Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-31 | enhancement: Rename declared property AnimationNodeTransition::input_count ↵ | Pierre-Thomas Meisels | |
to AnimationNodeTransition::enabled_inputs | |||
2022-08-28 | Merge pull request #64961 from ↵ | Rémi Verschelde | |
faisal-alam09/Bugfix-#64836-Placeholder-scene-tab-not-removed-when-new-scene-created Added a placeholder tab check before creating a new scene. | |||
2022-08-28 | Merge pull request #64885 from Mickeon/rename-tooltip-hint | Rémi Verschelde | |
Rename `hint_tooltip` to `tooltip_text` & setter getter | |||
2022-08-28 | Merge pull request #64526 from Rindbee/improve-packed-scene-instantiate | Rémi Verschelde | |
Improve PackedScene instantiate | |||
2022-08-28 | Merge pull request #64847 from Mickeon/editor-docs-hierarchy-icons | Rémi Verschelde | |
Add type icons to editor docs' hierarchy | |||
2022-08-28 | Improve PackedScene instantiate | Rindbee | |
Make `resource_local_to_scene` behave as described in the documentation. (If I understand correctly, the following **instance** refers to **the instance of the sub-scene**.) https://github.com/godotengine/godot/blob/2e24b76535dceb9cf18ab8ece3304ed92948c1b5/doc/classes/Resource.xml#L70-L72 If the resources of the sub-scene are modified in the main scene, the modified resources will be recorded in the `tscn` file of the main scene. And the root node of the sub-scene will be set twice. 1. In the main scene, when encountering a sub-scene, the sub-scene will be initialized first; 2. Then use the resources in the main scene to reset the root node of the sub-scene. This may make `resource_local_to_scene` not work as expected. The resources cannot be shared between the sub-scene root node and other ordinary nodes in the sub-scene. Yes, if the resources have `resource_local_to_scene` enabled, this patch treats the modified resources of the sub-scene root node as resources in the sub-scene, not in the main scene. Although the modifications are recorded in the `tscn` file of the main scene. | |||
2022-08-28 | Merge pull request #64936 from ↵ | Rémi Verschelde | |
rburing/solve_distance_world_boundary_motion_shape Fix collision solving between world boundary and motion shape (3D) | |||
2022-08-28 | Merge pull request #64248 from paddy-exe/built-in-shader-functions | Yuri Rubinsky | |
2022-08-28 | Merge pull request #64959 from raulsntos/dotnet/fix-malloc-size | Ignacio Roldán Etcheverry | |
C#: Fix byteCount in `NativeMemory.Alloc` | |||
2022-08-27 | Merge pull request #63809 from mhilbrunner/upnp-no-delete-only-add | Max Hilbrunner | |
UPNP: Don't delete previous mappings when adding new port mappings | |||
2022-08-27 | Implement custom non-trivial shader functions | Patrick Exner | |
2022-08-27 | Merge pull request #62846 from ↵ | Rémi Verschelde | |
AaronRecord/remove_redundant_theme_updates_in_enter_tree Remove `NOTIFICATION_ENTER_TREE` when paired with `NOTIFICATION_THEME_CHANGED` | |||
2022-08-27 | Merge pull request #64963 from V-Sekai/vs_proj_gen_fix | Rémi Verschelde | |
Correct output file names for Visual Studio project generation | |||
2022-08-27 | Merge pull request #64521 from bruvzg/sh_over_fix | Rémi Verschelde | |
Fix editor shortcuts overrides overwriting user configured shortcuts. | |||
2022-08-28 | Added a placeholder tab check before creating a new scene. | faisal-alam09 | |
2022-08-27 | Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED | Aaron Record | |
2022-08-27 | Fix collision solving between world boundary and motion shape | Ricardo Buring | |
2022-08-27 | Correct output file names for Visual Studio project generation | SaracenOne | |
2022-08-27 | Fix editor shortcuts overrides overwriting user configured shortcuts. | bruvzg | |
2022-08-27 | Merge pull request #64860 from raulsntos/dotnet/sync-math | Rémi Verschelde | |
Sync C# cubic interpolation with core | |||
