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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-08-29
Merge pull request #10741 from henkz1/android-export
Rémi Verschelde
2017-08-29
Merge pull request #10731 from Noshyaar/pr-save
Rémi Verschelde
2017-08-29
Fix export of 32 Bits Framebuffer option
Henrik Andersson
2017-08-29
EditorNode: fix scene save over others
Poommetee Ketson
2017-08-29
Merge pull request #10531 from RandomShaper/remove-old-android-setting
Rémi Verschelde
2017-08-29
Merge pull request #10552 from RandomShaper/improve-posix
Rémi Verschelde
2017-08-28
Merge pull request #10614 from poke1024/realtime-polygon-2d
Rémi Verschelde
2017-08-28
Merge pull request #10622 from letheed/patch-1
Rémi Verschelde
2017-08-28
Disable antialiasing for CanvasItem triangle arrays
Rémi Verschelde
2017-08-28
Merge pull request #10676 from hpvb/speedup-_render_canvas_item_tree
Rémi Verschelde
2017-08-28
Merge pull request #10683 from marcelofg55/rtaudio_buffer_fix
Rémi Verschelde
2017-08-28
Merge pull request #10692 from marcelofg55/wasapi_driver
Rémi Verschelde
2017-08-28
Merge pull request #10709 from djrm/pr_gizmos_improvements
Rémi Verschelde
2017-08-28
Merge pull request #10733 from tagcup/gltf_ao_metallic_chan
Rémi Verschelde
2017-08-28
Fix the channels gltf importer uses for metallic and AO textures.
Ferenc Arn
2017-08-28
Improved directional light arrow and gizmo highlighting
Daniel J. Ramirez
2017-08-28
Fix inability to change project settings
Rémi Verschelde
2017-08-28
Highlight currently selected gizmo.
Daniel J. Ramirez
2017-08-28
-Some fixes to code completion.
Juan Linietsky
2017-08-28
Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529
Rémi Verschelde
2017-08-28
Merge pull request #10688 from Noshyaar/pr-csv2
Rémi Verschelde
2017-08-28
Merge pull request #10667 from Zylann/freelook_inertia
Rémi Verschelde
2017-08-28
Merge pull request #10662 from hoelzl/python3-v3
Rémi Verschelde
2017-08-27
-Moved script run to editor, removed from project
Juan Linietsky
2017-08-28
Merge pull request #10701 from hpvb/fix-callback-crash
Rémi Verschelde
2017-08-27
Fix a crash in gdscript callbacks
Hein-Pieter van Braam
2017-08-27
Make build scripts Python3 compatible
Matthias Hoelzl
2017-08-27
Fix mixed tab/whitespace in build files
Matthias Hoelzl
2017-08-27
Merge pull request #10699 from akien-mga/burn-burn-burn
Rémi Verschelde
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Added new WASAPI driver for Windows
Marcelo Fernandez
2017-08-27
Fixed offset view when removing text, issue 10529
Paulb23
2017-08-27
ImporterCSV: add delimiter options , ; or \t
Poommetee Ketson
2017-08-27
Fix RtAudio driver buffer_size incorrect calculation
Marcelo Fernandez
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Re-apply clang-format to all files
Rémi Verschelde
2017-08-27
Use memset to zero z_list
Hein-Pieter van Braam
2017-08-27
Buildsystem: Reduce verbosity of font and translation generation
Rémi Verschelde
2017-08-27
nanosvg: Document in COPYRIGHT.txt and thirdparty README.md
Rémi Verschelde
2017-08-27
Copyright: Add etc2comp and small fixes
Rémi Verschelde
2017-08-27
zstd: Update to upstream version 1.3.1
Rémi Verschelde
2017-08-27
stb: Update to upstream stb_truetype 1.17 and stb_vorbis 1.11
Rémi Verschelde
2017-08-27
libpng: Update to upstream version 1.6.32
Rémi Verschelde
2017-08-27
Merge pull request #10682 from Noshyaar/pr-csv
Rémi Verschelde
2017-08-27
Merge pull request #10680 from Noshyaar/pr-viewport
Rémi Verschelde
2017-08-27
Merge pull request #10678 from Zylann/bind_array_max
Rémi Verschelde
2017-08-27
ImporterCSV: print error condition to console
Poommetee Ketson
2017-08-27
Viewport: fix 'size' binding from Rect2 to Vector2
Poommetee Ketson
2017-08-27
Bind missing ArrayMesh.ARRAY_MAX
Marc Gilleron
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