Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-01 | Merge pull request #46532 from kuruk-mm/improve_flush | Rémi Verschelde | |
Logger: Cache 'flush_stdout_on_print' to improve performance, and wor… | |||
2021-03-01 | Merge pull request #46543 from Chaosus/shader_fix_hex | Rémi Verschelde | |
Fix parsing hexadecimal (lowercase `e`,`f`) in shaders | |||
2021-03-01 | Merge pull request #46541 from Chaosus/vs_fix_step | Yuri Roubinsky | |
Fix incorrect switching port type in VisualShaderNodeStep | |||
2021-03-01 | Fix parsing hexadecimal (lowercase `e`,`f`) in shaders | Yuri Roubinsky | |
2021-03-01 | Fix incorrect switching port type in VisualShaderNodeStep | Yuri Roubinsky | |
2021-02-28 | Logger: Cache 'flush_stdout_on_print' to improve performance, and works ↵ | Mateo Kuruk Miccino | |
before ProjectSettings starts. ProjectSetting: Now 'application/run/flush_stdout_on_print' requires a restart of the Editor to take effect | |||
2021-02-28 | Merge pull request #46526 from pdfrod/fix-crash-on-giprobe-bake | Rémi Verschelde | |
Fix crash in GIProbe::bake | |||
2021-02-28 | Fix crash in GIProbe::bake | Pedro Rodrigues | |
The problem happened when the passed from_node was null and the GIProbe node had no parent node. Fixes #45978 | |||
2021-02-28 | Merge pull request #46517 from pdfrod/fix-out-of-bounds-acess-on-x11 | Rémi Verschelde | |
Fix out of bounds array access on DisplayServerX11 code | |||
2021-02-28 | Merge pull request #46474 from RootKiller/fix_joints | Rémi Verschelde | |
Fix for crash after joint connected node is set to null | |||
2021-02-28 | Fix out of bounds array access on DisplayServerX11 code | Pedro Rodrigues | |
The problem happened on methods `screen_get_position`, `screen_get_usable_rect` and `window_set_current_screen` when they were passed a negative screen value. Fixes: - #46184 - #46185 - #46186 | |||
2021-02-28 | Merge pull request #46475 from RootKiller/fix_joint_collision | Rémi Verschelde | |
Fixed bug that caused collision not to be properly reenabled when joi… | |||
2021-02-28 | Merge pull request #45201 from EricEzaM/PR/popup-menu-fix | Rémi Verschelde | |
Fixed popup not calculating size correctly before adjusting its rect. | |||
2021-02-28 | Merge pull request #46499 from kuruk-mm/fix_cache_load | Rémi Verschelde | |
ResourceLoader: Fix inverse 'if' on the cache mode | |||
2021-02-28 | Merge pull request #46441 from Chaosus/fix_graphedit_zoom_connection | Yuri Roubinsky | |
Fix GraphEdit port connection when graph is zoomed/unzoomed | |||
2021-02-27 | ResourceLoader: Fix inverse 'if' on the cache mode | Mateo Kuruk Miccino | |
2021-02-27 | Merge pull request #46487 from Faless/net/4.x_http_request_eof | Rémi Verschelde | |
[Net] Better EOF handling in HTTPRequest. | |||
2021-02-27 | [Net] Better EOF handling in HTTPRequest. | Fabio Alessandrelli | |
This fix request_completed being emitted two times, the first with the result, the second as a failure when retrieving responses served with read-until-EOF. | |||
2021-02-27 | Refactor removal of constraints from bodies in 2D joints | Eryk Dwornicki | |
2021-02-27 | Move removal of the constraints from bodies to Joint3DSW destructor | Eryk Dwornicki | |
Joint3DSW instances are also destroyed without explicitly calling free() for example when changing constrainted bodies at runtime using set_node method. | |||
2021-02-27 | Fix GraphEdit connects when graph is zoomed/unzoomed | Yuri Roubinsky | |
2021-02-27 | Fixed bug that caused collision not to be properly reenabled when joint ↵ | Eryk Dwornicki | |
between two bodies is destroyed | |||
2021-02-27 | Merge pull request #46457 from m4gr3d/fix_invalid_missing_templates_error_master | Rémi Verschelde | |
Fix invalid missing template error when the Android build template is not installed | |||
2021-02-27 | Merge pull request #46453 from m4gr3d/loosen_restrictions_on_plugin_loading | Rémi Verschelde | |
