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2023-01-29Merge pull request #72286 from vnen/gdscript-native-static-call-crashRémi Verschelde
GDScript: Avoid calling non-static methods on native classes
2023-01-29Merge pull request #72258 from TokageItLab/fix-animated-sprite-playRémi Verschelde
Fix AnimatedSprite play() don't redraw immediately
2023-01-29Merge pull request #72214 from clayjohn/Skeleton2D-pivotRémi Verschelde
Automatically transform Skeleton2D calculations so pivots are not needed
2023-01-29Merge pull request #72272 from KoBeWi/regressiuum_mobileRémi Verschelde
Fix editors potentially being used twice
2023-01-29Merge pull request #71844 from vonagam/fix-constant-conversionsRémi Verschelde
GDScript: Fix constant conversions
2023-01-29Merge pull request #72001 from vonagam/fix-return-conversionsRémi Verschelde
GDScript: Fix implicit conversions for function returns
2023-01-28GDScript: Avoid calling non-static methods on native classesGeorge Marques
2023-01-29Fix AnimatedSprite play() don't redraw immediatelySilc Renew
2023-01-29GDScript: Fix constant conversionsDmitrii Maganov
2023-01-28GDScript: Fix implicit conversions for function returnsDmitrii Maganov
2023-01-28Fix editors potentially being used twicekobewi
2023-01-28GDScript: Fix test from #69163 after annotations changeRémi Verschelde
2023-01-28Merge pull request #72228 from DarkKilauea/nav-agent-callableRémi Verschelde
Use Callable for Navigation Agent callbacks
2023-01-28Merge pull request #72233 from TokageItLab/audio-blendingRémi Verschelde
Implement blending audio feature to AnimationTree
2023-01-28Merge pull request #72238 from timothyqiu/window-size-3to4Rémi Verschelde
Add window size settings in 3to4 conversion
2023-01-28Merge pull request #72243 from paulloz/oopsie-poopsie-error-tooltipsRémi Verschelde
Restore missing info in the error tooltips
2023-01-28Merge pull request #72220 from m4gr3d/move_xr_metadata_to_loaders_mainRémi Verschelde
Update the XR manifest configs
2023-01-28Merge pull request #72157 from Kabiirk/GPUParticles2D-collision-UI-FixRémi Verschelde
Fixing Inspector Property UI for GPUParticle2D collision_base_size [w.r.t Issue#71942]
2023-01-28Merge pull request #72205 from raulsntos/dotnet/proxy-classRémi Verschelde
Fix lookup of C# types by their engine name
2023-01-28Merge pull request #71992 from raulsntos/dotnet/rect-altRémi Verschelde
C#: Remove `GetArea` and `GetVolume` methods
2023-01-28Merge pull request #69163 from vonagam/variant-safe-linesRémi Verschelde
GDScript: Fix wrong marking of some lines related to Variant as unsafe
2023-01-28Restore missing info in the error tooltipsPaul Joannon
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-28Add window size settings in 3to4 conversionHaoyu Qiu
2023-01-27Use Callable for Navigation Agent callbacksJosh Jones
2023-01-28Merge pull request #72174 from bitsawer/shader_include_fixesYuri Rubinsky
Close undefined Fix undefined
2023-01-27Update the XR manifest configsFredia Huya-Kouadio
Remove the ones provided automatically by the loaders, and the ones enabled by the default on the platform. Fixes https://github.com/GodotVR/godot_openxr_loaders/issues/19
2023-01-27Automatically transform Skeleton2D calculations so pivots are not neededclayjohn
2023-01-27Fix lookup of C# types by their engine nameRaul Santos
2023-01-27Merge pull request #72186 from groud/improve_tileset_3to4_conversionRémi Verschelde
Improve TileSet 3to4 conversion, avoiding some data loss
2023-01-27Merge pull request #72172 from RandomShaper/semaphore_codestyleRémi Verschelde
Fix code style and consistency of RWLock and Semaphore
2023-01-27Merge pull request #72182 from raulsntos/dotnet/remove-obsolete-stringextensionsRémi Verschelde
C#: Remove obsolete StringExtensions methods
2023-01-27Merge pull request #71986 from raulsntos/dotnet/readonly-collectionsRémi Verschelde
C#: Implement readonly-ness in Array and Dictionary
2023-01-27Merge pull request #71470 from YeldhamDev/window_fixesRémi Verschelde
Fix some small bugs in the `Window` node
2023-01-27Merge pull request #71965 from Calinou/input-editor-fix-typosRémi Verschelde
Fix typos in input action editor key type names
2023-01-27C#: Remove `GetArea` and `GetVolume` methodsRaul Santos
- Remove `GetArea` method in favor of the `Area` property in Rect2{i}. - Replace `GetVolume` method with a `Volume` property in AABB.
2023-01-27Fix code style and consistency of RWLock and SemaphorePedro J. Estébanez
2023-01-27Improve TileSet 3to4 conversion, avoiding some data lossGilles Roudière
2023-01-27C#: Remove obsolete StringExtensions methodsRaul Santos
2023-01-27Merge pull request #72170 from Chaosus/astar_fixYuri Rubinsky
2023-01-27Fix typos in input action editor key type namesHugo Locurcio
This also makes those strings localizable.
2023-01-27Merge pull request #62123 from holgac/bugfix-62097Rémi Verschelde
Fix infinite loop in animation compress
2023-01-27Merge pull request #72173 from groud/warn_autotile_conversionRémi Verschelde
Warn that autotiles from 3.x cannot be converted automatically to 4.x
2023-01-27Merge pull request #72111 from raulsntos/method-info-metadataRémi Verschelde
Add `GodotTypeInfo::Metadata` to `MethodInfo`
2023-01-27Merge pull request #71522 from zoeesilcock/docs/more-info-on-global-menuRémi Verschelde
More info on global menu usage
2023-01-27Merge pull request #72171 from KoBeWi/editor_censorshipRémi Verschelde
Fix filtering editor nodes in Create Dialog
2023-01-27Merge pull request #72148 from ↵Rémi Verschelde
smix8/tileset_navigationlayers_bitmask_helpers_4.x Add TileSet helper functions to set/get navigation layer bitmask values
2023-01-27Merge pull request #72129 from groud/unclamp_texture_originRémi Verschelde
Rename texture_offset and unclamp it
2023-01-27Merge pull request #72168 from RandomShaper/sensible_lock_returnRémi Verschelde
Booleanize various sync primitives' wait & locking methods
2023-01-27C#: Implement readonly-ness in Array and DictionaryRaul Santos
- Expose `IsReadOnly` and add `MakeReadOnly` method.