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2018-03-01Merge pull request #17145 from poke1024/fix17139Rémi Verschelde
Fix regression through fa98637acaab9135568bf0d43a65c9c96b59c32d
2018-03-01Fix regression through fa98637acaab9135568bf0d43a65c9c96b59c32dpoke1024
2018-03-01Merge pull request #17143 from karroffel/sconstruct-rebase-upsRémi Verschelde
fix accidental SConstruct reverts
2018-03-01Merge pull request #17142 from Faless/lws_uwp_fixesRémi Verschelde
Remove unneeded and problematic minilex.c from lws.
2018-03-01fix accidental SConstruct revertskarroffel
as introduced by 29215b2
2018-03-01Merge pull request #17140 from akien-mga/viewport-fix-tooltipsRémi Verschelde
Viewport: Fix missing tooltips w/ disabled physics object picking
2018-03-01Remove unneeded and problematic minilex.c from lws.Fabio Alessandrelli
We don't need it, it's used upstream to test the lexical parser
2018-03-01Merge pull request #17133 from bruvzg/macos_fix_webm_optimRémi Verschelde
[Build] Fix WebM (libvpx) SIMD optimizations on macOS.
2018-03-01Merge pull request #16687 from karroffel/gles2-2d-prRémi Verschelde
add GLES 2 renderer for 2D
2018-03-01Viewport: Fix missing tooltips w/ disabled physics object pickingRémi Verschelde
Previously this option seemed to be the sole responsible for enabling physics processing in Viewport, while several other features like tooltips and debugging collision hints rely on it. All this logic is moved to internal processing (it's incorrect to let it be affected by users disabling physics/idle processing), and disabling physics object picking no longer affects the internal physics processing. Fixes #17001.
2018-03-01add GLES 2 renderer for 2Dkarroffel
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned.
2018-03-01Merge pull request #17058 from marcelofg55/minmax_windowsRémi Verschelde
Fixed Windows ignoring minimized/maximized status set by user
2018-03-01Merge pull request #17137 from endragor/fix-audio-init-crashRémi Verschelde
Fix intermittent audio driver crash during startup on Android
2018-03-01Merge pull request #17135 from Faless/server_bsd_fixRémi Verschelde
Fix server build on FreeBSD
2018-03-01Fix intermittent audio driver crash during startup on AndroidRuslan Mustakov
set_pause can be called before the driver is initialized, and there already is a check for that. The problem is that the 'active' field was not initialied in the constructor, which lead to it having an undefined value.
2018-03-01Fix WebM SIMD optimizations on macOS.bruvzg
2018-03-01Fix server build on FreeBSDFabio Alessandrelli
2018-02-28Merge pull request #17111 from poke1024/fix16524Rémi Verschelde
Fix grid mesh tile touch pad bug (issue 16524)
2018-02-28Merge pull request #17117 from hpvb/fix-use-uninitialized-reduxRémi Verschelde
Fix various valgrind reported uninitialized variable uses
2018-02-28Fix various valgrind reported uninitialized variable usesHein-Pieter van Braam
2018-02-28Merge pull request #17115 from Faless/lws_bsd_mallocRémi Verschelde
Fix mbedTLS and Websocket on FreeBSD
2018-02-28Use Prepend instead of Append for mbedTLS includeFabio Alessandrelli
Fixes build on FreeBSD when system-wide mbedTLS and/or openSSL are installed
2018-02-28Fix grid mesh tile panning bug (issue 16524)poke1024
Fix basic function and interference of touch pad pan with mesh tile delete (shift + right click on touch pad) in grid map editor (fix 16524)
2018-02-28Fix lws compilation on FreeBSD, same as OSXFabio Alessandrelli
This error is actually fixed upstream, waiting for a new release
2018-02-27Merge pull request #17087 from hpvb/fix-finding-mscorlibIgnacio Etcheverry
More reliably find mscorlib.dll on Linux
2018-02-27More reliably find mscorlib.dll on LinuxHein-Pieter van Braam
2018-02-27doc: Sync classref with current sourceRémi Verschelde
2018-02-27doc: Remove status from hardcoded version stringRémi Verschelde
It has no practical use case and just generates noise for each alpha, beta, etc.
2018-02-27Android: Mark GLES3 as required in the manifestRémi Verschelde
Fixes #17076.
2018-02-27Merge pull request #17021 from AndreaCatania/kinfixRémi Verschelde
Fixed bullet kinematic char sliding
2018-02-27Merge pull request #16656 from JFonS/fix_gradient_crashRémi Verschelde
Fix weird editor crash when switching from editing one gradient to another keeps 'grabbing' variable to true
2018-02-27Merge pull request #17075 from paulloz/fix-build-mono-debug-notoolsRémi Verschelde
[mono] fix build error when compiling with mono, tools=no, target=debug
2018-02-27Merge pull request #17074 from AndreaCatania/fix1Rémi Verschelde
Some fixes on physics
2018-02-27Merge pull request #17072 from Noshyaar/leakRémi Verschelde
TileSetEditorPlgn: Fix a leak
2018-02-27Merge pull request #15641 from ↵Rémi Verschelde
neikeq/mono-is-picky-regarding-corlib-so-we-must-make-sure-to-ship-the-right-version-otherwise-something-bad-may-happen Mono: Buildsystem improvements
2018-02-27Merge pull request #17027 from IndicaInkwell/doc-contribRémi Verschelde
[DOCS] added docs on Control's drag and drop api
2018-02-27fix build error when compiling with mono, tools=no, target=releasePaul Joannon
change TTR to RTR in `print_unhandled_exception`
2018-02-27Fixed physics server typoAndrea Catania
2018-02-27Implemented Bullet method omit forcesAndrea Catania
2018-02-27TileSetEditorPlgn: Fix a leakPoommetee Ketson
2018-02-26added docs on Control's drag and drop apiindicainkwell
2018-02-26Merge pull request #17046 from NathanWarden/fixed_mono_marshallingRémi Verschelde
[Mono] The marshalling *in* of Transform was also incorrect.
2018-02-26Fixed Windows ignoring minimized/maximized status set by userMarcelo Fernandez
2018-02-26Merge pull request #17048 from hpvb/fix-17028Rémi Verschelde
Allow running with a custom resource without a main scene
2018-02-26Allow running with a custom resource without a main sceneHein-Pieter van Braam
After 3f8a4cc7193e964f716fde2cd28a946669e2d8d6 trying to run an individual scene on a project without a main scene fails. We move the check until after we've determined whether or not we're trying to run an individual scene. We also stop trying to show the project manager if any game pack is found at all, unless the user explicitly asks for the project manager to be shown.
2018-02-26The marshalling in was also incorrect.Nathan Warden
2018-02-25Merge pull request #17020 from neikeq/cs-api-asm-checksRémi Verschelde
Mono: Better versioning and gracefully unloading of Godot API assemblies
2018-02-25Fixed kinematic char slidingAndrea Catania
2018-02-25Mono: Better versioning and gracefully unloading of Godot API assembliesIgnacio Etcheverry
2018-02-25Add a split editor to polygon 2D UV editor, moving an inch closer to adding ↵Juan Linietsky
support for in the future