Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-20 | Merge pull request #29914 from YeldhamDev/fix_onion_errors | Rémi Verschelde | |
Fix minor onion layering control errors | |||
2019-06-20 | Merge pull request #29874 from ibrahn/rework-png-loadsave | Rémi Verschelde | |
PNG driver reworked to use libpng 1.6 simplified API | |||
2019-06-20 | Merge pull request #29910 from m4gr3d/dev_deprecate_armv6 | Rémi Verschelde | |
Deprecate support for Android armv6 architecture | |||
2019-06-19 | Fix minor onion layering control errors | Michael Alexsander Silva Dias | |
2019-06-19 | Merge pull request #27188 from samH-FIT/MacroUpdate | Rémi Verschelde | |
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing. | |||
2019-06-19 | Deprecate armv6 support for Android | fhuya | |
2019-06-19 | Merge pull request #29902 from KoBeWi/dem_setters | Rémi Verschelde | |
Fix set_pick_color error | |||
2019-06-19 | Merge pull request #29901 from BastiaanOlij/fix_cameraserver_const | Rémi Verschelde | |
Made constants fully upper case in camera server | |||
2019-06-19 | Merge pull request #29899 from Chaosus/select_all_tracks | Rémi Verschelde | |
Added button to select all tracks in track copy dialog | |||
2019-06-19 | Merge pull request #28295 from zqyoung1/fix-gridmap-nav-schemes | Rémi Verschelde | |
Fixed navigation schemes Modo/Maya when used with grid map tile place… | |||
2019-06-19 | Merge pull request #28906 from Xrayez/fix-28824 | Rémi Verschelde | |
Enforce Unicode encoding in MSVC | |||
2019-06-19 | Merge pull request #29897 from Chaosus/fix_animation_track_selection | Rémi Verschelde | |
Fix animation keys selection with SHIFT/CTRL | |||
2019-06-19 | Merge pull request #26748 from raphael10241024/instance | Rémi Verschelde | |
Fix editor crash when saving a scene containing an inherited scene instance. | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-06-19 | Merge pull request #27237 from Chaosus/astar_2d | Rémi Verschelde | |
Added 2D functions to AStar | |||
2019-06-19 | Merge pull request #27310 from KoBeWi/angular_dank | Rémi Verschelde | |
Make angular_damp of new Area nodes match the global default | |||
2019-06-19 | Fix set_pick_color error | Tomasz Chabora | |
2019-06-19 | Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap | Rémi Verschelde | |
Add option to enable autowrapping for label inside 'AcceptDialog' | |||
2019-06-19 | Made constants fully upper case in camera server | Bastiaan Olij | |
2019-06-19 | Merge pull request #29878 from Dentrax/fixes | Rémi Verschelde | |
Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node` | |||
2019-06-19 | Added button to select all tracks in track copy dialog | Chaosus | |
2019-06-19 | Fixed navigation schemes Modo/Maya when used with grid map tile placement | Zach Young | |
2019-06-19 | Merge pull request #29893 from capnm/capnm-posix-read-write-return | Rémi Verschelde | |
Linux: Check return values of posix read/write | |||
2019-06-19 | Enforce Unicode encoding in MSVC | Andrii Doroshenko (Xrayez) | |
This can help to solve compilation issues on systems with Japanese locale with encodings like Shift_JIS and UTF-8-BOM. Also be more consistent using String::utf8() to represent cyrilic unicode characters in test_string.cpp Clarified some comments in test_string.cpp for some Unicode characters. | |||
2019-06-19 | Merge pull request #29463 from Faless/editor/debugger_take_connection | Rémi Verschelde | |
Editor debugger now always handle connections. | |||
2019-06-19 | Merge pull request #28648 from KoBeWi/substr-1 | Rémi Verschelde | |
Make second parameter of substr optional | |||
2019-06-19 | Merge pull request #28659 from KoBeWi/rainbow_mode | Rémi Verschelde | |
Add HSV mode to color picker | |||
2019-06-19 | Merge pull request #28759 from aqnuep/bc6h_fix | Rémi Verschelde | |
