Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-12-06 | Merge pull request #69620 from vonagam/fix-param-shadow | Rémi Verschelde | |
Fix incomplete shadowing of member properties by parameters | |||
2022-12-06 | Merge pull request #50294 from Calinou/distance-fade-use-circular-fade | Rémi Verschelde | |
Use circular fade instead of linear fade for distance fade | |||
2022-12-06 | Merge pull request #55757 from Calinou/light-3d-tweak-shadow-bias | Rémi Verschelde | |
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D | |||
2022-12-06 | Merge pull request #69608 from RumblingTurtle/blend-tree-new-node-fix | Rémi Verschelde | |
AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging | |||
2022-12-06 | Merge pull request #69618 from Sauermann/fix-parse-twice | Rémi Verschelde | |
Fix that mouse-button-up event is parsed twice for drag-and-drop | |||
2022-12-06 | Merge pull request #68838 from Mickeon/doc-peeves-3-strings-&-3-sticks | Rémi Verschelde | |
Overhaul String Documentation | |||
2022-12-06 | Merge pull request #69581 from dsnopek/openxr-opengl-flip-screen | Rémi Verschelde | |
[opengl] Don't flip render target when blitting it to screen if it wasn't rendered upside down | |||
2022-12-06 | Merge pull request #68860 from xiongyaohua/path3d_fishbones | Rémi Verschelde | |
Draw fish bones for Path3D and Path2D in the Editor | |||
2022-12-06 | Fix incomplete shadowing of member properties by parameters | Dmitrii Maganov | |
2022-12-05 | Use circular fade instead of linear fade for distance fade | Hugo Locurcio | |
This makes distance fade look the same regardless of the camera angle, for all distance fade modes (Pixel Alpha, Pixel Dither, Object Dither). Distance fade now behaves like fog in this regard. | |||
2022-12-05 | Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D | Hugo Locurcio | |
- Increase DirectionalLight3D normal bias to 2.0 to reduce shadow acne at grazing angles. - Decrease OmniLight3D bias to 0.1 to reduce shadow peter-panning. | |||
2022-12-05 | Overhaul String Documentation | Micky | |
2022-12-05 | Fix that mouse-button-up event is parsed twice for drag-and-drop | Markus Sauermann | |
Currently Input::get_singleton()->parse_input_event(mb); is called twice for mouse-button-up events when dropping in a different window on linuxbsd. | |||
2022-12-05 | AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with ↵ | Eduard Zalyaev | |
dragging Fixes #69413. | |||
2022-12-05 | Merge pull request #68324 from AThousandShips/group_import_uid | Rémi Verschelde | |
Fix group reimport bug | |||
2022-12-05 | Merge pull request #65101 from MrPhnix/range_value_bug | Rémi Verschelde | |
Bug: The range doesn't take into account the min value when setting the value. | |||
2022-12-05 | Merge pull request #65228 from Mickeon/fix-packed-scene-unique-name-root | Rémi Verschelde | |
Fix "Save Branch as Scene" storing root Node's `unique_name_in_owner` | |||
2022-12-05 | Merge pull request #69594 from Mickeon/doc-peeves-read-a-dictionary | Rémi Verschelde | |
Overhaul Dictionary Documentation | |||
2022-12-05 | Merge pull request #68983 from Mickeon/doc-peeves-colorful | Rémi Verschelde | |
Tweak Color Documentation | |||
2022-12-05 | Merge pull request #67553 from Sauermann/fix-new-node-dialog-description | Rémi Verschelde | |
Fix Updating New Node Dialog Description of Custom Nodes | |||
2022-12-05 | Merge pull request #69563 from nyanpasu64/patch-1 | Rémi Verschelde | |
Fix burning CPU with udev disabled on Flatpak | |||
2022-12-05 | Merge pull request #67123 from ↵ | Rémi Verschelde | |
Rindbee/improve-caret-draw-conditions-for-LineEdit Improve caret drawing conditions for `LineEdit` | |||
2022-12-05 | Merge pull request #68231 from Mickeon/doc-you-cannot-get-rid-of-me | Rémi Verschelde | |
Add missing RID operator descriptions | |||
2022-12-05 | Merge pull request #69602 from Rindbee/fix-string-mod | Rémi Verschelde | |
Fix suppressed error message on error when using % format string | |||
2022-12-05 | Merge pull request #69115 from xiongyaohua/curve2d_baking_refactor | Rémi Verschelde | |
Curve2d baking and sampling refactor | |||
2022-12-05 | Merge pull request #69600 from Chaosus/fix_global_shader_crash | Rémi Verschelde | |
Fix setting a global shader variable in the project settings | |||
