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AgeCommit message (Expand)Author
2022-06-16Adding function key support from F17 to F35gregcsokas
2022-06-16Fix EditorScenePostImport templates for C#Raul Santos
2022-06-16Ensure joystick has been added or not already removed when processing inputMarcel Admiraal
2022-06-16Update AUTHORS and DONORS listRémi Verschelde
2022-06-16Merge pull request #61888 from Chaosus/vs_remove_engine_versionRémi Verschelde
2022-06-16Merge pull request #62112 from Chaosus/fix_redundand_headerYuri Rubinsky
2022-06-16Merge pull request #62066 from bruvzg/cleanup_ts_enumsRémi Verschelde
2022-06-16Remove redundand header from `a_star.h`Yuri Rubinsky
2022-06-16Merge pull request #62099 from Chaosus/astar_64bitYuri Rubinsky
2022-06-16Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...bruvzg
2022-06-16Make AStar to use 64-bit logicYuri Rubinsky
2022-06-16Merge pull request #62104 from paulloz/dotnet-lerp-rangelerpRémi Verschelde
2022-06-16Fix Lerp documentation and implement RangeLerpPaul Joannon
2022-06-16Print NavMap error only once for invalid NavMesh.K. S. Ernest (iFire) Lee
2022-06-16Merge pull request #58669 from theraot/ASar2DbidirectionalRémi Verschelde
2022-06-16Merge pull request #61951 from Calinou/ios-touch-delay-add-property-hintRémi Verschelde
2022-06-16Merge pull request #61908 from Calinou/crash-handler-message-tweak-exported-p...Rémi Verschelde
2022-06-16Merge pull request #61877 from aaronfranke/doc-negative-scaleRémi Verschelde
2022-06-16Merge pull request #61820 from pfertyk/issue-61604-is-plugin-enabled-by-nameRémi Verschelde
2022-06-15Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improv...Rémi Verschelde
2022-06-15Merge pull request #62077 from RandomShaper/fix_append_arrayRémi Verschelde
2022-06-15Merge pull request #62082 from qarmin/handle_crash_ciRémi Verschelde
2022-06-15Stop CI when Godot crashRafał Mikrut
2022-06-15Fix glow in Mix mode not working correctly when FXAA is enabledHugo Locurcio
2022-06-15Merge pull request #61952 from V-Sekai/custom-docsRémi Verschelde
2022-06-15Merge pull request #61486 from jtnicholl/import_script_templatesRémi Verschelde
2022-06-15Validate every source element separately Array::append_array()Pedro J. Estébanez
2022-06-15Merge pull request #62071 from Chaosus/gds_null_check_implicit_constructorYuri Rubinsky
2022-06-15Add script templates for EditorScenePostImportJonathan Nicholl
2022-06-15Add a null checking to `GDScript::_super_implicit_constructor`Yuri Rubinsky
2022-06-15Improve stack overflow error message in GDScript and VisualScriptHugo Locurcio
2022-06-15Merge pull request #57513 from trollodel/gdscript_get_propertyinfo_classnameGeorge Marques
2022-06-15Merge pull request #59358 from strank/debug-inner-classesGeorge Marques
2022-06-15Merge pull request #59482 from kurtlachmann/lsp_better_parenthesesRémi Verschelde
2022-06-15Merge pull request #61812 from Chaosus/fix_wrapfRémi Verschelde
2022-06-15Merge pull request #61666 from nathanfranke/fix-match-bindGeorge Marques
2022-06-15Merge pull request #61997 from Rindbee/fix-ColorPicker-wrong-samplingRémi Verschelde
2022-06-15Merge pull request #51950 from qarmin/bad_godot4_converterRémi Verschelde
2022-06-15Merge pull request #62063 from fire-forge/inputevent-buttonRémi Verschelde
2022-06-15Merge pull request #62060 from fire-forge/h-offsetRémi Verschelde
2022-06-15Add Godot 3.x -> Godot 4.x project converterRafał Mikrut
2022-06-15Merge pull request #62059 from fire-forge/array-subinspectorRémi Verschelde
2022-06-15Expose PopupMenu set/get_item_horizontal_offset()FireForge
2022-06-15Use new inspector button style in InputEvent editorFireForge
2022-06-15Merge pull request #62057 from clayjohn/GLES3-compressed-multimeshRémi Verschelde
2022-06-15Merge pull request #62033 from V-Sekai/openxr-angular-velocityRémi Verschelde
2022-06-15Merge pull request #61934 from Geometror/hashfuncsRémi Verschelde
2022-06-15Fix the bug that the sampling position is reversed, make eyedrop reusable.Rindbee
2022-06-14Allow folding in sub-inspectors in Array and Dictionary editorsFireForge
2022-06-14Implement MultiMesh in 3D and flesh out MultiMesh functionsclayjohn