Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-17 | Flush HTTPClient response data only on request/close in HTML5 platform | Leon Krause | |
2018-02-17 | Warn when polling HTTPClient synchronously in HTML5 platform | Leon Krause | |
2018-02-17 | Disable insecure HTTP methods CONNECT and TRACE in HTML5 platform | Leon Krause | |
2018-02-16 | Fix HTML5 HTTPClient response header retrieval | Leon Krause | |
2018-02-16 | Fix HTML5 HTTPClient failure detection | Leon Krause | |
2018-01-29 | Bump version to 3.0-stable \o/ | Rémi Verschelde | |
Congratulations to everyone in the Godot community for the tremendous work done on this release since 18 months, with hundreds of contributors pushing almost 7500 commits with more than 3000 PRs and closing over 2000 issues (and fixing even more than that, as many work-in-progress bugs were fixed before an issue could be filled). Godot 3.0 is definitely our biggest and boldest release so far, and we want to thank the whole community for their unswerving support during this long wait. From there on, there is a lot of work to do to strengthen the foundations that we built with 3.0, fixing the bugs that the many refactorings probably introduced, optimizing new features and enhancing the usability again... The 3.x era should be a fruitful one for Godot, and we hope that you will continue using it to create awesome 2D and 3D games and increase the notoriety of your favourite engine in the game development industry. And now, let's all start waiting for 3.1... | |||
2018-01-28 | Merge pull request #16132 from Noshyaar/p | Rémi Verschelde | |
ProjectManager: prevent installing project template in non-empty dir | |||
2018-01-28 | ProjectManager: prevent installing project template in non-empty dir | Poommetee Ketson | |
2018-01-27 | Merge pull request #16081 from djgaspa/dll-directory | Rémi Verschelde | |
Fix remove_dll_directory crash when cookie is null | |||
2018-01-27 | Merge pull request #16080 from volzhs/doc-projectsettings | Rémi Verschelde | |
Update ProjectSettings description to correct usage | |||
2018-01-27 | Merge pull request #16114 from hpvb/fix-16031 | Rémi Verschelde | |
Use the appropriate Variant hash and compare functions for Dictionaries | |||
2018-01-27 | Merge pull request #16118 from neikeq/i-dont-know-what-to-write-here-anymore | Rémi Verschelde | |
Mono: Fix build errors with tools=no and target=release | |||
2018-01-27 | Merge pull request #16119 from robfram/fix-camera_drag_limit | Rémi Verschelde | |
Fix inverted RIGHT/LEFT and TOP/BOTTOM Camera2d drag margins | |||
2018-01-27 | Merge pull request #16123 from neikeq/lmao | Rémi Verschelde | |
Mono: Fix method_bind fields being generated as instance members | |||
2018-01-27 | Mono: Fix method_bind fields being generated as instance members | Ignacio Etcheverry | |
2018-01-27 | Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor ↵ | robfram | |
works fine). Fix #16095. | |||
2018-01-27 | Mono: Fix build errors with tools=no and target=release | Ignacio Etcheverry | |
2018-01-27 | Use the appropriate Variant hash and compare functions for Dictionaries | Hein-Pieter van Braam | |
Dictionaires did not use the VariantHasher and VariantComparator making them unsafe for use with NaN values as keys. This PR uses the appropriate Variant implementations for these functions. var d = {} d[Vector2(NAN, NAN)] = 0 d[Vector2(NAN, NAN)] = 0 print(d.size()) will now output '1' and not '2' This fixes #16031 | |||
2018-01-26 | Merge pull request #16094 from bruvzg/fix_mac_os_build | Hein-Pieter van Braam | |
Fix macOS build after #16092 | |||
2018-01-26 | Fix macOS build after #16092 | bruvzg | |
2018-01-26 | Merge pull request #16092 from hpvb/make-separate-debug-symbols-opt-in | Rémi Verschelde | |
Make separate debug symbols opt-in | |||
