Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-25 | Merge pull request #69164 from Faless/debugger/4.x_server_keep_open | Rémi Verschelde | |
[Editor] Add button to keep the debug server open. | |||
2022-11-25 | Merge pull request #68447 from Grimmr/clean-tooltips-on-WM-focus-off | Rémi Verschelde | |
Viewport cancels existing tooltip when window looses focus | |||
2022-11-25 | [Editor] Add button to keep the debug server open. | Fabio Alessandrelli | |
The setting is stored in the project editor metadata, and the server is automatically started/stopped when the option change (only stopped if no session is currently active). The CLI option `--debug-server` now also forces the server to stay open (without saving the state, unlike the menu option). This commit also removes the "Keep debugger open" option in the script editor "debug" menu. That option was really confusing, it used to hide the bottom panel if and only if the debugger pane was selected, so if you had your output log open instead (default when pressing play) it would effectively do nothing. Having an option to save a click in such a very specific case seems very overkill. | |||
2022-11-25 | Viewport cancels existing tooltip when window looses focus | grimmr | |
fixes #68197 when NOTIFICATION_WM_WINDOW_FOCUS_OUT is recieved by a viewport it will now call _gui_cancel_tooltip() to avoid it hanging around after the mouse events stop coming in | |||
2022-11-25 | Merge pull request #69146 from clayjohn/Polygon2D-error | Rémi Verschelde | |
Ensure that mesh instance is properly freed when freeing Polygon2D | |||
2022-11-25 | Merge pull request #69155 from timothyqiu/group-base | Rémi Verschelde | |
Fix inspector not showing name for `LabelSettings.font` | |||
2022-11-25 | Merge pull request #69152 from TokageItLab/fix-anim-key-cant-edit | Rémi Verschelde | |
Fix wrong `AnimationTrackKeyEdit` update timing | |||
2022-11-25 | Merge pull request #69148 from zaevi/fix_debugger_inspect_sub_object | Rémi Verschelde | |
Fix debugger can't inspect sub objects. | |||
2022-11-25 | Merge pull request #69123 from queezle42/queezle42/master | Rémi Verschelde | |
Fix GLAD-related build problems on Linux | |||
2022-11-25 | Merge pull request #67511 from neikeq/issue-66060 | Rémi Verschelde | |
C#: Load assemblies as collectible only in the Godot editor | |||
2022-11-25 | Fix wrong AnimationTrackKeyEdit update timing | Silc Renew | |
2022-11-25 | Fix inspector not showing name for LabelSettings.font | Haoyu Qiu | |
2022-11-25 | FIx debugger can't inspect sub objects. | Zae | |
2022-11-25 | Fix GLAD-related build problems on Linux | Jens Nolte | |
- Use gl.h provided by GLAD in the OpenXR module - Use non-EXT variants of some OpenGL defines - Remove libGL-related code paths | |||
2022-11-24 | Ensure that mesh instance is properly freed when freeing Polygon2D | clayjohn | |
2022-11-25 | Merge pull request #69143 from raulsntos/dotnet/projection-docs | Ignacio Roldán Etcheverry | |
C#: Add Projection documentation | |||
2022-11-25 | C#: Add Projection documentation | Raul Santos | |
- Add documentation to Projection type - Reorder Projection members to be consistent with other C# types | |||
2022-11-24 | Merge pull request #69135 from clayjohn/GLES3-mesh2D | Rémi Verschelde | |
Fix drawing of Mesh2D | |||
2022-11-24 | Merge pull request #69134 from jquinl/export_range_int_fix | Rémi Verschelde | |
GDScript: Properly respect `int` type hint for `@export_range` | |||
2022-11-24 | Merge pull request #69133 from clayjohn/GDscript-static-warning | Rémi Verschelde | |
Ensure class name is printed in STATIC_CALLED_ON_INSTANCE warning | |||
2022-11-24 | GDScript: Properly respect `int` type hint for `@export_range` | unknown | |
Fixes #69104. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-11-24 | Fix drawing of Mesh2D | clayjohn | |
The batch was being discarded if no instance buffer was present, but an instance buffer is only needed for MultiMesh and particles. | |||
2022-11-24 | Ensure class name is printed in STATIC_CALLED_ON_INSTANCE warning | clayjohn | |
2022-11-24 | Merge pull request #69128 from Chaosus/vs_fix_custom_nodes | Rémi Verschelde | |
Fix custom visual shader nodes not being loaded at startup | |||
