Age | Commit message (Collapse) | Author |
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[4.0] Fix alpha scissor support
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Fixing CI while afk, fun.
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(cherry picked from commit 009b286e318d1c955dd43a6e97ab86a554c3d05d)
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(cherry picked from commit 93a3d47edcc1b3dabb81df55a8faf6f1cc22d1b3)
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(cherry picked from commit 972c6687ffc3626b76557fc8a40927565db8eb2e)
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(cherry picked from commit 98b8f4043a3e4c0c6d9a1a94bd0de99fbe6ee0b1)
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Missed in CI as the Mono build where this is checked is temporarily disabled.
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Also added captialization caching.
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taigi100/Bugfix-#59215-Standard-color-name-returns-non-standard-color-code
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Add item tooltip access to `OptionButton`
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Re-enable `godot-cpp` CI.
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Remove extra borders from the AssetLib plugin
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Simplify always true conditional
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`PinJoint2D`: fix inertia tensor, taking center of mass into account
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Fix axis handle gizmo letters at wrong positions on varying editor scale
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taigi100/Bugfix-#59003-Controls-not-laid-properly-with-FlowContainer-in-another-container
Fix children visibility check
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Cleanup and fix native struct definitions.
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get_viewport() is always true, because is_inside_tree() is true.
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GCC was raising a warning about unused variable, but it's actually meant
to be used in the destructor for deinit.
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Fixes #59044.
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Split canvas_texture_storage and texture_storage from render_storage class
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