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2023-01-25Silence `warp_mouse()` warning in favor of documentationHugo Locurcio
This warning was spammed in the Android editor when using the navigation joysticks in the 3D viewport when the finger slid over the viewport's edges.
2023-01-25Merge pull request #72067 from dsnopek/webxr-tutorial-godot-4Yuri Sizov
Update WebXR tutorial link to point at the Godot 4 version
2023-01-25Update WebXR tutorial link to point at the Godot 4 versionDavid Snopek
2023-01-25Merge pull request #71120 from jordigcs/ternaryGeorge Marques
Closes https://github.com/godotengine/godot/issues/71065
2023-01-25Merge pull request #71349 from vonagam/disallow-infer-on-weakRémi Verschelde
GDScript: Disallow type inference with untyped initializer
2023-01-25Merge pull request #72037 from bruvzg/google_imeRémi Verschelde
[Windows] Fix candidate window position with some third party IME engines.
2023-01-25Merge pull request #72032 from bruvzg/remove_superRémi Verschelde
Remove unused SUPER_L/R constants.
2023-01-25Merge pull request #71983 from vmedea/push-customfxRémi Verschelde
Expose RichTextLabel::push_customfx to GDScript
2023-01-25[Windows] Fix candidate window position with some third party IME engines.bruvzg
2023-01-25Remove unused SUPER_L/R constants.bruvzg
2023-01-25Merge pull request #71284 from SaracenOne/state_machine_editor_extra_infoRémi Verschelde
Transition progress display in Animation State Machine Editor
2023-01-25Merge pull request #65419 from SaracenOne/tileset_read_onlyRémi Verschelde
Add read-only mode to tileset editor
2023-01-25Merge pull request #72029 from bruvzg/x11_keycodeRémi Verschelde
[X11] Fix incorrect keycodes from non-QWERTY layouts.
2023-01-25[X11] Fix incorrect keycodes from non-QWERTY layouts.bruvzg
2023-01-25Merge pull request #72025 from bruvzg/x11_ime_focus_bgRémi Verschelde
[X11] Make IME focus window input only.
2023-01-25Merge pull request #72019 from bruvzg/ci_pkgsRémi Verschelde
[CI] Remove packages that are no longer necessary.
2023-01-25Merge pull request #72020 from vmedea/tile-editor-thread-fixRémi Verschelde
Fix: use the right tile_set in TilesEditorPlugin::_thread
2023-01-25Merge pull request #71685 from groud/gesture_into_viewpannerRémi Verschelde
Add gesture to ViewPanner and simplify a bit its API
2023-01-25[X11] Make IME focus window input only.bruvzg
2023-01-25Add indicator for state machine transition fade progress and position of ↵SaracenOne
state transitioning from.
2023-01-25Add read-only mode to tileset editor.SaracenOne
2023-01-25Fix: use the right tile_set in TilesEditorPlugin::_threadmara
Instead of using the class member, use the item's tile set, as is the intent. This fixes an almost immediate crash in the editor for me.
2023-01-25[CI] Remove packages that are no longer necessary.bruvzg
2023-01-25Merge pull request #72018 from bruvzg/x11_ime_loopRémi Verschelde
[X11] Prevent IME activation from entering infinite loop.
2023-01-25[X11] Prevent IME activation from entering infinite loop.bruvzg
2023-01-25Merge pull request #72017 from bruvzg/win_touc_no_resetRémi Verschelde
[Windows] Fix ToUnicodeEx resetting some dead key states.
2023-01-25Merge pull request #71904 from Chaosus/vs_custom_nodesRémi Verschelde
Add handling of script creation/deletion for custom visual shader nodes
2023-01-25Merge pull request #72011 from SaracenOne/inherited_scene_fixRémi Verschelde
Fix path for unsaved inherited scenes
2023-01-25Merge pull request #72004 from Riteo/xkb-really-commonRémi Verschelde
Move xkbcommon dynamic loading code into generic linuxbsd folder
2023-01-25Merge pull request #72000 from iiMidknightii/Camera3D-No-Size-LimitRémi Verschelde
Changed Camera3D Ortho Size Limit
2023-01-25Merge pull request #71948 from dsnopek/webxr-godot4-world-scaleRémi Verschelde
Correctly apply world_scale in WebXR (Godot 4)
2023-01-25Merge pull request #71142 from aaronfranke/never-duplicate-scriptRémi Verschelde
Add `PROPERTY_USAGE_NEVER_DUPLICATE` flag and use for script
2023-01-25Merge pull request #71982 from Sauermann/fix-heightmap-docuRémi Verschelde
Fix documentation about depth and width of Height map
2023-01-25Merge pull request #66313 from KoBeWi/connecting_methodicallyRémi Verschelde
Add method picker to signal connect dialog
2023-01-25Merge pull request #71963 from dalexeev/clarify-script-level-annotation-errorRémi Verschelde
Clarify error message about script-level annotation
2023-01-25Merge pull request #71330 from Geometror/richtextlabel-fit-contentRémi Verschelde
[RichTextLabel] Match minimum size calculation of Label (proper content fitting)
2023-01-25Merge pull request #71858 from reduz/disable-stream-import-loop-by-defaultRémi Verschelde
Disable OGG and MP3 looping by default on import
2023-01-25Merge pull request #69028 from YeldhamDev/its_raw_you_donkeyRémi Verschelde
Make `Input.get_vector()` check for plain `strength` instead of the raw one
2023-01-25Merge pull request #71968 from bruvzg/def_keys_no_labelRémi Verschelde
[Input] Do not add key labels to the default actions, to display it correctly in the UI.
2023-01-25[Windows] Fix ToUnicodeEx resetting some dead key states.bruvzg
2023-01-25Fix path for unsaved inherited scenes.SaracenOne
2023-01-25Move xkbcommon dynamic loading code into generic linuxbsd folderRiteo
Since Wayland uses it too, it only makes sense to have it in the parent directory of both.
2023-01-25Merge pull request #70290 from aaronfranke/tree-signalYuri Sizov
Improve clarity of Tree's activated/double-clicked signals
2023-01-24Add PROPERTY_USAGE_NEVER_DUPLICATE flag and use for scriptAaron Franke
Co-authored-by: Yakov Borevich <j.borevich@gmail.com>
2023-01-24PropertyUsage: Rename "DO_NOT_SHARE_ON_DUPLICATE" to "ALWAYS_DUPLICATE"Aaron Franke
2023-01-24Improve clarity of Tree's activated/double-clicked signalsAaron Franke
Co-authored-by: Yuri Sizov <yuris@humnom.net>
2023-01-24Changed Camera3D Ortho Size LimitiiMidknightii
2023-01-24Merge pull request #65137 from dalexeev/editor-namingYuri Sizov
Rearrange `editor/naming/*` project settings
2023-01-24Add method picker to signal connect dialogkobewi
Co-authored-by: Sam Pengilly <sam.pengilly@gmail.com>
2023-01-24Expose RichTextLabel::push_customfx to GDScriptmara