08-20Merge pull request #10479 from Paulb23/fix_not_scrolling_eofRémi Verschelde
Fixed not being able to scroll to eof
2017-08-20Merge pull request #10476 from Paulb23/delete_current_line_issue_9643Rémi Verschelde
Delete current line, issue 9643
2017-08-20Merge pull request #10473 from akien-mga/run_window_placement_defaultRémi Verschelde
Rename "Default" window placement mode to "Top Left"
2017-08-20Merge pull request #10466 from n-pigeon/expose_transformRémi Verschelde
Exposed Transform.interpolate_with()
2017-08-20Merge pull request #10460 from Zylann/orbit_sensitivityRémi Verschelde
Added option for mouse orbit sensitivity