summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2016-02-28deleted files added accidentallyAriel Manzur
2016-02-28Merge pull request #3693 from SaracenOne/hardware_skinning_fixRémi Verschelde
Fixed hardware-accelerated skinning support.
2016-02-28Merge pull request #3814 from est31/iterators_for_forRémi Verschelde
Add Iterators and use them for for
2016-02-28Use xrange for common "for i in range(...)" use caseest31
Make the parser eliminate a wasteful allocation and initialisation of a possibly large array.
2016-02-28Add xrange builtin functionest31
Also update classes.xml in order to document xrange
2016-02-28Add RangeIterator class for loopssheepandshepherd
2016-02-28Merge pull request #3863 from bojidar-bg/PR-document-tweenRémi Verschelde
Document Tween class
2016-02-28Document Tween classBojidar Marinov
2016-02-28Remove grey capsule on official logoRémi Verschelde
It had been added by a contributor without prior discussion with the rest of the team, but the grey capsule did not look so good. Closes #3848. Also renamed godot_{icon,logo} to just {icon,logo}.
2016-02-27Completed the support for plugins! It is not possible to add plugins.Juan Linietsky
Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun!
2016-02-27screen_shaders: convert demo images to JPGRémi Verschelde
2016-02-27normalmap demo: convert images to JPGRémi Verschelde
To make the demos lighter
2016-02-27Remove Noto Sans font from translation demo (heavy!)Rémi Verschelde
2016-02-27added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settingsAriel Manzur
2016-02-27fix transform localization event in mouse motionJuan Linietsky
2016-02-27First attempt at making a more useful EditorPlugin API. Still undocumented, ↵Juan Linietsky
but feedback welcome!
2016-02-25Merge pull request #3830 from w84death/patch-1Rémi Verschelde
OUYA gamepad mappings fix
2016-02-25OUYA gamepad mappings fixKrzysztof Jankowski
Fix gamepad mappings for OUYA revision 4
2016-02-25theora on server buildAriel Manzur
2016-02-25adds -pm and -project_manager command line options to start project managerAriel Manzur
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager
2016-02-24Merge pull request #3824 from StraToN/fix-close-buttonRémi Verschelde
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810
2016-02-24Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810Julian Murgia - StraToN
2016-02-24Merge pull request #3819 from Hinsbart/fix_dpadpunto-
x11: fix joysticks not recognizing some buttons
2016-02-24x11: fix joysticks not recognizing some buttonshinsbart
dpad on x360 pads with kernel < 4.3 is working now
2016-02-24Merge pull request #3817 from wass3r/typo-fixesRémi Verschelde
applied some typo fixes. see godotengine/godot-docs#18
2016-02-24applied some typo fixes. see godotengine/godot-docs#18David
2016-02-24Merge pull request #3816 from adolson/more_js_maps_2Rémi Verschelde
added more Android gamepad mappings
2016-02-24added more Android gamepad mappingsDana Olson
2016-02-24Fixed hardware-accelerated skinning support.Saracen
2016-02-24Merge pull request #3812 from est31/masterRémi Verschelde
Fix typo in error
2016-02-24Fix typo in errorest31
2016-02-23Merge pull request #3771 from est31/fix_memallocRémi Verschelde
Fix allocation bug
2016-02-23Merge pull request #3809 from adolson/jsmaps2Rémi Verschelde
added a couple more Linux mappings, tweaked Ouya Linux mapping
2016-02-23added a couple more Linux mappings, tweaked Ouya Linux mappingDana Olson
2016-02-22bump to stable, congratulations everyonereduz
2016-02-22Merge pull request #3795 from eska014/fix-dep-resolver-windowsJuan Linietsky
Fix "missing dependency resolver" in Windows
2016-02-23Merge pull request #3804 from JoshuaGrams/class-docsRémi Verschelde
doc (NodePath): Rewrite description and all methods.
2016-02-22doc (NodePath): Rewrite description and all methods.Josh Grams
2016-02-22Update README.mdJuan Linietsky
2016-02-22Merge pull request #3799 from volzhs/rotation_resetRémi Verschelde
keep previous rotation when using rotate tool. fixes #3788.
2016-02-22keep previous rotation when using rotate tool. fixes #3788.volzhs
2016-02-22Merge pull request #3797 from volzhs/change-erase-to-removeRémi Verschelde
Change "erase" to "remove" in project manager. fixes #3796.
2016-02-22Change "erase" to "remove" in project manager. fixes #3796.volzhs
2016-02-22Fix pixelated steam capsulesRémi Verschelde
2016-02-21._sc_ file is now a ConfigFile for self contained modeAriel Manzur
can contain a pre-loaded list of projects to be added to editor_settings.xml
2016-02-21Fix missing dependency resolver in Windowseska
2016-02-21-fixed a crash when closing scene with animationplayer openJuan Linietsky
-removed item checked print, closes #3564
2016-02-21Add support for placeholders in tscn, which was missing. Closes #3652Juan Linietsky
2016-02-21Add a script to sort demos alphabeticallyRémi Verschelde
By changing their timestamp, which Godot current relies on.
2016-02-21Merge pull request #3790 from JoshuaGrams/class-docsRémi Verschelde
docs: RigidBody2D._integrate_forces: Explain in more detail.