Age | Commit message (Collapse) | Author |
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Tree: Fix de-select when selection mode set to SELECT_ROW
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Fix and improve cull mode description in material
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Add annotation to ignore warnings
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Fix incorrect format and buffer used for bone weights.
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Minor code improvements in Node3D
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Document keyboard ghosting caveats in Input and InputEvent
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This also adds recommendations for choosing between
`is_physical_key_pressed()` and `is_key_pressed()`.
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Fix missing period in `CanvasItem.draw_primitive()` description
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Improve the CanvasItem class documentation
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a shared implementation.
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Add gltf import buffer.
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Clean preview node of all nodes which are not derived from VisualInstances
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Decrease the default dynamic range in VoxelGIData to 2.0
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[4.x] add more OpenGL attributes
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Fix OGG Vorbis playback with more than one channel
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Add `RenderingServer.get_video_adapter_type()` method
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Fix http limitation for large "content-length"
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Split functions from gltf document import and export into six functions.
Use base path to allow two code paths based on an empty base path or a full base path.
Add uri decode in _parse_buffers.
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Use 16-bit depth to improve dynamic VoxelGI performance
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Calinou/geometryinstance3d-lod-fade-node-configuration-warning
Emit node configuration warnings for GeometryInstance3D distance fade
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The way to ignore warnings changed so this isn't valid anymore.
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Fix get_v_scroll() desctiption in ItemList
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Document the expected format of anisotropy flowmaps in BaseMaterial3D
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Improve `lerp()`, `lerp_angle()` and `inverse_lerp()` documentation
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