2018-01-26 | Make separate debug symbols opt-in | Hein-Pieter van Braam | |
This adds a separate_debug_symbols option to the x11, windows, and osx targets. This will default to adding normal debugging symbols to the artifacts and only splits them when separate_debug_symbols=yes on the Scons command line. | |||
2018-01-26 | Bullet: allow unbundling only if > 2.87 | Rémi Verschelde | |
Looks like we are using cutting edge methods which are not even if the current stable 2.87. | |||
2018-01-26 | Fix remove_dll_directory crash when cookie is null | djgaspa | |
2018-01-26 | Update ProjectSettings description to correct usage | volzhs | |
Fix #16078 | |||
2018-01-26 | Merge pull request #16073 from neikeq/AaaaHH | Rémi Verschelde | |
Mono: Don't defer call to dispose queue objects when finalizing domain | |||
2018-01-26 | Mono: Don't defer call to dispose queue objects when finalizing domain | Ignacio Etcheverry | |
It's going to be called anyway after `mono_domain_finalize`. This also prevents crashes, since the MessageQueue singleton could already be freed at this point (see: #15702). | |||
2018-01-25 | Merge pull request #16071 from neikeq/issue-15656 | Rémi Verschelde | |
Mono: Fix NodePath and RID bindings | |||
2018-01-25 | Mono: Fix NodePath and RID bindings | Ignacio Etcheverry | |
2018-01-25 | i18n: Sync translations with Weblate | Rémi Verschelde | |
2018-01-25 | Dist: Update manpage and macOS version string | Rémi Verschelde | |
2018-01-25 | Merge pull request #16062 from icnikerazah/keyboard_shortcut_conflict | Rémi Verschelde | |
Fixes The "script_text_editor/clone_down" shortcut that conflicts with the "editor/play" shortcut on macOS | |||
2018-01-25 | Fix shortcut conflict | Razah | |
fix https://github.com/godotengine/godot/issues/16054 The clone_down shortcut that conflicts with the "editor / play" shortcut has been replaced by "SHIFT + COMMAND + C" instead of "COMMAND + B" on macOS | |||
2018-01-25 | Merge pull request #16063 from bojidar-bg/16051-double-autoplay | Rémi Verschelde | |
Remove duplicate "autoplay" property | |||
2018-01-25 | Remove duplicate "autoplay" property | Bojidar Marinov | |
Part of #16051 | |||
2018-01-25 | Merge pull request #16059 from eska014/html5-notls | Rémi Verschelde | |
Disable OpenSSL module in HTML5 platform by default | |||
2018-01-25 | Disable OpenSSL module in HTML5 platform by default | Leon Krause | |
2018-01-25 | doc: Fix references to online tutorials after godotengine/godot-docs#1015 | Rémi Verschelde | |
2018-01-25 | doc: Sync with current source | Rémi Verschelde | |
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018 and fix the version tag in all files (not really stable yet, but it makes no sense to hardcode rc3 at this stage). | |||
2018-01-25 | Merge pull request #16044 from icnikerazah/maximum_recent_files | Rémi Verschelde | |
Fix slider range step of maximum_recent_files | |||
2018-01-25 | Merge pull request #16057 from kurtisharms/fix_ts | Poommetee Ketson | |
Fix mixed use of tabs and spaces in methods.py | |||
2018-01-24 | Fix mixed use of tabs and spaces | Kurtis Harms | |
2018-01-24 | Merge pull request #16049 from Zylann/fix_vs_free_rid | Juan Linietsky | |
Fix VisualServer.free conflicting with Object.free | |||
2018-01-25 | Fix VisualServer.free conflicting with Object.free | Marc Gilleron | |
2018-01-24 | removed debug print | Ariel Manzur | |
2018-01-24 | - Improves portability in joystick buttons enum | Ariel Manzur | |
- Fixes linking bug in modules split library | |||
2018-01-25 | maximum recent files increment fix | Razah | |
2018-01-24 | Update AUTHORS list | Rémi Verschelde | |
Adds @Nutriz and @nounoursheureux. | |||
2018-01-24 | doc: Sync with current source | Rémi Verschelde | |
2018-01-24 | i18n: Sync translations with Weblate | Rémi Verschelde | |