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2020-10-27Implement OS.get_window_safe_area() for AndroidMark Riedesel
2020-10-26Merge pull request #42799 from madmiraal/fix-41065Rémi Verschelde
Provide support for buttons and D-pads mapped to half axes.
2020-10-26Merge pull request #42817 from akien-mga/vulkan-sdk-1.2.154.0Rémi Verschelde
vulkan: Sync loader, headers and glslang to sdk-1.2.154.0
2020-10-26Merge pull request #42995 from Ev1lbl0w/bugfix-zoom-visibilityRémi Verschelde
Fix visibility issue with zoom label
2020-10-26Fix visibility issue with zoom labelEv1lbl0w
2020-10-26Merge pull request #43018 from groud/improve-file-sortingRémi Verschelde
Improve file sorting
2020-10-26Merge pull request #42229 from Calinou/2d-editor-improve-undo-log-messagesRémi Verschelde
Improve undo log messages in the 2D editor for additional context
2020-10-26Merge pull request #42969 from Klowner/fixes/42967-popup-positionRémi Verschelde
include parent display location in popup location calculation
2020-10-26Merge pull request #43070 from Calinou/optimize-svgsRémi Verschelde
Optimize SVG using `svgcleaner --multipass`
2020-10-26Improve file sortingGilles Roudière
2020-10-26Merge pull request #43056 from Ev1lbl0w/bugfix-wrong-exitcodeRémi Verschelde
Fix wrong exit code being returned
2020-10-26Provide support for buttons and D-pads mapped to half axes, andMarcel Admiraal
fix axes mapped to buttons and D-pads.
2020-10-26Merge pull request #43075 from Xrayez/color-ramp-to-gradientRémi Verschelde
Fixup `ColorRamp` to `Gradient` renames
2020-10-26Merge pull request #43084 from DavidSichma/toggle0Rémi Verschelde
fix toggle mask bit 0
2020-10-26Merge pull request #42723 from Devination/linenumber-selectRémi Verschelde
ScriptEditor: Fix line number gutter drag select
2020-10-26Merge pull request #43050 from Pleto/enhance_tileset_sortingRémi Verschelde
Enhancement for tileset sorting
2020-10-26Enhancement for tileset sortingPleto
2020-10-26fix toggle mask bit 0David Sichma
2020-10-26Merge pull request #43083 from DavidSichma/gizmoalphaRémi Verschelde
Gizmo handles are transparent
2020-10-25Merge pull request #43066 from rsjtdrjgfuzkfg/masterRémi Verschelde
Fix vulkan crash in RenderingDeviceVulkan::shader_create
2020-10-25Gizmo handles transparent againDavid Sichma
2020-10-25Fix crash in RenderingDeviceVulkan::shader_creatersjtdrjgfuzkfg
This commit moves the declaration of a local variable to ensure its scope survives long enough; at least in some versions of GCC and LLVM the associated memory was freed too early and thus caused issues ranging from black screens to crashes.
2020-10-25ScriptEditor: Fix line number gutter drag selectDevin Curry
Fixes issue #42722
2020-10-25Fixup `ColorRamp` to `Gradient` renamesAndrii Doroshenko (Xrayez)
2020-10-25Optimize SVG using `svgcleaner --multipass`Hugo Locurcio
This decreases the editor binary size by about 8 KB.
2020-10-25Merge pull request #43058 from clayjohn/VULKAN-FXAA-bugRémi Verschelde
[4.0]Remove extra exposure multiply in FXAA
2020-10-25Merge pull request #42848 from Tadaboody/bugfix/gridmap_visibilityRémi Verschelde
Setting visibility on GridMaps parent now works. Closes #41374.
