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2023-01-31Merge pull request #72454 from dalexeev/gds-fix-icon-annotationRémi Verschelde
GDScript: Fix `@icon` annotation
2023-01-31Merge pull request #59310 from Sauermann/proposal-event-transformRémi Verschelde
Calculate window input event transform only on window change
2023-01-31Merge pull request #71972 from Sauermann/fix-test-dsRémi Verschelde
[unittests] Send Mouse events via DisplayServer instead of push_input
2023-01-31Merge pull request #64423 from RandomShaper/safe_input_synthRémi Verschelde
Warn users about unsafe usage of `InputEvent`
2023-01-31Merge pull request #71174 from RedMser/fix-confined-mouse-mode-updateRémi Verschelde
Fix confined mouse mode not updating on resize
2023-01-31Merge pull request #72396 from TokageItLab/bs1dconsistRémi Verschelde
Consistent with NodeBlendSpace1D option NodeBlendSpace2D
2023-01-31Merge pull request #67507 from Sauermann/fix-toplevel-root-control-nodeRémi Verschelde
Fix event propagation to child after set_as_toplevel
2023-01-31Merge pull request #72206 from vnen/gdscript-allow-void-return-shorthandRémi Verschelde
GDScript: Allow void functions to return calls to other void functions
2023-01-31Merge pull request #57520 from jordigcs/gd-rename-mapRémi Verschelde
Add hint for identifiers renamed from 3.x to 4.0
2023-01-31GDScript: Fix `@icon` annotationDanil Alexeev
2023-01-31GDScript: Allow void functions to return calls to other void functionsGeorge Marques
2023-01-31Warn users about unsafe usage of InputEventPedro J. Estébanez
2023-01-31Merge pull request #72445 from reduz/restore-script-class-cache-if-removedRémi Verschelde
Restore script class cache if removed
2023-01-31Merge pull request #72444 from reduz/fix-global-class-parsingRémi Verschelde
Fix global script class parsing.
2023-01-31Merge pull request #72449 from lyuma/override_pose_cleanupRémi Verschelde
BoneAttachment3D: Remove duplicate override_pose
2023-01-31Merge pull request #71949 from SaracenOne/update_animation_tree_cacheRémi Verschelde
Force update AnimationTree player cache when AnimationPlayer changes.
2023-01-31Merge pull request #72245 from JonqsGames/apply_root_scale_to_shapeRémi Verschelde
Apply root scale to 3d shapes on import
2023-01-31Merge pull request #72201 from fire/gltf-extract-imgRémi Verschelde
Restore gltf embedded scenes due to problems with textures.
2023-01-31Merge pull request #72447 from TokageItLab/fix-sprite-frames-edit-switchingRémi Verschelde
Fix SpriteFramesEditor is spamming to switch bottom panel
2023-01-31Merge pull request #72420 from TokageItLab/fix-animation-editor-pluginRémi Verschelde
Fix broken bottom panel switching
2023-01-31Merge pull request #72431 from raulsntos/dotnet/rid-iequatableRémi Verschelde
C#: Implement `IEquatable` in `Rid`
2023-01-31Fix global script class parsing.Juan Linietsky
* Broke with #72226 * Restored previous version of the code, made it even more error tolerant. * Added a warning to **not** change the code. Fixes #72226.
2023-01-31Force update AnimationTree player cache when AnimationPlayer changes.SaracenOne
2023-01-31BoneAttachment3D: Remove duplicate override_poseLyuma
Also removes unused override_mode property since we removed the local pose override feature in #71137. Fixes #72407
2023-01-31Fix switching method in SpriteFramesEditorSilc Renew
2023-01-31Fix broken bottom panel switchingSilc Renew
2023-01-31gltf: Avoid using base64 hash as an image filenameK. S. Ernest (iFire) Lee
Consistently use the images.name property with deduplication, or else the image index.
2023-01-31Restore script class cache if removedJuan Linietsky
I have no idea why anyone would do this, but this fixes it. Fixes #72154. Depends on #72444 being merged to function properly.
2023-01-31Merge pull request #62737 from kidrigger/gdext_videodecoderRémi Verschelde
Updates VideoDecoder plugin API to GDExt.
2023-01-31Merge pull request #69248 from vonagam/fixing-typed-arraysRémi Verschelde
GDScript: Fix typed arrays
2023-01-31Merge pull request #72404 from clayjohn/RD-sky-crashRémi Verschelde
Fix various crashes relating to low roughness_layers
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-31Merge pull request #72107 from rburing/separation_ray_normalRémi Verschelde
Fix separation ray normal direction
2023-01-31Merge pull request #72422 from BastiaanOlij/openxr_set_active_setsRémi Verschelde
Added methods to OpenXR interface to set which action sets are active
2023-01-31Merge pull request #72427 from MinusKube/csg-polygon-path-bugRémi Verschelde
Don't generate CSGPolygon3D shape before the assigned path is inside tree
2023-01-31Merge pull request #72426 from fire/4-warningsRémi Verschelde
Fixed a few godot engine 4 warnings on clang with Opengl and Windows …
2023-01-31Merge pull request #72441 from bruvzg/lbl3d_aaaRémi Verschelde
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31Merge pull request #72439 from bruvzg/ed_pr_hideRémi Verschelde
[Editor] Fix editor progress dialog auto closing on focus loss.
2023-01-31Merge pull request #72433 from clayjohn/Pointlight2D-crashRémi Verschelde
Avoid crash when CanvasTexture used with light decal atlas
2023-01-31Merge pull request #72438 from myaaaaaaaaa/segfault-testRémi Verschelde
Fail instead of segfaulting when files cannot be opened in IO tests
2023-01-31Merge pull request #72437 from lyuma/lightmap_custom_uvRémi Verschelde
Implement custom uvs for Static Lightmap imported gltf
2023-01-31Merge pull request #72212 from anvilfolk/gdtestnamesRémi Verschelde
Add option to print filenames in GDScript unit testing
2023-01-31Merge pull request #71499 from dalexeev/improve-sprite-frame-editorRémi Verschelde
Few improvements for SpriteFrames Editor
2023-01-31Merge pull request #72357 from aaronfranke/area-gravity-unit-distRémi Verschelde
Replace Area gravity point distance scale with unit distance
2023-01-31Merge pull request #72413 from addmix/addmix/masterRémi Verschelde
Added documentation note for `add_custom_type()`
2023-01-31Merge pull request #72343 from clayjohn/editor-canvas-bgRémi Verschelde
Remove viewport_set_disable_environment in favor of viewport_set_environment_mode
2023-01-31[Sprite3D/Label3D] Expose alpha antialiasing properties.bruvzg
2023-01-31[Editor] Fix editor progress dialog auto closing on focus loss.bruvzg
2023-01-31Fail instead of segfaulting in IO testsmyaaaaaaaaa
2023-01-30Implement custom uvs for Static Lightmap imported gltfLyuma