Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-11-30 | Merge pull request #24091 from neikeq/ii | Ignacio Etcheverry | |
C#: Improve tool script support and fix reloading issues | |||
2018-11-30 | C#: Improve tool script support and fix reloading issues | Ignacio Etcheverry | |
2018-11-28 | Removed error that should not be an error, fixes #21088 | Juan Linietsky | |
2018-11-28 | Merge pull request #24039 from clayjohn/transform_bug | Rémi Verschelde | |
Construct Transform from Transform2D bug | |||
2018-11-28 | Fixes crash, closes #24038 | Juan Linietsky | |
2018-11-28 | construct transform from transform2d bug | clayjohn | |
2018-11-28 | Merge pull request #23945 from DavidSichma/gles2artifact | Rémi Verschelde | |
Fixed black artifacts on SpatialMaterial [GLES2] | |||
2018-11-28 | Merge pull request #24036 from glaforte/bugfix/18790 | Rémi Verschelde | |
Changes the check for a singular matrix to use the scale vector. | |||
2018-11-28 | Merge pull request #24037 from godotengine/revert-23976-transform_bug | Juan Linietsky | |
Revert "Construct Transform from Transform2D " | |||
2018-11-28 | Revert "Construct Transform from Transform2D " | Juan Linietsky | |
2018-11-28 | Merge pull request #23976 from clayjohn/transform_bug | Rémi Verschelde | |
Construct Transform from Transform2D | |||
2018-11-28 | Merge pull request #23981 from khairul169/fix_gles2_clearcolor | Rémi Verschelde | |
GLES2: Set clear color based on env background mode when rendering scene and fix viewport transparent bg flag | |||
2018-11-28 | Changes the check for a singular matrix to use the scale vector. | Guillaume Laforte | |
The check for the determinant does not have enough precision when used with a 0.01 uniform scale. | |||
2018-11-28 | Merge pull request #24025 from aaronfranke/analyzer-errors | Rémi Verschelde | |
Fix many errors found by PVS-Studio | |||
2018-11-28 | Improved the mouse focus system (mouse keeps focus on a control while ↵ | Juan Linietsky | |
buttons are pressed). Fixes #19154 and likely many others. WARNING: Test well in every OS, if mouse wheel events are not properly sent as pressed+unpressed pair, it will fail and break (and the OS needs to be fixed). Only tested on X11 so far. | |||
2018-11-28 | Merge pull request #23993 from Kanabenki/autocomplete-ignore-case | Rémi Verschelde | |
Add suggestions ignoring case at the end of the code autocomplete | |||
2018-11-28 | Disable progress dialog on export from command line, stab at fixing #24031 | Juan Linietsky | |
2018-11-28 | Merge pull request #24017 from eska014/rt-squish | Rémi Verschelde | |
Enable squish decompression in runtime builds | |||
2018-11-28 | Merge pull request #22857 from marcelofg55/jsmic | Leon Krause | |
Implemented audio input support for JavaScript audio driver | |||
2018-11-28 | Check for WebGL RGTC extension | Leon Krause | |
2018-11-28 | Build squish decompression in runtime | Leon Krause | |
2018-11-28 | Fix many errors found by PVS-Studio | Aaron Franke | |
Fix errors 2, 3, 4, 6, 8, 9, 11, 12, 13, 14, and 15. | |||
2018-11-28 | Merge pull request #23924 from Kanabenki/font-size-update | Rémi Verschelde | |
Display font size with zoom in code editor and refresh on settings change | |||
2018-11-28 | Merge pull request #23942 from buresu/fix-osx-build-error | Rémi Verschelde | |
[macOS] Fixed a problem sdk path could not be detected | |||
2018-11-28 | Merge pull request #23994 from AndreaCatania/prec | Rémi Verschelde | |
Added function to control 6DOF precision | |||
2018-11-28 | Merge pull request #23996 from Windfisch/bulletfix | Rémi Verschelde | |
Add more max-checking to physics queries | |||
2018-11-28 | Merge pull request #24011 from Xrayez/fix-23031 | Rémi Verschelde | |
Init `ignore_camera_zoom` property in parallax background constructor | |||
2018-11-28 | Merge pull request #24018 from bbeco/fix_filename_check | Rémi Verschelde | |
uwp export: fix existing template check | |||
2018-11-28 | Fix style issues and signature mismatch | Rémi Verschelde | |
2018-11-28 | Merge pull request #24024 from DualMatrix/queue | Rémi Verschelde | |
Made it possible to read AnimationPlayer queue from GDscript | |||
2018-11-28 | Added luminance capping to avoid glitches on small dots. closes #17996 | Juan Linietsky | |
2018-11-28 | Made it possible to read AnimationPlayer queue from GDscript | DualMatrix | |
2018-11-27 | Get rid of ancient .theme format for Theme resource. It was not working and ↵ | Juan Linietsky | |
can be done the same using .tres format. Closes #19038 | |||
2018-11-27 | Allow signal connecting even if script is invalid (only when compiled with ↵ | Juan Linietsky | |
tools), fixes #17070 | |||
2018-11-27 | Added test to avoid saving cyclic scene instancing, fixes #9686 | Juan Linietsky | |
2018-11-27 | Attempt to avoid breaking people's workflows on the change from ↵ | Juan Linietsky | |
8ba0d513fa0068a241a25fbb6db09315fa3309cc | |||
2018-11-27 | NORMALMAP was not working (no normal being used detected), fixes #9263 | Juan Linietsky | |
2018-11-27 | Merge pull request #23971 from DavidSichma/compressNormal | Rémi Verschelde | |
Fix GLES2 Red Green Texture Decompression | |||
2018-11-27 | Fix GLES2 Red Green Texture Decompression | David Sichma | |
Replaced broken decompression code with two calls to DXT5 decompression. This should fix some issues with normal maps as they usually are stored as RG Textures and were decompressed incorrectly. | |||
2018-11-27 | Merge pull request #24016 from qarmin/change_old_godot_logo_in_UWP | Rémi Verschelde | |
Change old Godot logo/splash screen in UWP assets | |||
2018-11-27 | uwp export: fix existing template check | Andrea Beconcini | |
2018-11-27 | Change old Godot logo/splash screen in UWP assets | qarmin | |
2018-11-27 | Changed theme notifications to work with newly introduced reference counted ↵ | Juan Linietsky | |
connections. Closes #21265, Fixes #6145. Probably fixes more theme notification related open issues, should check. | |||
2018-11-27 | Init `ignore_camera_zoom` property in parallax background constructor | Andrii Doroshenko (Xrayez) | |
The default value for `ignore_camera_zoom` property was initialized by garbage value, leading to camera's zoom to be ignored even if unset in editor most of the time. | |||
2018-11-27 | Added function to control 6DOF precision | Andrea Catania | |
2018-11-26 | Implemented audio input support for JavaScript audio driver | Marcelo Fernandez | |
2018-11-26 | Merge pull request #24000 from allkhor/fix_tab_font_3.1 | Rémi Verschelde | |
Ceil tabs font size | |||
2018-11-27 | GLES2: clear color on scene render | khairul169 | |
2018-11-27 | Ceil tabs font size | allkhor | |
2018-11-26 | Add more max-checking to physics queries | Florian Jung | |
Fixes some out-of-bounds problems when there are more collisions than have been requested for. This extends what has been done in 444b8471a3. Fixes godotengine/godot#23990 |