2022-12-05 | Merge pull request #69343 from YuriSizov/core-missing-property-revert-getters | Rémi Verschelde | |
Add missing public `property_*_revert` getters | |||
2022-12-05 | Merge pull request #69444 from YuriSizov/classref-makerst-does-heavylifting | Rémi Verschelde | |
Improve layout of generated class references RST pages | |||
2022-12-05 | Merge pull request #69609 from akien-mga/windows-msvc-debug-crt-opt-in | Rémi Verschelde | |
Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) | |||
2022-12-05 | Overhaul Dictionary Documentation | Micky | |
2022-12-05 | Tweak Color Documentation | Micky | |
2022-12-05 | Windows: Make MSVC debug CRT opt-in (`debug_crt=yes`) | Rémi Verschelde | |
Follow-up to #69294 which enabled it automatically for `dev_build=yes`, but this seems to cause some issues. Those issues should likely be debugged but until then this can stay opt-in. | |||
2022-12-05 | Fix suppressed error message on error when using % format string | Rindbee | |
Before, the valid flag would always be true. On formatting errors, an error message is returned as the result. (No error prompts.) | |||
2022-12-05 | Refactor baking code for Curve2D | Yaohua Xiong | |
The main change is to caculate tangent directly from bezier curve, without going through discretized polyline, avoiding pitfalls of discretization. A similar refacor had been applied to Curve3D. The test cases for Curve2D is updated, comparing floating point with is_equal_approxmiate() instead of `==`, in order to avoid float precision problem. | |||
2022-12-05 | Merge pull request #69284 from gdixr/bugfix-69082 | Yuri Sizov | |
Prevent editor crash when deleting children of GraphNode | |||
2022-12-05 | Improve layout of generated class references RST pages | Yuri Sizov | |
- General improvements to the page layout - Improved formatting for all class (properties, signals, annotations, theme properties, methods, operators, constructors, enumerations, constants) - Added extra styling opportunities throughout the generated document - Made generated tables more flexible to their content - Changed highlighting for self-reference from code to strong | |||
2022-12-05 | Fix setting a global shader variable in the project settings | Yuri Rubinsky | |
2022-12-05 | Merge pull request #69525 from m4gr3d/polish_navigation_controls_opacity_main | Rémi Verschelde | |
Minor tweaks/polish to the navigation controls to prevent interference | |||
2022-12-05 | Merge pull request #69132 from RumblingTurtle/multiline-move-fix | Rémi Verschelde | |
Script editor: Rewrite multiline move logic | |||
2022-12-05 | Merge pull request #69588 from TokageItLab/fix-play-bw | Rémi Verschelde | |
Fix AnimationPlayer play backward doesn't process just current key & AnimationPlaybackTrack seeking for preview | |||
2022-12-05 | Merge pull request #69294 from akien-mga/windows-msvc-link-debug-runtime | Rémi Verschelde | |
Windows: Link MSVC dynamic debug CRT for debug builds | |||
2022-12-05 | Merge pull request #69169 from akien-mga/embree-wasm-win32 | Rémi Verschelde | |
embree: Enable raycast module build for Web and Windows x86_32 | |||
2022-12-05 | Merge pull request #69580 from bruvzg/rtl_fix_search | Rémi Verschelde | |
[RTL] Fix search method not taking nested frame and line wraps into account. | |||
2022-12-05 | Merge pull request #69531 from BastiaanOlij/fix_origin_current_issue | Rémi Verschelde | |
Fix recurrence issue with setting current origin node | |||
2022-12-05 | Merge pull request #69521 from clayjohn/GLES3-glsl | Rémi Verschelde | |
Expose emulated *Unorm4x8 glsl functions in non-android builds | |||
2022-12-05 | Script editor: Rewrite multiline move logic. Preserving all carets and their ↵ | Eduard Zalyaev | |
selections intact on alt+up/down shortcut Fixes #68731. | |||
2022-12-05 | draw fish bones for Path2D and Path3D | Yaohua Xiong | |
These fish bones are add to indicate the direction and local transforms alone the path. | |||
2022-12-05 | Fix animation play backward doesn't process current key&animtrack seek | Silc Renew | |
2022-12-05 | Merge pull request #69592 from bruvzg/fix_no_fc | Rémi Verschelde | |
[Linux/BSD] Fix build without fontconfig. | |||
2022-12-05 | [Linux/BSD] Fix build without fontconfig. | bruvzg | |