2020-10-24Merge pull request #43059 from Xrayez/gdnative-xr-remove-configRémi Verschelde
GDNative XR: remove redundant `config.py`
2020-10-24Merge pull request #43052 from reduz/refactor-2d-lightingRémi Verschelde
Refactored 2D shader and lighting system
2020-10-24GDNative XR: remove redundant `config.py`Andrii Doroshenko (Xrayez)
It's not an engine module. This is handled by GDNative's `SCsub` instead, as done for other subdirectories already.
2020-10-24Remove extra exposure multiply in FXAAclayjohn
2020-10-24Refactored 2D shader and lighting systemreduz
-Removed normal/specular properties from nodes -Create CanvasTexture, which can contain normal/specular channels -Refactored, optimized and simplified 2D shaders -Use atlas for light textures. -Use a shadow atlas for shadow textures. -Use both items aboves to make light rendering stateless (faster). -Reorganized uniform sets for more efficiency.
2020-10-24Fix wrong exit code being returnedEv1lbl0w
2020-10-24Merge pull request #43046 from aaronfranke/button-groupRémi Verschelde
Rename button group property to button_group
2020-10-24Rename button group property to button_groupAaron Franke
2020-10-24Merge pull request #35766 from YeldhamDev/poly2d_uv_editor_improvementsRémi Verschelde
Minor improvements to the Polygon 2D UV editor
2020-10-23Merge pull request #43041 from ↵Rémi Verschelde
Klowner/fixes/41885-android-export-month-timestamp Fix android apk contents having mtime 1 month in future
2020-10-23Fix android apk contents having mtime 1 month in futureMark Riedesel
minizip documentation describes tm_mon as expecting the number of months since January - [0, 11], but the month returned by OS.get_date() is in the range of [1, 12].
2020-10-23Merge pull request #43026 from Chaosus/color_autocompletionYuri Roubinsky
Shows ColorRect in Color constants autocompletion
2020-10-23Shows ColorRect in Color constants autocompletionYuri Roubinsky
2020-10-23Merge pull request #43028 from neikeq/rework-csharp-build-panelRémi Verschelde
C#: Re-work solution build output panel
2020-10-23C#: Re-work solution build output panelIgnacio Etcheverry
- Removed item list that displayed multiple build configurations launched. Now we only display the last build that was launched. - Display build output next to the issues list. Its visibility can be toggled off/on. This build output is obtained from the MSBuild process rather than the MSBuild logger. As such it displays some MSBuild fatal errors that previously couldn't be displayed. - Added a context menu to the issues list with the option to copy the issue text. - Replaced the 'Build Project' button in the panel with a popup menu with the options: - Build Solution - Rebuild Solution - Clean Solution - The bottom panel button was renamed from 'Mono' to 'MSBuild' and now display an error/warning icon if the last build had issues.
2020-10-22Merge pull request #43013 from qarmin/v_or_not_vRémi Verschelde
Fix invalid method names
2020-10-22Fix invalid method namesRafał Mikrut
2020-10-22Merge pull request #42998 from akien-mga/ci-android-apkRémi Verschelde
CI: Refactor Android workflow, use pre-installed SDK and NDK
2020-10-22CI: Refactor Android workflow, use pre-installed SDK and NDKRémi Verschelde
No need to waste time downloading all this when it's readily available :) Also use the official action to setup Java 8. Also build both architectures (armv7 and arm64v8) and generate the APK, so we can upload it. Remove now unused and outdated `misc/ci/android-tools-linux.sh`.
2020-10-22Merge pull request #42907 from Xrayez/add-ref-rect-border-widthRémi Verschelde
Add `border_width` to `ReferenceRect`
2020-10-22Merge pull request #43000 from vnen/variant-internal-method-nameGeorge Marques
Add name and base type to Variant::InternalMethod (on debug)
2020-10-22Merge pull request #42999 from Mallos/fix/tilemap-icon2Rémi Verschelde
fix(editor): Create new icon for TileMap Rectangle
2020-10-22Merge pull request #42980 from KoBeWi/(ಥ-͜ʖಥ)Rémi Verschelde
Favor project.binary over project.godot