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AgeCommit message (Expand)Author
2023-05-12Allow creation of rendering buffers at any timePedro J. Estébanez
2023-05-12Add info label to TileMap editorkobewi
2023-05-12Fix incorrect HTC action map entriesBastiaan Olij
2023-05-12Fix regression with right click on main selectionjmb462
2023-05-12Fix right click in selection of additional caretJean-Michel Bernard
2023-05-12Fix small mistake in docs, "antecedents" -> "ancestors"Aaron Franke
2023-05-12Add an example for how to use AudioStreamGeneratorVolTer
2023-05-12Document TextServerDummyVolTer
2023-05-12Fixed various typos across the docsUltraBIF
2023-05-12Explain why an image would be invalid for a textureDavid Turner
2023-05-12Wait for navigation baking to finish before destructionmashumafi
2023-05-12Remove erroneous signal connectionkobewi
2023-05-12Close built-in shaders when closing scenekobewi
2023-05-12Expose viewports render targer RIDBastiaan Olij
2023-05-12Some clarifications on screen-space coordinateskobewi
2023-05-12Fix additional cases of breakage of rendering effectsPedro J. Estébanez
2023-05-12Use proper UV in cubemap downsampler rasterclayjohn
2023-05-12Use a SubViewport for CanvasItem inspector previewTetane
2023-05-12Preserve scene unique names when saving branch as scene.HolonProduction
2023-05-12Light3D show scaling warning immediatelyVolTer
2023-05-12Fixed error messages when setting all_tab_in_front of TabContainerTefatika
2023-05-12Command Palette search now also uses original English command namesTefatika
2023-05-12Use DXT1 when compressing PNGs with RGB formatclayjohn
2023-05-12import: Fix Silhouette used incorrect index.Lyuma
2023-05-12[iOS] Fix loading of GDExtension dylibs auto converted to framework.bruvzg
2023-05-12Fix infinite loop in Build2DFaces::_find_edge_intersectionsJustin Wash
2023-05-12 Fix CSG edge case causing intersection line to hit on common edge of 2 trian...K. S. Ernest (iFire) Lee
2023-05-12Fix another collision shape editor crashkobewi
2023-04-28Fix CollisionShape2D editor crashkobewi
2023-04-27Update changelog for 4.0.3Rémi Verschelde
2023-04-27GDScript: Don't fail when freed object is returnGeorge Marques
2023-04-27GDScript: Fix wrong increment for disassembly of lambdaGeorge Marques
2023-04-27Fix unsupported sampler filter used for voxel GIPedro J. Estébanez
2023-04-27Fix breakages of volumetric fog on voxel GI changesPedro J. Estébanez
2023-04-27Improve reliability of 2D shape editor redrawingkobewi
2023-04-27Fix Shader Preprocessor line numbering when disabledbitsawer
2023-04-27GDScript: Use default path in test generator if not providedGeorge Marques
2023-04-27Updated GDScript example to use clear_surfaces() and C Sharp example to use C...Devin
2023-04-26Merge pull request #76476 from YuriSizov/4.0-cherrypicksRémi Verschelde
2023-04-26Update the changelog for 4.0.3Yuri Sizov
2023-04-26Provide an example on how to use ImmediateMeshVolTer
2023-04-26Err when trying to build the editor without its required modulesYuri Sizov
2023-04-26Document automatic center mode using shape originsWinston
2023-04-26Add information about how `Engine.time_scale` affects TimersNinni Pipping
2023-04-26Fix issue with resizing the display on Android when using the compatibility r...Fredia Huya-Kouadio
2023-04-26Fix crash caused by invalid mix_rate assignment due to bogusEoin O'Neill
2023-04-26Fix the uid field of the tscn/res file is lost when the external dependency i...Rindbee
2023-04-26ios splash screen rotation fixRoman Vasilyev
2023-04-26Document why Gradient.reverse() doesn't reverse constant gradientsVolTer
2023-04-26Fix wrong file on function call errorsodaJar