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2015-02-09Merge pull request #1176 from Spooner/add_sprintfJuan Linietsky
2015-02-09ability to customize max render elementsJuan Linietsky
2015-02-10Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
2015-02-09Merge pull request #1300 from umxprime/fix/ios-init-crashJuan Linietsky
2015-02-09Merge pull request #1299 from umxprime/fix/isim-sdk-pathJuan Linietsky
2015-02-09Merge pull request #1170 from UsernameIsAReservedWord/fix_cubemap_ressource_e...Juan Linietsky
2015-02-09Merge pull request #1174 from adolson/autoreload-edited-scriptsJuan Linietsky
2015-02-09Merge pull request #1179 from marynate/PR-fix-compile-winJuan Linietsky
2015-02-09Merge pull request #1243 from NateWardawg/ChangeRunSceneToRunProjectJuan Linietsky
2015-02-09Merge pull request #1251 from adolson/fscache-stuffJuan Linietsky
2015-02-09Merge pull request #1259 from laganojunior/feature/fix_modifier_key_unpressJuan Linietsky
2015-02-09Merge pull request #1271 from NateWardawg/NestedSceneFixJuan Linietsky
2015-02-09Merge pull request #1281 from sanikoyes/Pr-fix-rtt-filtersJuan Linietsky
2015-02-09Merge pull request #1303 from erbridge/revert_menu_itemJuan Linietsky
2015-02-09Merge pull request #1306 from sambler/freebsd_fixesJuan Linietsky
2015-02-09Merge pull request #1307 from sambler/scons_changesJuan Linietsky
2015-02-09Merge pull request #1325 from hrib/masterJuan Linietsky
2015-02-09Merge pull request #1336 from slapin/exporter2Juan Linietsky
2015-02-04io_scene_dae: fixed invalid variable nameSegey Lapin
2015-02-03Forgot to update tile transform buttons when picking tiles.Carl Olsson
2015-02-02Finish GUI for tile transform.Carl Olsson
2015-02-02Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-02Working TileMap tile transpose transform.Carl Olsson
2015-02-01Merge branch 'master' of https://github.com/okamstudio/godot into add_sprintfBil Bas (Spooner)
2015-02-01Completed more complex formatting.Bil Bas (Spooner)
2015-02-01Completed implementing standard formatting.Bil Bas (Spooner)
2015-02-01changed PolygonPathFinder::get_closest_point to return the closest position i...romulox_x
2015-01-31fixed math in Camera::project_positionjaromirhribal
2015-01-27Adjust x11/detect.pysambler
2015-01-27fix build on freebsdsambler
2015-01-27Show a confirmation for the revert action.Felix Laurie von Massenbach
2015-01-26Move the Revert Scene menu item to be less intrusive.Felix Laurie von Massenbach
2015-01-25Add a revert menu item.Felix Laurie von Massenbach
2015-01-23Fix init crash on iPad 1st gen device with iOS 5.1.1Maxime CHAPELET
2015-01-22Fix iOS Simulator SDK path for isim platform.Maxime CHAPELET
2015-01-22begin work on lighting system for 2DJuan Linietsky
2015-01-21fixed world vertex issues in canvas item shaderJuan Linietsky
2015-01-20Fixed bug in 3D materialJuan Linietsky
2015-01-20Fixes to texscreen, fixes to white testcubeJuan Linietsky
2015-01-20Visual Shader Editing for 2DJuan Linietsky
2015-01-20Fixed a bug where if a scene hadn't been saved it would find a cyclical depen...Nathan Warden
2015-01-20Merge pull request #1280 from sanikoyes/Pr-InputEvent-FixJuan Linietsky
2015-01-20Fix filter options not works in render target texturesanikoyes
2015-01-20Add InputEvent::ACTION get/set support for variantsanikoyes
2015-01-19Fixed a bug where a user could add a cyclical dependency, causing a crash.Nathan Warden
2015-01-19Prep for tile transpose transform.Carl Olsson
2015-01-19Color Ramp and Curve Map added to visual shader editing.Juan Linietsky
2015-01-18Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-01-18-intentional breakage of shader graph to fix issues, existing graphs will be ...Juan Linietsky
2015-01-17Fix whitespace on previous commitManuel Lagang