Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-06 | Merge pull request #56542 from aaronfranke/format-no-bat | Rémi Verschelde | |
Skip formatting `.bat` files in `file_format.sh` | |||
2022-01-05 | Skip formatting .bat files in file_format.sh | Aaron Franke | |
These are supposed to have CRLF because Windows, so we'll just skip this file type in the script. | |||
2022-01-05 | Merge pull request #56479 from V-Sekai/import-options | Rémi Verschelde | |
2022-01-05 | Merge pull request #56398 from KoBeWi/cooler_picker | Rémi Verschelde | |
2022-01-05 | Merge pull request #56522 from akien-mga/navigation-restore-safe-get_singleton | Rémi Verschelde | |
2022-01-05 | Merge pull request #55293 from LlamaLad7/master | Rémi Verschelde | |
2022-01-05 | Merge pull request #53684 from TokageItLab/orthogonal-mode | Rémi Verschelde | |
2022-01-05 | NavigationServer: Restore constness for thread safe `get_singleton` | Rémi Verschelde | |
This was removed by mistake in #47024, NavigationServer uses internal mutability for thread safety, and removing `const` breaks the contract. | |||
2022-01-05 | Merge pull request #56519 from RandomShaper/fix_scene_cleared | Rémi Verschelde | |
2022-01-05 | Merge pull request #56517 from bruvzg/fix_export_utf8 | Rémi Verschelde | |
2022-01-05 | Merge pull request #56047 from piiertho/feature/osx-sign-directory | Rémi Verschelde | |
2022-01-05 | Clear only owners that are no longer in the same tree | Pedro J. Estébanez | |
2022-01-05 | Merge pull request #56516 from KoBeWi/nice | Rémi Verschelde | |
2022-01-05 | Fix decoding UTF-8 filenames on unzipping. | bruvzg | |
2022-01-05 | Merge pull request #53069 from fbcosentino/3d-material-overlay-4.0 | Rémi Verschelde | |
2022-01-05 | Fix names of scenes dropped onto viewport | kobewi | |
2022-01-05 | Added material_overlay property to MeshInstance3D | Fernando Cosentino | |
Applying overlay materials into multi-surface meshes currently requires adding a next pass material to all the surfaces, which might be cumbersome when the material is to be applied to a range of different geometries. This also makes it not trivial to use AnimationPlayer to control the material in case of visual effects. The material_override property is not an option as it works replacing the active material for the surfaces, not adding a new pass. This commit adds the material_overlay property to GeometryInstance3D (and therefore MeshInstance3D), having the same reach as material_override (that is, all surfaces) but adding a new material pass on top of the active materials, instead of replacing them. | |||
2022-01-05 | Merge pull request #56352 from ↵ | Rémi Verschelde | |
Gallilus/Include-base-signals-to-VisualScriptEmitSignal | |||
2022-01-05 | Merge pull request #56240 from KoBeWi/frankenstein's_PR | Rémi Verschelde | |
2022-01-05 | Merge pull request #56255 from PucklaMotzer09/control_unfocus | Rémi Verschelde | |
2022-01-05 | Merge pull request #56206 from ↵ | Rémi Verschelde | |
KoBeWi/random_call_deferred_to_the_rescue_once_again | |||
2022-01-05 | Merge pull request #55791 from ↵ | Rémi Verschelde | |
kleonc/tree-dont-consume-mouse-if-collapser-not-visible | |||
2022-01-05 | Merge pull request #54441 from ↵ | Rémi Verschelde | |
Geometror/checkbutton-checkbox-font-hover-pressed-color | |||
2022-01-05 | Merge pull request #56220 from ↵ | JFonS | |
williamd67/GPULightmapper-implement-sky-ambient-light GPULightmapper: react on sky ambient properties | |||
2022-01-05 | Merge pull request #56193 from ↵ | Rémi Verschelde | |
kodiwills/fix-update-mode-not-refreshed-visually-on-undo | |||
2022-01-05 | Merge pull request #56208 from williamd67/GPULightmapper-sky-upside-down | Rémi Verschelde | |
2022-01-05 | Merge pull request #56286 from Calinou/changelog-shaders-depth-texture | Rémi Verschelde | |
2022-01-05 | Merge pull request #56212 from laws65/skin-export-crash-fix | Rémi Verschelde | |
2022-01-05 | Merge pull request #56278 from GanidhuAbey/dof_msaa_bug | Rémi Verschelde | |
2022-01-05 | Merge pull request #56346 from pycbouh/control-treenteger | Rémi Verschelde | |
2022-01-05 | Merge pull request #56380 from RedMser/export_gltf_normal_crash | Rémi Verschelde | |
2022-01-05 | Merge pull request #56290 from nikitalita/fix-gltf-mesh-prims | Rémi Verschelde | |
2022-01-05 | Merge pull request #52997 from dalexeev/callback-name-setting | Rémi Verschelde | |
2022-01-05 | Merge pull request #55512 from RandomShaper/better_node_delete | Rémi Verschelde | |
2022-01-05 | options dict is now passed to _import_scene. | K. S. Ernest (iFire) Lee | |
2022-01-05 | Merge pull request #56408 from eazrael/tree-fix-selectionmode-row | Rémi Verschelde | |
Tree: Fix de-select when selection mode set to SELECT_ROW | |||
2022-01-05 | Merge pull request #56293 from skyace65/CullModeMaterial | Rémi Verschelde | |
Fix and improve cull mode description in material | |||
2022-01-05 | Merge pull request #56483 from vnen/gdscript-warning-annotation | Rémi Verschelde | |
Add annotation to ignore warnings | |||
2022-01-05 | Merge pull request #56505 from bruvzg/bone_weight_fixes | Rémi Verschelde | |
Fix incorrect format and buffer used for bone weights. | |||
2022-01-05 | Merge pull request #56491 from hinlopen/n3d-minor-improvement | Rémi Verschelde | |
Minor code improvements in Node3D | |||
2022-01-05 | Merge pull request #56495 from Calinou/doc-input-ghosting | Rémi Verschelde | |
Document keyboard ghosting caveats in Input and InputEvent | |||
2022-01-05 | Fix incorrect format and buffer used for bone weights. | bruvzg | |
2022-01-05 | Document keyboard ghosting caveats in Input and InputEvent | Hugo Locurcio | |
This also adds recommendations for choosing between `is_physical_key_pressed()` and `is_key_pressed()`. | |||
2022-01-05 | Merge pull request #56499 from Calinou/doc-canvasitem-fix-missing-period | Max Hilbrunner | |
Fix missing period in `CanvasItem.draw_primitive()` description | |||
2022-01-05 | Fix missing period in `CanvasItem.draw_primitive()` description | Hugo Locurcio | |
2022-01-05 | Merge pull request #55517 from Calinou/doc-improve-canvasitem | Max Hilbrunner | |
Improve the CanvasItem class documentation | |||
2022-01-04 | Fix and improve cull mode description in material | skyace65 | |
2022-01-04 | Minor code improvements in Node3D. Refactor Node3D::show/hide/set_visible to ↵ | Stijn | |
a shared implementation. | |||
2022-01-04 | Merge pull request #52541 from V-Sekai/gltf-load-scene-buffer | K. S. Ernest (iFire) Lee | |
Add gltf import buffer. | |||
2022-01-04 | Improve the CanvasItem class documentation | Hugo Locurcio | |