Update the logic to load Godot Android plugins packaged into the binary. | |||
2021-02-27 | Merge pull request #46470 from Faless/net/4.x_enet_timeout | Rémi Verschelde | |
Add set_peer_timeout to NetworkedMultiplayerENet. | |||
2021-02-27 | Merge pull request #46473 from angad-k/PathFollow2D-unit-test | Rémi Verschelde | |
Fix some initializations in PathFollow2D's unit test | |||
2021-02-27 | fix initializations of node Path2D unit tests | Angad Kambli | |
2021-02-27 | Merge pull request #44974 from Gorgonx7/master | Rémi Verschelde | |
Initial tests for geometry3D | |||
2021-02-27 | Added test file and test cases | James Gordon | |
2021-02-27 | Add set_peer_timeout to NetworkedMultiplayerENet. | Fabian | |
2021-02-27 | Merge pull request #46459 from KoBeWi/bruh | Rémi Verschelde | |
Don't check modified time if file doesn't exist | |||
2021-02-27 | Merge pull request #42588 from aaronfranke/cs-instance-generic | Ignacio Roldán Etcheverry | |
Add generic support to PackedScene.Instance in C# | |||
2021-02-26 | Don't check modified time if file doesn't exist | kobewi | |
2021-02-26 | Fix invalid missing template error when the Android build template is not ↵ | Fredia Huya-Kouadio | |
installed. | |||
2021-02-26 | Merge pull request #46452 from hilfazer/click_mesh_instance_crash_40 | Rémi Verschelde | |
Prevent crash when clicking Mesh in MeshInstance when is scene root | |||
2021-02-26 | Prevent crash when clicking Mesh in MeshInstance when is scene root | hilfazer | |
2021-02-26 | Update the logic to load Godot Android plugins packaged into the binary. | Fredia Huya-Kouadio | |
The previous logic had the side effect of imposing a limit of one plugin per `aar` binary. The update lifts that restriction. | |||
2021-02-26 | Merge pull request #46446 from Faless/js/4.x_jsdoc | Rémi Verschelde | |
[HTML5] Document Engine and EngineConfig (jsdoc). | |||
2021-02-26 | Merge pull request #46449 from Faless/js/4.x_editor_html_scons4 | Rémi Verschelde | |
[HTML5] Make editor HTML build tag scons4-proof. | |||
2021-02-26 | [HTML5] Make editor HTML build tag scons4-proof. | Fabio Alessandrelli | |
We used to have it like `$GODOT_VERSION` which caused inconsistencies between different scons versions when substituting it. It's now `@GODOT_VERSION@`, which is safe on both scons3 and scons4. | |||
2021-02-26 | Merge pull request #46327 from hilfazer/prevent_change_type_on_foreign_nodes | Rémi Verschelde | |
Prevent 'Change Type' on nodes from a foreign scene | |||
2021-02-26 | Merge pull request #46448 from KoBeWi/savenexit | Rémi Verschelde | |
Save ProjectSettings on editor restart | |||
2021-02-26 | Merge pull request #46447 from Faless/fix/4.x_threaded_array | Rémi Verschelde | |
Fix ThreadedArrayProcessor init when NO_THREADS. | |||
2021-02-26 | Save ProjectSettings on editor restart | kobewi | |
2021-02-26 | Fix thread_process_array when NO_THREADS. | Fabio Alessandrelli | |
2021-02-26 | [HTML5] Add jsdoc2rst tool. | Fabio Alessandrelli | |
A template for `jsdoc` that generat the HTML5 public classref. The script can be run via `npm run docs` to print to stdout. You can dry run via `npm run docs -- --d dry-run` or write to file via `npm run docs -- -d /path/to/file.rst` Also update Makefile in `doc/` and add dry run test to CI. | |||
2021-02-26 | [HTML5] Document Engine and EngineConfig (jsdoc). | Fabio Alessandrelli | |
This commit also removes the utils.js engine file, moving some of it's content to config.js and some to engine.js . | |||
2021-02-26 | Merge pull request #46443 from timothyqiu/doc-bsearch | Rémi Verschelde | |
Fixes typo in Array::bsearch_custom doc | |||
2021-02-26 | Fixes typo in Array::bsearch_custom doc | Haoyu Qiu | |
2021-02-26 | Merge pull request #46429 from VedatGunel/add-guide-outline | Rémi Verschelde | |
Add outline to dragged guide text |