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2022-08-05Merge pull request #63963 from ↵Rémi Verschelde
YuriSizov/editor-feature-profiles-like-it-dark-and-damp Rebuild the trees in the `EditorFeatureProfile` dialog when the editor theme changes
2022-08-05Merge pull request #63957 from YuriSizov/buttons-in-focusRémi Verschelde
Round icon position and size in buttons to make them look sharper
2022-08-05Rebuild the trees in the EditorFeatureProfile dialog when the editor theme ↵Yuri Sizov
changes
2022-08-05Merge pull request #63951 from reduz/framebuffer-cacheClay John
Add a Framebuffer cache
2022-08-05Merge pull request #63923 from asmaloney/doc-annotation-return-typeRémi Verschelde
2022-08-05Round icon position and size in buttons to make them look sharperYuri Sizov
2022-08-05Merge pull request #63944 from Faless/net/4.x_ip_no_errFabio Alessandrelli
[Net] IP uses print_verbose when getaddrinfo fails.
2022-08-05Merge pull request #63941 from Calinou/doc-range-lerpRémi Verschelde
Improve `range_lerp()` and related methods documentation
2022-08-05Add a Framebuffer cacheJuan Linietsky
Adds a FramebufferCache singletion that operates the same way as UniformSetCache. Allows creating framebuffers on the fly (and keep them cached if re-requested) such as: ```C++ RID fb = FramebufferCache::get_singleton()->get_cache(texture1,texture2); ```
2022-08-05Improve `range_lerp()` and related methods documentationHugo Locurcio
2022-08-05Merge pull request #50297 from ↵Rémi Verschelde
Calinou/distance-fade-use-interleaved-gradient-noise
2022-08-05Merge pull request #55452 from Calinou/editor-theme-tweak-popup-spacingRémi Verschelde
2022-08-05Use interleaved gradient noise for distance fadeHugo Locurcio
This provides better visuals and performance compared to the previous ordered dither.
2022-08-05Tweak PopupMenu item spacing in the editor themeHugo Locurcio
- Increase spacing between items for easier clicking with the mouse. - Increase lateral margins for better visual appearance. - Decrease margin at the top and bottom to compensate for the increased per-item height.
2022-08-05[Net] IP uses print_verbose when getaddrinfo fails.Fabio Alessandrelli
Avoid spamming errors when network is disconnected. Returned address will be invalid, so it can be checked by the user via `ret.is_valid_ip_address`.
2022-08-05Merge pull request #63916 from akien-mga/tests-silence-some-intentional-errorsRémi Verschelde
Tests: Silence some intentional errors
2022-08-05i18n: Sync classref translations with WeblateRémi Verschelde
(cherry picked from commit b671ea88fb71c93213a08adcb568935cca0dae45)
2022-08-05i18n: Sync editor translations with WeblateRémi Verschelde
(cherry picked from commit 4e64c1f1b6c842cbf343f4f1f176f6fa0671bbc7)
2022-08-05Merge pull request #63931 from akien-mga/certs-updateRémi Verschelde
certs: Sync with Mozilla bundle as of Jul 19, 2022
2022-08-05Merge pull request #63930 from akien-mga/sdl-gamecontrollerdbRémi Verschelde
2022-08-05certs: Sync with Mozilla bundle as of Jul 19, 2022Rémi Verschelde
https://github.com/bagder/ca-bundle/commit/7f33e7eb8472dbcf31fdcf50cd216c89a282825d
2022-08-05Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@4896d2de6bac388b5f8f8a42d0c39c5892bd5847
2022-08-05Merge pull request #59844 from Calinou/rename-shader-param-methodsRémi Verschelde
2022-08-05Merge pull request #63922 from rburing/fix_softbody_normalsRémi Verschelde
2022-08-04[make_rst] Remove (fake) return types on annotationsAndy Maloney
Based on discussion in #63561, Yuri mentioned that the return types are not necessary here, so remove the fake "void" return types on annotations.
2022-08-05Merge pull request #63924 from bruvzg/ts_reg_fixesRémi Verschelde
2022-08-05Merge pull request #63912 from aaronfranke/vec3-slerp-colinearRémi Verschelde
2022-08-04Rename shader parameter uniform setter/getter methods for consistencyHugo Locurcio
`shader_uniform` is now consistenly used across both per-shader and per-instance shader uniform methods. This makes methods easier to find in the class reference when looking for them.
2022-08-04Fix SoftDynamicBody3D normalsRicardo Buring
Store normal vector in A2B10G10R10 format.
2022-08-04Tests: Silence some intentional errorsRémi Verschelde
Also fix printing messages in ClassDB test.
2022-08-04Merge pull request #61856 from iwek7/label_overflowing_textRémi Verschelde
2022-08-04Merge pull request #63852 from fire-forge/default-colorsRémi Verschelde
2022-08-04Fix overrun flag check and HarfBuzz safe to break flag check.bruvzg
2022-08-04Merge pull request #63915 from YuriSizov/editor-theme-type-is-wideboiRémi Verschelde
2022-08-04Merge pull request #63918 from akien-mga/no-s3tc-for-mobileRémi Verschelde
2022-08-04Check if the axis is zero / vectors are colinear in Vector3 slerpAaron Franke
2022-08-04Merge pull request #63838 from tefusion/fix-arrange-nodes-freezeRémi Verschelde
Fix GraphEdit::arange_nodes causing a freeze when cycle in Graph
2022-08-04Fix issue with overlaping text label textiwek
2022-08-04Merge pull request #58536 from winterpixelgames/feature/virtual-keyboard-typesRémi Verschelde
Add support for multiple virtual keyboard types
2022-08-04Merge pull request #63910 from rburing/fixup_array_inspectorRémi Verschelde
2022-08-04Force disable S3TC support on Android/iOS since we don't handle itRémi Verschelde
Fixes #63909 for now. This could be improved in the future if we want to properly support S3TC on mobile.
2022-08-04Merge pull request #54792 from EIRTeam/independent_arrowsRémi Verschelde
2022-08-04Add text overrun behavior for the theme type selectorYuri Sizov
2022-08-04Fix GraphEdit::arange_nodes causing a freezetefusion
When a Graph contains cycles, e.g. 1->2->3->1 _layering would end up in an infinite loop since IS_SUBSET would never be true. By keeping check of the size of z, which contains the already layered nodes, one can detect a freeze (since it should change after current_layer increases. If it doesn't "u" didn't change and q and u will never be equal resulting in a freeze/infinite while loop). If a freeze happens warn the user and put all the nodes part of the cycle (leftover in p) to the first layer which will end up in them being listed top to bottom.
2022-08-04Add support for multiple virtual keyboard typesBrian Semrau
2022-08-04Fixup array property inspectorRicardo Buring
2022-08-04Merge pull request #57742 from ↵Rémi Verschelde
im-deepfriedwater/im-deepfriedwater/sprite_frames_tests
2022-08-04Merge pull request #63906 from Faless/fix/4.x_warningsRémi Verschelde
2022-08-04Merge pull request #62709 from akien-mga/vector-binding-resize-zeroRémi Verschelde
2022-08-04Independent spinbox arrow step precisionJóhannes Gunnar Þorsteinsson
Rebased by EIREXE This work has been kindly sponsored by IMVU & EIRTeam.