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2022-03-17Re-enable `godot-cpp` CI.bruvzg
2022-03-16Merge pull request #59183 from YeldhamDev/assetlib_less_bordersRémi Verschelde
Remove extra borders from the AssetLib plugin
2022-03-16Merge pull request #59200 from Sauermann/fix-unused-conditionalRémi Verschelde
Simplify always true conditional
2022-03-16Merge pull request #59209 from rburing/fix_pinjoint2d_inertia_tensorRémi Verschelde
`PinJoint2D`: fix inertia tensor, taking center of mass into account
2022-03-16PinJoint2D: fix inertia tensor, taking center of mass into accountRicardo Buring
2022-03-16Merge pull request #59211 from techiepriyansh/fix-axis-handle-gizmo-lettersRémi Verschelde
Fix axis handle gizmo letters at wrong positions on varying editor scale
2022-03-16Merge pull request #59160 from ↵Rémi Verschelde
taigi100/Bugfix-#59003-Controls-not-laid-properly-with-FlowContainer-in-another-container Fix children visibility check
2022-03-17fix axis handle gizmo letters at wrong positions on varying editor scalePriyansh Rathi
2022-03-16Merge pull request #59207 from bruvzg/fix_native_struct_defsRémi Verschelde
Cleanup and fix native struct definitions.
2022-03-16Cleanup and fix native struct definitions.bruvzg
2022-03-16Merge pull request #59146 from m4gr3d/setup_mavencentral_publishingRémi Verschelde
2022-03-16Merge pull request #59199 from akien-mga/windows-shadowed-mouse_monitorRémi Verschelde
2022-03-16Merge pull request #59197 from akien-mga/mingw-thorvg-missing-cstringRémi Verschelde
2022-03-16Merge pull request #59140 from reduz/physics-server-extensionRémi Verschelde
2022-03-16Simplify always true conditionalMarkus Sauermann
get_viewport() is always true, because is_inside_tree() is true.
2022-03-16Windows: Properly set `mouse_monitor` instead of shadowing itRémi Verschelde
GCC was raising a warning about unused variable, but it's actually meant to be used in the destructor for deinit.
2022-03-16thorvg: Fix MinGW build by adding explicit `<cstring>` includeRémi Verschelde
Fixes #59044.
2022-03-16Fix children visibility checktaigi100
2022-03-16Merge pull request #58973 from bruvzg/gde_exportRémi Verschelde
2022-03-16Implement GDExtension export plugin.bruvzg
2022-03-16Merge pull request #59184 from Sauermann/fix-enlarge-safe-rectRémi Verschelde
2022-03-16Handle NOTIFICATION_WM_CLOSE_REQUEST in EditorSpinSliderMarkus Sauermann
2022-03-15Remove extra borders from the AssetLib pluginMichael Alexsander
2022-03-16Merge pull request #49092 from BastiaanOlij/multiview_clusteredRémi Verschelde
Add multiview support to the clustered forward renderer
2022-03-16Merge pull request #59165 from Rindbee/fix-text-buf-does-not-clearRémi Verschelde
Fix text buf does not clear when calling the method set_item_text in …
2022-03-16Merge pull request #59172 from ↵Rémi Verschelde
taigi100/Bugfix-#58726-List-items-are-shown-twice-in-the-2D-editor's-"Show-list-of-selectable-nodes-at-position-clicked"-mode Update to only use select tool on button press
2022-03-15Merge pull request #59153 from Calinou/debug-stringnames-improveRémi Verschelde
Improve `--debug-stringnames` to be more useful
2022-03-15Update to only use select tool on button presstaigi100
It used to run the code twice, probably once on button press, once on button release.
2022-03-15Improve `--debug-stringnames` to be more usefulHugo Locurcio
- Print all StringNames, not just the top 100. - Print statistics at the end of the list of StringNames, with unreferenced and rarely referenced StringNames. - List the CLI argument in `--help` and shell completion.
2022-03-15Create GDExtension clases for PhysicsServer3Dreduz
* Allows creating a GDExtension based 3D Physics Server (for Bullet, PhysX, etc. support) * Some changes on native struct binding for PhysicsServer This allows a 3D Physics server created entirely from GDExtension. Once it works, the idea is to port the 2D one to it.
2022-03-15Merge pull request #59169 from timothyqiu/icon-for-themeRémi Verschelde
2022-03-15More icon updates on theme changeHaoyu Qiu
2022-03-15Fix text buf does not clear when calling the method set_item_text in PopupMenu风青山
2022-03-15Merge pull request #45263 from KoBeWi/😕Rémi Verschelde
2022-03-15Merge pull request #59135 from ↵Rémi Verschelde
EricEzaM/improvement/editor-log-better-button-style
2022-03-15Improve editor log message filter button styles.Eric M
2022-03-15Merge pull request #59158 from ↵Rémi Verschelde
akien-mga/editor-properties-array-dict-clean-button_add_item
2022-03-15Merge pull request #59137 from timothyqiu/sprite-frames-editorRémi Verschelde
2022-03-15Merge pull request #57848 from timothyqiu/2d-grid-optionsRémi Verschelde
2022-03-15Properly clean `button_add_item` ref in Array/Dict property editorsRémi Verschelde
Fixes #59152.
2022-03-15Merge pull request #59143 from Calinou/doc-range-value-changedRémi Verschelde
2022-03-15Improves SpriteFrames editorHaoyu Qiu
2022-03-15Separate 2D grid visibility and grid snapHaoyu Qiu
2022-03-14Setup logic to publish the Godot Android library to MavenCentralFredia Huya-Kouadio
2022-03-14Document Range's `value_changed` signal is also emitted with code changesHugo Locurcio
This also mentions that the signal is potentially emitted every frame, which can have performance implications.
2022-03-14Merge pull request #59149 from Chaosus/fix_generating_null_comparing_opRémi Verschelde
Remove generating of null comparison operators from documentation
2022-03-14Remove generating of null comparison operators from documentationYuri Roubinsky
2022-03-14Merge pull request #58693 from Calinou/doc-physics-shapesRémi Verschelde
2022-03-14Merge pull request #59086 from Calinou/doc-nodepath-stringnameMax Hilbrunner
Improve documentation for NodePath and StringName
2022-03-14Merge pull request #59134 from Pineapple/thread-platform-configRémi Verschelde