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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-12-07
Merge pull request #69699 from aaronfranke/fix-variant-sname-inv
Rémi Verschelde
2022-12-07
Merge pull request #68998 from hackenshaw/makhak/avoid_error_spamming_in_anim...
Rémi Verschelde
2022-12-07
Merge pull request #69627 from RumblingTurtle/editor-scene-importer-crash-fix
Rémi Verschelde
2022-12-07
Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-con...
Rémi Verschelde
2022-12-07
Merge pull request #69695 from timothyqiu/id-capitalization
Rémi Verschelde
2022-12-07
Merge pull request #69703 from timothyqiu/alter-proxy-crash
Rémi Verschelde
2022-12-07
Fix a wrong error formatting in gdextension export plugin
Gilles Roudière
2022-12-07
Fix lookup to docs for variables initialized with `get_node`
Yuri Rubinsky
2022-12-07
Check if VRS is supported on creating VRS object
Lily Garcia
2022-12-07
[macOS export] Add support for Xcode notarytool.
bruvzg
2022-12-07
Fix AnimationPlayer method track call oneself with IMMEDIATE mode
Silc Renew
2022-12-07
Rename get_surrounding_tiles to get_surrounding_cells
Gilles Roudière
2022-12-07
Avoid error spamming in animation_tree when path is not found
Medhat Riad
2022-12-07
Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...
bruvzg
2022-12-07
Fix Determining Window for Touchscreen
Markus Sauermann
2022-12-07
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and...
bruvzg
2022-12-07
Fix crash when deleting an alternative-level tile proxy
Haoyu Qiu
2022-12-07
Fix menu popup safe rect height no including theme separation.
bruvzg
2022-12-06
Fix Variant StringName `is_zero` being inverted
Aaron Franke
2022-12-07
Make ID capitalization in tiles editor consistent
Haoyu Qiu
2022-12-07
Fix property type for OpenXR display refresh rate
Bastiaan Olij
2022-12-06
[Windows] Window management fixes.
bruvzg
2022-12-06
Merge pull request #69671 from rburing/cylinder-cylinder_sat_typo
Rémi Verschelde
2022-12-06
Fix typo in physics step: contraint -> constraint
Ricardo Buring
2022-12-06
EditorSceneFormatImporterGLTF: check if "animation/trimming" parameter from ...
Eduard Zalyaev
2022-12-06
Fix typo in cylinder-cylinder SAT collision solver
Ricardo Buring
2022-12-06
Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalize
Rémi Verschelde
2022-12-06
Merge pull request #69322 from BastiaanOlij/fix_vulkan_versions
Rémi Verschelde
2022-12-06
Move GDScript uninitialization to `GDScriptLanguage::finalize()`
Adam Scott
2022-12-06
Merge pull request #69666 from akien-mga/cleanup-skeleton-modification-register
Rémi Verschelde
2022-12-06
Merge pull request #69657 from rburing/degenerate_capsule_has_no_edge
Rémi Verschelde
2022-12-06
Merge pull request #69660 from xiongyaohua/fix_path2d_fish_bone_direction
Rémi Verschelde
2022-12-06
Merge pull request #69636 from Malcolmnixon/vulkan-mobile-sky-matrix
Rémi Verschelde
2022-12-06
Merge pull request #69651 from alfredbaudisch/autocomplete-line-number
Rémi Verschelde
2022-12-06
Merge pull request #69658 from KoBeWi/🛠_ENABLED
Rémi Verschelde
2022-12-06
Use `GDREGISTER_CLASS` macro for SkeletonModification classes
Rémi Verschelde
2022-12-06
Fix unexpected editor dependency
kobewi
2022-12-06
Fix collision detection for degenerate capsules
Ricardo Buring
2022-12-06
Fix Path2D fish bone direction
Yaohua Xiong
2022-12-06
Modified the mobile renderer to apply the sky_transform operations in the sam...
Malcolm Nixon
2022-12-06
Cancels the code complete timer when the caret moves to another line
Alfred Reinold Baudisch
2022-12-06
Make submitting depth buffer in OpenXR optional
Bastiaan Olij
2022-12-06
Merge pull request #65035 from nathanfranke/fix-aabb-mesh
Rémi Verschelde
2022-12-06
Merge pull request #69446 from Chaosus/fix_quick_open
Rémi Verschelde
2022-12-06
Merge pull request #69234 from Sauermann/fix-enter-focus
Rémi Verschelde
2022-12-06
Merge pull request #69648 from BastiaanOlij/fix_openxr_depthbuffer_submission
Rémi Verschelde
2022-12-06
Merge pull request #69643 from Chaosus/vcs_rendering_fix
Rémi Verschelde
2022-12-06
Fix for 2D viewport not updating in the editor when the camera moves
Richard Adenling
2022-12-06
Fix typo that resulted in left eye depth buffer being submitted for the right...
Bastiaan Olij
2022-12-06
Path2D: Fix build issue after conflicts between #68860 and #69115
Rémi Verschelde
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