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2014-05-20Merge pull request #434 from marynate/PR-fix-script-editor-scrollreduz
Fix script editor scrollbar disappear issue
2014-05-21Fix script editor scrollbar disappear issuemarynate
2014-05-14A bit of everything:Juan Linietsky
-IMA-ADPCM support for samples, this means that sound effects can be compressed and use 4 timess less RAM. -New 3D import workflow based on Wavefront OBJ. Import single objects as mesh resources instead of full scenes. Many people prefers to work this way. Just like the rest of the imported resources, these are updated in realtime if modified externally. -Mesh resources now support naming surfaces. This helps reimporting to identify which user-created materials must be kept. -Several fixes and improvements to SurfaceTool. -Anti Aliasing added to WorldEnvironment effects (using FXAA) -2D Physics bodies (RigidBody, KinematicBody, etc), Raycasts, Tilemap, etc support collision layers. This makes easy to group which objects collide against which. -2D Trigger shapes can now also trigger collision reporting in other 2D bodies (it used to be in Area2D before) -Viewport render target textures can now be filtered. -Few fixes in GDscript make it easier to work with static functions and class members. -Several and many bugfixes.
2014-05-12Merge pull request #409 from marynate/PR-help-seach-exact-methodreduz
Use simple pattern '.METHOD' or 'METHOD(' to search method in Search Class Dialog
2014-05-13User can use '.METHOD' or 'METHOD(' to seach exact method in Search Classes ↵marynate
dialog
2014-05-12Merge pull request #408 from marynate/PR-string-rightreduz
Make String::right count from pos instead of pos+1
2014-05-13Make String::right count from pos instead of pos+1marynate
2014-05-11Merge pull request #392 from marynate/PR-delete-without-confirmreduz
Shift+Del to delete nodes without confirmation
2014-05-11Merge pull request #393 from marynate/PR-2d-key-movereduz
Tune 2d editor arrow key move mode
2014-05-11Merge pull request #397 from marynate/PR-line-edit-drag-n-dropreduz
Fix LineEdit selected text drag and drop behavior
2014-05-11Fix LineEdit selected text drag and drop behavior: move instead of duplicate ↵marynate
selected text; maintain selection after drag and drop.
2014-05-10Change key move behavior of canvas item editor to ignore zoom level; Addmarynate
alt + arrow key as local base move mode; Control + arrow key as local + rotation move mode
2014-05-10Shift+Del to delete nodes without confirmationmarynate
2014-05-08Merge pull request #386 from marynate/PR-scene-tree-align-eye-iconreduz
Make visibility icon always last to display in scene tree
2014-05-09Make visibility icon always last to display in scene treemarynate
2014-05-08Merge pull request #383 from sanikoyes/hotfix-Crash-In-Editorreduz
Fix crash in editor when open new scene in editing
2014-05-08Merge pull request #381 from marynate/PR-scene-tree-iconsreduz
Add lock and group icon to scene tree editor
2014-05-08Fix crash in editor when open new scene in editingsanikoyes
resources_dock->cleanup(); // This will delete GDScript instance (if property_editor->obj is scene's GDScript instance, editor will crash)
2014-05-08Add lock and group icon to scene tree editormarynate
2014-05-07Merge pull request #379 from jonyrock/auto_brace_complete_open_bug_fixreduz
call during autocompletion
2014-05-07remove degud outputjonyrock
2014-05-07call during autocompletionjonyrock
2014-05-06Merge pull request #375 from marynate/PR-2d-editor-F-keyreduz
Add F and CMD+F hot key for center/frame selected node(s) in 2d editor
2014-05-06Merge pull request #374 from marynate/PR-code-completereduz
Add auto code completion (without press Ctrl+Space manually)
2014-05-06Press F key in 2d editor to center view to selected nodemarynate
Press Ctrl+F to frame selected nodes in 2d editor Change Frame Selection hotkey in 2d editor from Ctrl to CMD for Mac compatability
2014-05-06Add auto code completion (without press Ctrl+Space manually)marynate
Disalbe auto code completion even there's only one option Hide auto-completion if only one completion option and it's been typed Support use tab key to accept code completion option
2014-05-06Merge pull request #373 from marynate/PR-contextual-helpreduz
Contextual help for Script Editor
2014-05-06Implement Shift+F1 as contextual help hotkey for script editor; There'smarynate
one bug that when jump to help tab first time, the scroll position is wrong.
2014-05-06Update EditorHelp to response help request other than class; Make sure ↵marynate
EditorHelpSearch dialog popup with search results
2014-05-06EditorNode consume F1 key only when Shift or Command key not pressed at the ↵marynate
same time
2014-05-06Add get_word_under_cursor() method to TextEditmarynate
2014-05-06Start working on script editor helpmarynate
2014-05-05Merge pull request #371 from SystemFail/masterreduz
fix z-buffer issues on x11/mesa
2014-05-06fix z-buffer issues on x11/mesaDeviance
2014-05-04Another small fixJuan Linietsky
2014-05-04mini-fixJuan Linietsky
2014-05-04Lots of 3D improvements:Juan Linietsky
-Object Manipulator Gizmo keeps proper scale in all windows and projections, (configurable on settings too). -Manipulator gizmos for other objects (camera, shapes, etc) massively improved and bug-fixed. -Manipulator gizmos are different for edited object and other objects. -Properly highlight manipulator gizmo handles when hovered. -Fixed bugs in fragment program when using more than 1 light together. -Reload png/jpg files automatically in editor if edited externally. -Added 4-stages Parallel Split Shadow Mapping, to improve shadow quality in large scenarios -Added PCF13 to improve smoothness of shadow borders -General optimization of directional light shadow mapping for Orthogonal,PSM and PSSM. -Fixed normal mapping when importing DAE files, works nicely now.
2014-05-02Merge pull request #331 from jonyrock/pair_symbols_toolreduz
pair symbols tool basic imp
2014-05-02Merge remote-tracking branch 'upstream/master' into pair_symbols_tooljonyrock
2014-05-02Fixes to constants in scopeJuan Linietsky
2014-05-01Merge remote-tracking branch 'upstream/master' into pair_symbols_tooljonyrock
2014-05-01-Fixes to OpenSSL compilation (more)Juan Linietsky
-Fix bug in GDScript, now static functions can call static functions.
2014-05-01-OpenSSL FixesJuan Linietsky
2014-05-01Merge pull request #356 from marynate/PR-pm-sortreduz
Sort projects by last modified/accessed date in project manager
2014-05-01Sort projects by last modified/accessed date in project managermarynate
2014-05-01setted font bug fixjonyrock
2014-04-30EDITOR_DEF in the right placejonyrock
2014-04-28-Added OpenSSL and HTTPS supportJuan Linietsky
-Built-in version of the library for Windows, Android and iOS (other OSs use system one) -Small fixes all around
2014-04-28Merge pull request #318 from adolson/scene-snap-settings-savereduz
2D scene snap settings save
2014-04-28#331 settings menu option title fix oopsjonyrock