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AgeCommit message (Expand)Author
2015-12-12Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky
2015-12-12variant parser was not parsing rect2 properly, fixes #2948Juan Linietsky
2015-12-12-force exporting of original script exported variables on overriden scriptsJuan Linietsky
2015-12-12better support for broken collada, fixes #2959Juan Linietsky
2015-12-12added rotation and scale support to gui controlsJuan Linietsky
2015-12-12-added windowed mode with -w, fixes #3020Juan Linietsky
2015-12-12ability to set occluder mask in tilemap, fixes #3025Juan Linietsky
2015-12-12fix broken mergeJuan Linietsky
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12Merge pull request #3043 from TheHX/pr-script-debuggerRémi Verschelde
2015-12-12-added option to keep debugger open, fixes #3031Juan Linietsky
2015-12-12Script debugger remains visible when using Debug->Show DebuggerFranklin Sobrinho
2015-12-12added proper functions to ColorRamp, fixes #3034Juan Linietsky
2015-12-12-make smoothing respect camera limits, fixes #3037Juan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-12-12add pop_back/pop_front/push_back/push_front to array, to make it according to...Juan Linietsky
2015-12-12Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-12-collision debug is shown above all else, fixes #2985Juan Linietsky
2015-12-11Merge pull request #590 from marynate/PR-fix-ios-release-eventpunto-
2015-12-11Merge pull request #3039 from TheHX/pr-in-operatorRémi Verschelde
2015-12-11Fix "in" operator, make it use evaluate() instead of operator==Franklin Sobrinho
2015-12-11Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-11-remove (can be added back in editor settings) icons from property editorJuan Linietsky
2015-12-11remove editor driver splitJuan Linietsky
2015-12-11Merge pull request #3038 from TheHX/pr-script-signalRémi Verschelde
2015-12-11Fix error message when using is_connected with a script signalFranklin Sobrinho
2015-12-10added fallbacks proprty to fontsJuan Linietsky
2015-12-10Merge pull request #2306 from dbsGen/patch-1Rémi Verschelde
2015-12-10Merge pull request #3019 from neikeq/spinbox_timerRémi Verschelde
2015-12-10Spinbox: increase/decrease with mouse heldneikeq
2015-12-10Merge pull request #2883 from TheHX/mesh_editor_pluginRémi Verschelde
2015-12-10Merge pull request #3029 from neikeq/textedit_select_impRémi Verschelde
2015-12-09TextEdit: Scroll while selecting with mouse idleneikeq
2015-12-09Merge pull request #3028 from TheHX/pr-tscn-formatRémi Verschelde
2015-12-09Fix tscn format not being recongnized by EditorFileSystemFranklin Sobrinho
2015-12-09Merge pull request #3027 from TheHX/pr-project-manager-fontRémi Verschelde
2015-12-09Merge pull request #3026 from est31/fix_win_buildRémi Verschelde
2015-12-09Fix project manager not picking custom fontFranklin Sobrinho
2015-12-09Fix windows buildest31
2015-12-09Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-09-ability to change scripts in external editor and still have properties reloa...Juan Linietsky
2015-12-09Merge pull request #2853 from akien-mga/pr-demos-code-formattingRémi Verschelde
2015-12-09Use get_current_scene() instead of hackRémi Verschelde
2015-12-09Move polygon_path_finder demo to demos/3d since it uses 3D nodesRémi Verschelde
2015-12-09Remove systematic "Init(i)alization here" from _ready()Rémi Verschelde
2015-12-09Improve code formattingRémi Verschelde
2015-12-09Update 2D demos scenes for 2.0 formatRémi Verschelde
2015-12-09Use upper-cased first letter at the start of comment sentencesRémi Verschelde
2015-12-09Improve code formatting and update to 2.0Rémi Verschelde
2015-12-09Merge pull request #2986 from TheHX/pr-shader-editorRémi Verschelde