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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2023-01-22
Expose fading_from_node from StateMachine
Silc Renew
2023-01-22
Add keyboard shortcut for "Open in External Program" action
Geoffroy Warin
2023-01-22
Rework EditorPlugin editing logic
kobewi
2023-01-22
Fix wrong BezierTrack init value
Silc Renew
2023-01-21
Merge pull request #70773 from KoBeWi/lector
Rémi Verschelde
2023-01-21
Merge pull request #68489 from KoBeWi/open_in_extraterrestrial_program
Rémi Verschelde
2023-01-21
Merge pull request #71819 from Riteo/certified-musl-moment
Rémi Verschelde
2023-01-21
Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITOR
Rémi Verschelde
2023-01-21
Merge pull request #70294 from KoBeWi/treedulate
Rémi Verschelde
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-21
Add range iterator to LocalVector
kobewi
2023-01-21
Add "Open in External Program" option
kobewi
2023-01-21
Make PIE relocation detection glibc-only
Riteo
2023-01-21
Add support for Unicode identifiers in Expression class
George Marques
2023-01-21
Add support for Unicode identifiers in GDScript
George Marques
2023-01-21
Merge pull request #71814 from mihe/binary-resources-setting
Rémi Verschelde
2023-01-21
Merge pull request #65726 from KoBeWi/cellless
Rémi Verschelde
2023-01-21
Merge pull request #71687 from reduz/support-script-class-name-in-efs
Rémi Verschelde
2023-01-21
Merge pull request #71806 from EricEzaM/71576-perspective-menu-perspectiveort...
Rémi Verschelde
2023-01-21
Merge pull request #71797 from reduz/cleanup-shader-parameter-remap
Rémi Verschelde
2023-01-21
Merge pull request #71707 from peastman/scale
Rémi Verschelde
2023-01-21
Remove redundant definition of `convert_text_resources_to_binary`
Mikael Hermansson
2023-01-21
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
Fix 3D editor Perspective/Ortho shortcut inconsistency
Eric M
2023-01-21
Clean up shader parameter remap
Juan Linietsky
2023-01-21
Merge pull request #63667 from AntonioDell/bugfix/63549
Rémi Verschelde
2023-01-21
Merge pull request #68002 from dogboydog/csharp_build_exit_code
Rémi Verschelde
2023-01-21
Merge pull request #71730 from reduz/fix-altgr-stuck
Rémi Verschelde
2023-01-21
Merge pull request #71683 from reduz/fast-script-class-inheritance-check
Rémi Verschelde
2023-01-21
Merge pull request #71396 from reduz/fix-broken-userdir
Rémi Verschelde
2023-01-21
Merge pull request #71390 from reduz/fix-json-as-resource
Rémi Verschelde
2023-01-21
Merge pull request #71345 from reduz/support-metadata-multi-node-edit
Rémi Verschelde
2023-01-21
Merge pull request #71220 from reduz/prevent-opening-windows-console-files
Rémi Verschelde
2023-01-21
Merge pull request #71021 from reduz/prevent-physics-callback-removal
Rémi Verschelde
2023-01-21
Merge pull request #71798 from reduz/fix-editor-redraw
Rémi Verschelde
2023-01-21
Fix constant editor redraw after shortcut
Juan Linietsky
2023-01-21
Merge pull request #71781 from awardell/lsp_update_exports
Rémi Verschelde
2023-01-21
Merge pull request #71790 from TokageItLab/fix-atreee-transition-max
Rémi Verschelde
2023-01-21
Merge pull request #71788 from PrecisionRender/fix-filter_linear_mipmap-hint
Rémi Verschelde
2023-01-21
Merge pull request #71776 from clayjohn/PointLight2D-indices
Rémi Verschelde
2023-01-21
Fix max limit of AnimationNodeTransition input count in the inspector
Silc Renew
2023-01-20
Fix type in hint when using removed built-in textures
PrecisionRender
2023-01-21
Check if file was removed when parsing documentation
Bartkk
2023-01-20
Fix Xbox Series controller duplicate input
PrecisionRender
2023-01-20
call update_exports from LSP didSave function
Adam Wardell
2023-01-20
allowed negative DoF blur transition in the editor
Daniel Larson
2023-01-20
Stop incrementing light_count once max number of lights are reached in 2D can...
clayjohn
2023-01-21
Merge pull request #71772 from clayjohn/GLES3-li
Rémi Verschelde
2023-01-20
Assign light indices after sorting in OpenGL renderer
clayjohn
2023-01-20
Merge pull request #70913 from Maran23/4-x-some-more-missing-properties-to-go...
Rémi Verschelde
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