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AgeCommit message (Expand)Author
2022-12-07Merge pull request #69699 from aaronfranke/fix-variant-sname-invRémi Verschelde
2022-12-07Merge pull request #68998 from hackenshaw/makhak/avoid_error_spamming_in_anim...Rémi Verschelde
2022-12-07Merge pull request #69627 from RumblingTurtle/editor-scene-importer-crash-fixRémi Verschelde
2022-12-07Merge pull request #67554 from Sauermann/fix-determining-window-in-scroll-con...Rémi Verschelde
2022-12-07Merge pull request #69695 from timothyqiu/id-capitalizationRémi Verschelde
2022-12-07Merge pull request #69703 from timothyqiu/alter-proxy-crashRémi Verschelde
2022-12-07Fix a wrong error formatting in gdextension export pluginGilles Roudière
2022-12-07Fix lookup to docs for variables initialized with `get_node`Yuri Rubinsky
2022-12-07Check if VRS is supported on creating VRS objectLily Garcia
2022-12-07[macOS export] Add support for Xcode notarytool.bruvzg
2022-12-07Fix AnimationPlayer method track call oneself with IMMEDIATE modeSilc Renew
2022-12-07Rename get_surrounding_tiles to get_surrounding_cellsGilles Roudière
2022-12-07Avoid error spamming in animation_tree when path is not foundMedhat Riad
2022-12-07Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...bruvzg
2022-12-07Fix Determining Window for TouchscreenMarkus Sauermann
2022-12-07[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and...bruvzg
2022-12-07Fix crash when deleting an alternative-level tile proxyHaoyu Qiu
2022-12-07Fix menu popup safe rect height no including theme separation.bruvzg
2022-12-06Fix Variant StringName `is_zero` being invertedAaron Franke
2022-12-07Make ID capitalization in tiles editor consistentHaoyu Qiu
2022-12-07Fix property type for OpenXR display refresh rateBastiaan Olij
2022-12-06[Windows] Window management fixes.bruvzg
2022-12-06Merge pull request #69671 from rburing/cylinder-cylinder_sat_typoRémi Verschelde
2022-12-06Fix typo in physics step: contraint -> constraintRicardo Buring
2022-12-06 EditorSceneFormatImporterGLTF: check if "animation/trimming" parameter from ...Eduard Zalyaev
2022-12-06Fix typo in cylinder-cylinder SAT collision solverRicardo Buring
2022-12-06Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalizeRémi Verschelde
2022-12-06Merge pull request #69322 from BastiaanOlij/fix_vulkan_versionsRémi Verschelde
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-12-06Merge pull request #69666 from akien-mga/cleanup-skeleton-modification-registerRémi Verschelde
2022-12-06Merge pull request #69657 from rburing/degenerate_capsule_has_no_edgeRémi Verschelde
2022-12-06Merge pull request #69660 from xiongyaohua/fix_path2d_fish_bone_directionRémi Verschelde
2022-12-06Merge pull request #69636 from Malcolmnixon/vulkan-mobile-sky-matrixRémi Verschelde
2022-12-06Merge pull request #69651 from alfredbaudisch/autocomplete-line-numberRémi Verschelde
2022-12-06Merge pull request #69658 from KoBeWi/🛠_ENABLEDRémi Verschelde
2022-12-06Use `GDREGISTER_CLASS` macro for SkeletonModification classesRémi Verschelde
2022-12-06Fix unexpected editor dependencykobewi
2022-12-06Fix collision detection for degenerate capsulesRicardo Buring
2022-12-06Fix Path2D fish bone directionYaohua Xiong
2022-12-06Modified the mobile renderer to apply the sky_transform operations in the sam...Malcolm Nixon
2022-12-06Cancels the code complete timer when the caret moves to another lineAlfred Reinold Baudisch
2022-12-06Make submitting depth buffer in OpenXR optionalBastiaan Olij
2022-12-06Merge pull request #65035 from nathanfranke/fix-aabb-meshRémi Verschelde
2022-12-06Merge pull request #69446 from Chaosus/fix_quick_openRémi Verschelde
2022-12-06Merge pull request #69234 from Sauermann/fix-enter-focusRémi Verschelde
2022-12-06Merge pull request #69648 from BastiaanOlij/fix_openxr_depthbuffer_submissionRémi Verschelde
2022-12-06Merge pull request #69643 from Chaosus/vcs_rendering_fixRémi Verschelde
2022-12-06Fix for 2D viewport not updating in the editor when the camera movesRichard Adenling
2022-12-06Fix typo that resulted in left eye depth buffer being submitted for the right...Bastiaan Olij
2022-12-06Path2D: Fix build issue after conflicts between #68860 and #69115Rémi Verschelde