Enable BC6H compression for all HDR formats | |||
2019-06-19 | Merge pull request #28787 from mitchcurtis/fix-28059 | Rémi Verschelde | |
Script Text Editor: respect Move Down and Move Up shortcuts on macOS | |||
2019-06-19 | Fix animation keys selection with SHIFT/CTRL | Chaosus | |
2019-06-19 | Merge pull request #29037 from mdahlgrengadd/master | Rémi Verschelde | |
Make FFT size and oversampling adjustable in smbPitchShifter, add windowing to smbFFT | |||
2019-06-19 | added forgotten err_fail_index check | Furkan Türkal | |
2019-06-19 | Png driver reworked to use libpng 1.6 simplified API | Ibrahn Sahir | |
Wrapped libpng usage in a pair of functions under PNGDriverCommon, which convert between Godot Image and png data. Switched to libpng 1.6 simplified API for ease of maintenance. Implemented ImageLoaderPNG and ResourceSaverPNG in terms of PNGDriverCommon functions. Travis, switched to builtin libpng (thus builtin freetype and zlib also) so we can build on Xenial. | |||
2019-06-19 | Linux: Check return values of posix read/write | Martin Capitanio | |
Fixes #29849, for real this time. | |||
2019-06-19 | Editor debugger now always handle connections. | Fabio Alessandrelli | |
The editor debugger used to only take the first client connection, leaving potential new connections hanging until TCP timeout. This caused a lock after some time when running multiple game/editor instances, as the client will fill the write buffer, and then lock until timeout (as the editor server would never read from that socket). The editor now drops new connections immediately if it is already connected to a client. | |||
2019-06-19 | Merge pull request #29598 from GodotExplorer/uri-encode | Rémi Verschelde | |
Expose String.http_escape and String.http_unescape | |||
2019-06-19 | Merge pull request #29866 from ↵ | Rémi Verschelde | |
akien-mga/nothing-that-surrounds-us-is-object-all-is-subject GDScript: Improve error on Object to Object invalid argument calls | |||
2019-06-19 | Merge pull request #29470 from KoBeWi/_ | Rémi Verschelde | |
Add a separator in debug output for readability | |||
2019-06-19 | Merge pull request #29547 from santouits/filter-scripts | Rémi Verschelde | |
Add filter search for script list and the members in the script editor | |||
2019-06-19 | Merge pull request #29493 from YeldhamDev/enhance_fix_feature_profile | Rémi Verschelde | |
Enhancements and fixes for the editor feature profile | |||
2019-06-19 | Merge pull request #29851 from akien-mga/doc-resource | Rémi Verschelde | |
doc: Improve docs for Resource* classes | |||
2019-06-19 | Merge pull request #29876 from bruvzg/init_mouse_pos_macos | Rémi Verschelde | |
Update macOS global mouse position at startup | |||
2019-06-18 | Update macOS global mouse position at startup | bruvzg | |
2019-06-18 | Merge pull request #29859 from KoBeWi/name_sort-inator | Rémi Verschelde | |
Properly sort projects by name | |||
2019-06-18 | Merge pull request #29870 from Anutrix/docup1 | Rémi Verschelde | |
Added description to is_pixel_opaque() in Sprite.xml | |||
2019-06-18 | doc: Improve docs for Resource* classes | Rémi Verschelde | |
Also move module-specific classes to their own module's `doc_classes` folder. | |||
2019-06-18 | Merge pull request #29872 from akien-mga/unexpose-resourceformatloaders | Rémi Verschelde | |
Unexpose subclasses of ResourceFormatLoader and -Saver | |||
2019-06-18 | Unexpose subclasses of ResourceFormatLoader and -Saver | Rémi Verschelde | |
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only. | |||
2019-06-18 | Added description to is_pixel_opaque() in Sprite.xml | unknown | |
2019-06-18 | Merge pull request #29751 from lawnjelly/skin-fix | Rémi Verschelde | |
Fixes crash with rigged meshes on some OpenGLES2 devices |