Age | Commit message (Collapse) | Author |
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* Reuse was not setting the internal index.
* Supersedes #52599, without re-reading all properties.
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Tweak logo max width on the web editor
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Allow using the web editor on any device orientation
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Unlike all other import options, Hdr As Srgb was internally spelled
out with uppercase characters.
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This is unsupported and glslang made it raise an error in 11.7.0:
https://github.com/KhronosGroup/glslang/pull/2810
Co-authored-by: Clay John <claynjohn@gmail.com>
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This reverts commit d233908fb6c02f96f13de8b627510a5149bfecc3.
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This reverts commit 912c2062e6ce38b2aaff6b87920ef4d2ef307555.
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Support signals in C# generated documentation
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feature tag
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-Creating from object pointer via funcptr API was missing reference initialization.
-Supersedes https://github.com/godotengine/godot-cpp/pull/662
-Fixes several crashes in GDExtension
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"percent_visible" are set after the "text".
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Fixed issues with 3D region-select in the editor
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remove normal_to_panorama from spotlight projector
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[Windows] Fix drag-and-drop.
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Improve the `AudioStreamPlayer2D/3D.area_mask` documentation
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Fix selecting keys in Animation Track Editor
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