Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-28 | deleted files added accidentally | Ariel Manzur | |
2016-02-28 | Merge pull request #3693 from SaracenOne/hardware_skinning_fix | Rémi Verschelde | |
Fixed hardware-accelerated skinning support. | |||
2016-02-28 | Merge pull request #3814 from est31/iterators_for_for | Rémi Verschelde | |
Add Iterators and use them for for | |||
2016-02-28 | Use xrange for common "for i in range(...)" use case | est31 | |
Make the parser eliminate a wasteful allocation and initialisation of a possibly large array. | |||
2016-02-28 | Add xrange builtin function | est31 | |
Also update classes.xml in order to document xrange | |||
2016-02-28 | Add RangeIterator class for loops | sheepandshepherd | |
2016-02-28 | Merge pull request #3863 from bojidar-bg/PR-document-tween | Rémi Verschelde | |
Document Tween class | |||
2016-02-28 | Document Tween class | Bojidar Marinov | |
2016-02-28 | Remove grey capsule on official logo | Rémi Verschelde | |
It had been added by a contributor without prior discussion with the rest of the team, but the grey capsule did not look so good. Closes #3848. Also renamed godot_{icon,logo} to just {icon,logo}. | |||
2016-02-27 | Completed the support for plugins! It is not possible to add plugins. | Juan Linietsky | |
Not all APIs are provided yet, please request whathever you are missing. Some example plugins are provided in demos/plugins. Just copy them to a folder in your project named addons/ and then enable them from the project settings. Have fun! | |||
2016-02-27 | screen_shaders: convert demo images to JPG | Rémi Verschelde | |
2016-02-27 | normalmap demo: convert images to JPG | Rémi Verschelde | |
To make the demos lighter | |||
2016-02-27 | Remove Noto Sans font from translation demo (heavy!) | Rémi Verschelde | |
2016-02-27 | added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings | Ariel Manzur | |
2016-02-27 | fix transform localization event in mouse motion | Juan Linietsky | |
2016-02-27 | First attempt at making a more useful EditorPlugin API. Still undocumented, ↵ | Juan Linietsky | |
but feedback welcome! | |||
2016-02-25 | Merge pull request #3830 from w84death/patch-1 | Rémi Verschelde | |
OUYA gamepad mappings fix | |||
2016-02-25 | OUYA gamepad mappings fix | Krzysztof Jankowski | |
Fix gamepad mappings for OUYA revision 4 | |||
2016-02-25 | theora on server build | Ariel Manzur | |
2016-02-25 | adds -pm and -project_manager command line options to start project manager | Ariel Manzur | |
fixes bug where the user has an engine.cfg on the executable directory so it runs the game instead of opening the project manager | |||
2016-02-24 | Merge pull request #3824 from StraToN/fix-close-button | Rémi Verschelde | |
Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 | |||
2016-02-24 | Fixed closing a scene tab when it was not the CURRENT tab. Fixes #3810 | Julian Murgia - StraToN | |
2016-02-24 | Merge pull request #3819 from Hinsbart/fix_dpad | punto- | |
x11: fix joysticks not recognizing some buttons | |||
2016-02-24 | x11: fix joysticks not recognizing some buttons | hinsbart | |
dpad on x360 pads with kernel < 4.3 is working now | |||
2016-02-24 | Merge pull request #3817 from wass3r/typo-fixes | Rémi Verschelde | |
applied some typo fixes. see godotengine/godot-docs#18 | |||
2016-02-24 | applied some typo fixes. see godotengine/godot-docs#18 | David | |
2016-02-24 | Merge pull request #3816 from adolson/more_js_maps_2 | Rémi Verschelde | |
added more Android gamepad mappings | |||
2016-02-24 | added more Android gamepad mappings | Dana Olson | |
2016-02-24 | Fixed hardware-accelerated skinning support. | Saracen | |
2016-02-24 | Merge pull request #3812 from est31/master | Rémi Verschelde | |
Fix typo in error | |||
2016-02-24 | Fix typo in error | est31 | |
2016-02-23 | Merge pull request #3771 from est31/fix_memalloc | Rémi Verschelde | |
Fix allocation bug | |||
2016-02-23 | Merge pull request #3809 from adolson/jsmaps2 | Rémi Verschelde | |
added a couple more Linux mappings, tweaked Ouya Linux mapping | |||
2016-02-23 | added a couple more Linux mappings, tweaked Ouya Linux mapping | Dana Olson | |
2016-02-22 | bump to stable, congratulations everyone | reduz | |
2016-02-22 | Merge pull request #3795 from eska014/fix-dep-resolver-windows | Juan Linietsky | |
Fix "missing dependency resolver" in Windows | |||
2016-02-23 | Merge pull request #3804 from JoshuaGrams/class-docs | Rémi Verschelde | |
doc (NodePath): Rewrite description and all methods. | |||
2016-02-22 | doc (NodePath): Rewrite description and all methods. | Josh Grams | |
2016-02-22 | Update README.md | Juan Linietsky | |
2016-02-22 | Merge pull request #3799 from volzhs/rotation_reset | Rémi Verschelde | |
keep previous rotation when using rotate tool. fixes #3788. | |||
2016-02-22 | keep previous rotation when using rotate tool. fixes #3788. | volzhs | |
2016-02-22 | Merge pull request #3797 from volzhs/change-erase-to-remove | Rémi Verschelde | |
Change "erase" to "remove" in project manager. fixes #3796. | |||
2016-02-22 | Change "erase" to "remove" in project manager. fixes #3796. | volzhs | |
2016-02-22 | Fix pixelated steam capsules | Rémi Verschelde | |
2016-02-21 | ._sc_ file is now a ConfigFile for self contained mode | Ariel Manzur | |
can contain a pre-loaded list of projects to be added to editor_settings.xml | |||
2016-02-21 | Fix missing dependency resolver in Windows | eska | |
2016-02-21 | -fixed a crash when closing scene with animationplayer open | Juan Linietsky | |
-removed item checked print, closes #3564 | |||
2016-02-21 | Add support for placeholders in tscn, which was missing. Closes #3652 | Juan Linietsky | |
2016-02-21 | Add a script to sort demos alphabetically | Rémi Verschelde | |
By changing their timestamp, which Godot current relies on. | |||
2016-02-21 | Merge pull request #3790 from JoshuaGrams/class-docs | Rémi Verschelde | |
docs: RigidBody2D._integrate_forces: Explain in more detail. |