Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-26 | Merge pull request #40655 from madmiraal/fix-40636 | Rémi Verschelde | |
Ensure Bullet HeightMapShape3D data width and depth are at least 2. | |||
2020-07-26 | Merge pull request #40720 from Xrayez/modules-tests | Rémi Verschelde | |
Enable support for C++ modules tests | |||
2020-07-26 | Merge pull request #40726 from akien-mga/scons-tests-self-contained | Rémi Verschelde | |
SCons: Build tests/ and main/ in cloned environments | |||
2020-07-26 | Merge pull request #33548 from Calinou/shader-editor-tweak-builtins-color | Rémi Verschelde | |
Tweak the built-ins color highlighting in the shader editor | |||
2020-07-26 | Merge pull request #40442 from Calinou/doc-tile-get-shapes | Rémi Verschelde | |
Document an example dictionary returned by `TileSet.tile_get_shapes()` | |||
2020-07-26 | Enable support for C++ modules tests | Andrii Doroshenko (Xrayez) | |
Modules-specific tests can be written under respective module folders. Each module should have "tests" folder created with the tests implemented as `doctest` headers, so they can be collected by the buildsystem and included directly in `tests/test_main.cpp` to be compiled. | |||
2020-07-26 | SCons: Build tests/ and main/ in cloned environments | Rémi Verschelde | |
Allows switching `tests=yes`/`no` and rebuilding only tests and main, instead of the whole engine. Co-authored-by: Andrii Doroshenko (Xrayez) <xrayez@gmail.com> | |||
2020-07-26 | Merge pull request #39624 from naithar/fix/ios-touch-events-master | Rémi Verschelde | |
[4.0] Fix for iOS touch recognition | |||
2020-07-26 | iOS: added delay gesture recognizer | Sergey Minakov | |
This gesture recognizer will prevent GodotView from processing unwanted gestures. Emulates UIScrollView behavior. Fires delayed touches on significant movement. | |||
2020-07-26 | Merge pull request #40721 from bruvzg/macos_tooltip_nofocus | Rémi Verschelde | |
[macOS] Fix tooltips stealing focus. | |||
2020-07-26 | [macOS] Prevent setting `BORDERLESS` flag and calling ↵ | bruvzg | |
`window_move_to_foreground` from giving focus to window with `NO_FOCUS` flag. | |||
2020-07-26 | Merge pull request #33760 from nekomatata/script-editor-init-optimization | Rémi Verschelde | |
Optimized ScriptEditor initialization when many scripts are loaded | |||
2020-07-26 | Merge pull request #40719 from akien-mga/scons-vulkan-system | Rémi Verschelde | |
SCons: Support linking system Vulkan loader while using vendored VMA | |||
2020-07-26 | SCons: Support linking system Vulkan loader while using vendored VMA | Rémi Verschelde | |
2020-07-26 | Merge pull request #40434 from naithar/feature/ios-moltenVK | Rémi Verschelde | |
[iOS] Basic Vulkan/Metal Support | |||
2020-07-26 | Merge pull request #40715 from Chaosus/vs_fix_texture_uniform_node | Yuri Roubinsky | |
Removes redundant code generation in VisualShaderNodeTextureUniform | |||
2020-07-26 | Removes redundant code generation in VisualShaderNodeTextureUniform | Yuri Roubinsky | |
2020-07-25 | Merge pull request #40709 from Xrayez/move-tests | Rémi Verschelde | |
Move `tests` to the top-level directory | |||
2020-07-26 | Move `tests` to the top-level directory | Andrii Doroshenko (Xrayez) | |
2020-07-25 | CI: Add iOS build on GitHub Actions | Rémi Verschelde | |
2020-07-25 | iOS SCons: static Vulkan binary usage | Sergey Minakov | |
Add VMA to iphone platform Use linkflag for iphone building to enforce static linking. Works fine with dynamic '.framework' library Updated xcode project to use '.a' static library | |||
2020-07-25 | iOS Vulkan: copy icd to app | Sergey Minakov | |
2020-07-25 | iOS: Vulkan support | Sergey Minakov | |
Implemented Vulkan Support. Use DisplayServer for rendering and input handling Use single view for rendering in both GLES2 (not supported yet) and Vulkan Use @available checks where it's required (otherwise compiler would fail compilation) Simulator checks | |||
