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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-01-23
Bring reusable variables out of while loop
rafallus
2022-01-23
Fix selection being deleted and indentation not being accounted for
Preslavb
2022-01-23
Merge pull request #57101 from akien-mga/basebutton-pressed-conflict
Rémi Verschelde
2022-01-23
BaseButton: Rename `pressed` property to `button_pressed`
Rémi Verschelde
2022-01-23
Merge pull request #57096 from lyuma/fix-3d-textures
Rémi Verschelde
2022-01-23
Add Placeholder to TextEdit
Paulb23
2022-01-23
etcpak: Workaround multiple-of-4 requirement for 3D texture mipmaps.
Lyuma
2022-01-23
Merge pull request #57090 from bruvzg/rtl_fix_missing_line_sep
Rémi Verschelde
2022-01-23
Merge pull request #57091 from Chaosus/fix_unused_localvar_warnings
Yuri Roubinsky
2022-01-23
Fix incorrect unused local var warning in shader blocks
Yuri Roubinsky
2022-01-23
[RTL] Fix missing line separation in the paragraph offset and click calculation.
bruvzg
2022-01-23
Merge pull request #57082 from madmiraal/fix-50802
Rémi Verschelde
2022-01-23
Merge pull request #57029 from timothyqiu/disable-script-editor-menu
Rémi Verschelde
2022-01-23
Merge pull request #57080 from KoBeWi/ULTIMATER_PANNING
Rémi Verschelde
2022-01-23
Minor tweaks and fixes to panning
kobewi
2022-01-23
Merge pull request #57012 from Calinou/editor-add-new-script-textfile-shortcuts
Rémi Verschelde
2022-01-23
Merge pull request #56983 from Calinou/doc-softdynamicbody3d-no-gameplay
Rémi Verschelde
2022-01-23
Fix mouse position not being scaled when window size is changed
Marcel Admiraal
2022-01-23
Merge pull request #57079 from bruvzg/calt_disable
Rémi Verschelde
2022-01-23
[Editor] Disable contextual alternates (coding ligatures) outside of code edi...
bruvzg
2022-01-23
Merge pull request #56931 from lyuma/etcpak_po2
Rémi Verschelde
2022-01-23
Merge pull request #55493 from V-Sekai/gdscript-crash
Rémi Verschelde
2022-01-23
Merge pull request #57074 from Faless/net/4.x_http_client_64
Fabio Alessandrelli
2022-01-23
Merge pull request #56977 from Calinou/web-editor-add-local-web-server
Fabio Alessandrelli
2022-01-22
GDScript cache crashfix.
K. S. Ernest (iFire) Lee
2022-01-22
Pad etcpak input to 4x4 blocks. Fixes #49981
Lyuma
2022-01-23
[Net] Fix get_response_body_length for large files.
Fabio Alessandrelli
2022-01-23
Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING
Rémi Verschelde
2022-01-23
Merge pull request #56337 from cdemirer/fix-array-dictionary-id
Rémi Verschelde
2022-01-23
Merge pull request #56474 from brennengreen/keying-bounds
Rémi Verschelde
2022-01-23
Merge pull request #57044 from Calinou/doc-csgpolygon3d-points
Rémi Verschelde
2022-01-23
Merge pull request #35508 from Calinou/editor-help-references-use-code-font
Rémi Verschelde
2022-01-23
Merge pull request #57056 from Chaosus/vs_fix_defaults
Rémi Verschelde
2022-01-23
Merge pull request #57052 from KoBeWi/nosort
Rémi Verschelde
2022-01-23
Merge pull request #57060 from KoBeWi/you_have_1_completion_request
Rémi Verschelde
2022-01-23
Bump version to 4.0-alpha
Rémi Verschelde
2022-01-23
Update AUTHORS and DONORS list
Rémi Verschelde
2022-01-22
Merge pull request #57072 from bruvzg/export_hide
Rémi Verschelde
2022-01-22
Merge pull request #52976 from KoBeWi/TBD
Rémi Verschelde
2022-01-22
[Export] Instead of removing unsupported options, hide it.
bruvzg
2022-01-22
Add usage of indeterminate checkboxes to editor
kobewi
2022-01-22
Merge pull request #56912 from AnilBK/circle-fix
Rémi Verschelde
2022-01-22
Merge pull request #55433 from V-Sekai/prev_operand_nullptr_check
Rémi Verschelde
2022-01-22
Merge pull request #55214 from Scony/fix-gdscript-crash-2
Rémi Verschelde
2022-01-22
Merge pull request #54890 from briansemrau/threadsafe-drawpute-lists
Rémi Verschelde
2022-01-22
Merge pull request #57063 from kleonc/sprite_frames_editor_src_texture_paths_...
Rémi Verschelde
2022-01-22
Circle&CapsuleShape2D: Fix outlines missing line.
Anilforextra
2022-01-22
SpriteFramesEditor Show AtlasTexture's source texture path in the frame's too...
kleonc
2022-01-22
Merge pull request #57061 from Chaosus/vs_fog_transform_remove
Rémi Verschelde
2022-01-22
Remove transform input from fog mode in visual shaders
Yuri Roubinsky
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