2022-08-27 | Merge pull request #64922 from akien-mga/dotnet-fix-app-host-version-detection | Rémi Verschelde | |
.NET: Change NETCore.App version detection to use highest match | |||
2022-08-27 | Merge pull request #64951 from TokageItLab/value-track-optimizer | Rémi Verschelde | |
Fix optimizer miscalculation and add optimization for `Animation::ValueTrack` | |||
2022-08-27 | Merge pull request #64921 from bruvzg/win_arm | Rémi Verschelde | |
[Windows] Improve build environment detection, add support for Windows on ARM. | |||
2022-08-27 | Merge pull request #64651 from MewPurPur/fix-globalfunc-highlighting | Rémi Verschelde | |
Add new highlighting color for `@GDScript` and `@GlobalScope` functions | |||
2022-08-27 | Merge pull request #64507 from RandomShaper/remove_unused | Rémi Verschelde | |
Remove unused `force_quit` variable from many OS abstractions | |||
2022-08-27 | C#: Fix byteCount in `NativeMemory.Alloc` | Raul Santos | |
`NativeMemory.Alloc` takes the byte count as parameter, this is calculated by multiplying the element size in bytes by the length of the array. | |||
2022-08-27 | Add optimization for Animation::ValueTrack | Silc Renew | |
2022-08-27 | [Windows] Improve build environment detection, add support for Windows on ARM. | bruvzg | |
2022-08-27 | Remove unused force_quit variable from many OS abstractions | Pedro J. Estébanez | |
2022-08-27 | C#: Add `CubicInterpolateAngle` | Raul Santos | |
2022-08-27 | C#: Add `CubicInterpolateInTime` | Raul Santos | |
2022-08-27 | C#: Rename and fix `Quaternion.SphericalCubicInterpolate` | Raul Santos | |
2022-08-27 | C#: Fix `Quaternion.CubicSlerp` | Raul Santos | |
2022-08-27 | C#: Add `Exp` and `Log` to Quaternion | Raul Santos | |
2022-08-27 | C#: Add `GetAngle` and `GetAxis` to Quaternion | Raul Santos | |
2022-08-27 | C#: Fix `Transform3D` interpolation and add spherical interpolation | Raul Santos | |
2022-08-27 | C#: Add missing match check in `Quaternion.Slerpni` | Raul Santos | |
2022-08-27 | Merge pull request #64935 from YuriSizov/makerst-make-stable-link | Rémi Verschelde | |
Make cross-link generation more reliable in RST documentation | |||
2022-08-27 | Merge pull request #63249 from V-Sekai/animation_tree_editor_read_only | Rémi Verschelde | |
Add read-only mode to AnimationTreeEditor plugins | |||
2022-08-27 | Merge pull request #64942 from paulloz/cs-fix-color-names | Rémi Verschelde | |
C#: Fix dictionary keys in Colors | |||
2022-08-27 | Merge pull request #64924 from TokageItLab/2drot | Rémi Verschelde | |
Add linear/cubic angle interpolation to `Animation::InterpolationType` for shortest 2D rotation | |||
2022-08-27 | Rename `hint_tooltip` to `tooltip_text` & setget | Micky | |
`hint_tooltip` -> `tooltip_text` `set_tooltip` -> `set_tooltip_text` `_get_tooltip` -> `get_tooltip_text` Updates documentation, too. | |||
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew | |
2022-08-26 | C#: Fix dictionary keys in Colors | Paul Joannon | |
2022-08-26 | Merge pull request #64223 from Calinou/taa-fxaa-use-negative-mipmap-lod-bias | Rémi Verschelde | |
Automatically use negative mipmap LOD bias when TAA and/or FXAA are enabled | |||
2022-08-26 | Merge pull request #64923 from akien-mga/scons-linux-gnu-ld-detection | Rémi Verschelde | |
Linux: Fix GNU ld detection for `pck_embed` linker script | |||
2022-08-26 | Merge pull request #64928 from YuriSizov/editor-tooltip-or-not-tooltip | Rémi Verschelde | |
Remove Inspector tooltip hack that never actually worked | |||
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde | |
Rename `str2var` to `str_to_var` and similar | |||
2022-08-26 | Merge pull request #64777 from bruvzg/extend_to_title | Rémi Verschelde | |
[macOS] Extend editor contents to the window title bar for better space usage. | |||
2022-08-26 | Merge pull request #64925 from RandomShaper/ps_res_path | Rémi Verschelde | |
Determine `ProjectSettings`' resource path early |