2022-11-24 | Merge pull request #69127 from KoBeWi/redUNDOnt | Rémi Verschelde | |
Cleanup remaining EditorUndoRedoManager usages | |||
2022-11-24 | Merge pull request #69072 from souplamp/history-dock-check-connected | Rémi Verschelde | |
Add history dock to default editor layout, and prevent signal connecting multiple times | |||
2022-11-24 | Fix custom visual shader nodes not being loaded at startup | Yuri Rubinsky | |
2022-11-24 | Cleanup remaining EditorUndoRedoManager usages | kobewi | |
2022-11-24 | Merge pull request #69125 from raulsntos/dotnet/bezier_derivative | Rémi Verschelde | |
C#: Implement BezierDerivative | |||
2022-11-24 | Merge pull request #66574 from MewPurPur/search-results-improvements | Rémi Verschelde | |
Fixes and improvements to Search Results dock | |||
2022-11-24 | Merge pull request #68566 from Mickeon/node-print-orphans-static | Rémi Verschelde | |
Make `Node.print_orphan_nodes()` static | |||
2022-11-24 | Merge pull request #68938 from brunosxs/fix/subresource-documentation | Rémi Verschelde | |
Fix for documentation not appearing in preview in editor inspector | |||
2022-11-24 | Merge pull request #68386 from MewPurPur/snappedi-snappedf | Rémi Verschelde | |
Implement snappedi, snappedf, and Vector[2/3/4]i.snapped | |||
2022-11-24 | Merge pull request #68806 from MewPurPur/printraw-warn-better-in-docs | Rémi Verschelde | |
Make it clearer that printraw only prints to terminal | |||
2022-11-24 | Merge pull request #69111 from TokageItLab/put-together-interpolations | Rémi Verschelde | |
Refactor interpolating functions in some classes to use `Math` class | |||
2022-11-24 | Merge pull request #69083 from fire/abstract_gltf_material | Rémi Verschelde | |
Cache materials in gltf as the abstract class of Material in GLTFDocument | |||
2022-11-24 | Merge pull request #67330 from KoBeWi/immortal_scenes | Rémi Verschelde | |
Don't free instanced scenes when recreating tiles | |||
2022-11-24 | Merge pull request #68455 from Calinou/improve-editor-property-capitalization | Rémi Verschelde | |
Improve editor property capitalization | |||
2022-11-24 | History dock singleton, set default editor layout, ready notification | souplamp | |
- add the history dock to the default editor layout, so when a user does Editor -> Editor Layout -> Default the history dock will no longer disappear - change the enter tree notification to a ready notification to prevent the history dock from trying to connect 'on_history_changed' signal everytime the dock is moved in the editor layout | |||
2022-11-24 | Make it clearer that printraw only prints to terminal | VolTer | |
2022-11-24 | Cache materials in gltf as the abstract class of Material | K. S. Ernest (iFire) Lee | |
Use the abstract material class instead of BaseMaterial3D. This allows inserting ShaderMaterials into gltf. Like in VRM. | |||
2022-11-24 | C#: Implement BezierDerivative | Raul Santos | |
Adds `BezierDerivative` method to Mathf, Vector2 and Vector3 (already exposed in Core). | |||
2022-11-24 | Improve editor property capitalization | Hugo Locurcio | |
- Don't capitalize stop words such as "at", "in" or "to". - Add more acronyms to capitalize. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com> | |||
2022-11-24 | Merge pull request #69108 from akien-mga/gdscript-ignore-warnings-debug | Rémi Verschelde | |
GDScript: Only check if ignoring warnings in debug build | |||
2022-11-24 | Merge pull request #69107 from Mickeon/oops | Rémi Verschelde | |
Fix warning in Signal Documentation | |||
2022-11-24 | Merge pull request #69105 from pkowal1982/opacity | Rémi Verschelde | |
Fix near one opacity in editor icons | |||
2022-11-24 | Merge pull request #69089 from raulsntos/dotnet/docs-object | Rémi Verschelde | |
Fix C# documentation for Godot.Object | |||
2022-11-24 | Merge pull request #68833 from BastiaanOlij/improve_extension_logic | Rémi Verschelde | |
Improve logic for detecting and tracking extensions | |||
2022-11-24 | Merge pull request #68283 from zaevi/fix_float_dock_title | Rémi Verschelde | |
[Editor] Fix float dock shows incorrect title. | |||
2022-11-24 | Refactor interpolating functions in some classes to use Math class | Silc Renew | |