2020-07-25 | iOS Export: MoltenVK framework for Vulkan support | Sergey Minakov | |
2020-07-25 | Modules: update modules to be built for iOS | Sergey Minakov | |
Using 'available' checks to fix deprecation compilation errors Additional checks for simulator | |||
2020-07-25 | iOS SCons: update iOS minimal version | Sergey Minakov | |
iOS 11 for iOS device iOS 13 for iOS Simulator | |||
2020-07-25 | Core Variant: switch from 'real' to 'float' to allow building with NEED_LONG_INT | Sergey Minakov | |
2020-07-25 | Core Callable: fixed variant call caster | Sergey Minakov | |
Use same call to VariantCaster in release build as used in VariantCasterAndValidate::call method | |||
2020-07-25 | Thirdparty Vulkan: patch VMA to fix assets | Sergey Minakov | |
Applies VMA master branch patch that removes incorrect asserts: issue: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/issues/102 patch: https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator/commit/39aeff7a434801c5f8a2432b9544a2165e63e697 | |||
2020-07-25 | GUI ScrollBar: possible fix for scrolling | Sergey Minakov | |
Use of unmodified value returned by 'screen_is_touchscreen' to be used in determening if scroll bar should be scrolled | |||
2020-07-25 | Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals | Rémi Verschelde | |
Docs: Ignore OS specific values (constants, project settings, properties) | |||
2020-07-25 | Merge pull request #40698 from vnen/gscript-allow-new-call | Rémi Verschelde | |
Allow "new()" to be called in non-static functions | |||
2020-07-25 | Merge pull request #40696 from Xrayez/scons-tests | Rémi Verschelde | |
SCons: Add `tests` option to enable or disable unit tests | |||
2020-07-25 | SCons: Add `tests` option to enable or disable unit tests | Andrii Doroshenko (Xrayez) | |
2020-07-25 | Merge pull request #40640 from Xrayez/base-begins-with-local-err | Rémi Verschelde | |
Skip internal scripts for breakpoints without printing an error | |||
2020-07-25 | Merge pull request #40485 from Rubonnek/fix-nowarn-deferred-call | Rémi Verschelde | |
Show errors on Object.call_deferred | |||
2020-07-25 | Merge pull request #40668 from SecretPanda420/patch-1 | Rémi Verschelde | |
Remove Travis CI and AppVeyor build badge | |||
2020-07-24 | Show errors on Object.call_deferred | Wilson E. Alvarez | |
2020-07-24 | Merge pull request #40610 from amanj120/forward_port_bundle_pr_manifest | Rémi Verschelde | |
Write AndroidManifest.xml file for Gradle project | |||
2020-07-24 | Merge pull request #40660 from SkyLucilfer/TTRFix | Rémi Verschelde | |
Fix TTR misuse | |||
2020-07-24 | Write an AndroidManifest.xml file to be merged with app module's manifest. | Aman Jain | |
2020-07-24 | GDScript: Allow "new()" to be called in non-static functions | George Marques | |
2020-07-24 | Remove Travis CI and AppVeyor build badge | Secret Panda | |
Travis CI and AppVeyor are phased out in https://github.com/godotengine/godot/commit/431930bd09e082edce56f9cf6987368b868d07a1 hence there is no point in keeping a badge of it in `README.md` | |||
2020-07-24 | Merge pull request #40663 from bruvzg/fix-macos-arm64-build | Rémi Verschelde | |
[macOS] Fix build for ARM64. | |||
2020-07-24 | [macOS / ARM64] Remove "-msse2" flag from ARM64 release export template ↵ | bruvzg | |
build. Add ARM64 breakpoint inline assembly to "doctest". | |||
2020-07-24 | Merge pull request #40661 from RevoluPowered/fix_argument_edit_doctest_pr | Rémi Verschelde | |
Fix godot not starting | |||
2020-07-24 | fix crash on shutdown | Gordon MacPherson | |
2020-07-24 | Fix arguments always being found and returned some items back to normal | Gordon MacPherson | |
2020-07-24 | Fix TTR misuse | SkyJJ | |
2020-07-24 | Merge pull request #40148 from RevoluPowered/unit-test-revamp | Rémi Verschelde | |
Added doctest unit test framework |