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2021-03-05Highlight collision, correct the size and make the arrow a bit less thick ↵fabriceci
for low-res game
2021-03-05Merge pull request #46677 from W4RH4WK/fix-canvas-renderer-line-widthRémi Verschelde
Fix canvas renderer line width
2021-03-04Fix canvas renderer line widthAlex Hirsch
fix #46644
2021-03-04Merge pull request #46529 from jmb462/improvement-raycast3d-debug-shapeRémi Verschelde
Adding Raycast3D custom debug shape thickness and color
2021-03-04Merge pull request #46669 from W4RH4WK/add-fail-check-variant-constructRémi Verschelde
Add missing ERR_FAIL_INDEX check to Variant::construct
2021-03-04Merge pull request #46668 from nekomatata/fix-errors-polygon-2dRémi Verschelde
Fix errors with invalid CollisionPolygon2D
2021-03-04Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2dRémi Verschelde
Fix errors and crash with empty ConvexPolygonShape2D
2021-03-04Add missing ERR_FAIL_INDEX check to Variant::constructAlex Hirsch
Other functions in the same file validate parameters using the ERR_FAIL macros. This validation was missing for Variant::construct resulting in a crash when called with invalid data (p_type < 0). fix #46067
2021-03-04Fix errors with invalid CollisionPolygon2DPouleyKetchoupp
Fixed internal errors when the shape is invalid and made warnings more descriptive.
2021-03-04Fix errors and crash with empty ConvexPolygonShape2DPouleyKetchoupp
2021-03-04Merge pull request #46652 from akien-mga/remote-debugger-fix-div-by-zeroRémi Verschelde
RemoteDebugger: Fix possible division by zero
2021-03-04RemoteDebugger: Fix possible division by zeroRémi Verschelde
2021-03-04Revert "Add size check in Control._edit_set_state to prevent crash"Rémi Verschelde
This reverts commit ef1d58f034233a0d8b5d0b5dbf539e851ffc726c.
2021-03-04Adding Raycast3D custom debug shape thickness and colorjmb462
2021-03-04Merge pull request #46524 from kuruk-mm/lineedit_triple_clickRémi Verschelde
LineEdit: Now double click to select a word, and triple click to sele…
2021-03-04Merge pull request #46635 from Calinou/doc-itemlist-remove-examplesRémi Verschelde
Remove trivial examples in the ItemList class documentation
2021-03-04Merge pull request #46640 from pdfrod/fix-crash-in-image-textureRémi Verschelde
Fix crash trying to destroy an ImageTexture object containing a null texture
2021-03-04Merge pull request #46620 from sps1112/fix-control.edit_set_state-crashRémi Verschelde
Add size check in Control::_edit_set_state() to fix crash
2021-03-04Add size check in Control._edit_set_state to prevent crashsps1112
2021-03-03Fix crash trying to destroy an ImageTexture object containing a null texturePedro Rodrigues
The problem happened when `ImageTexture::create_from_image` was called with an empty image. In this situation an RID was allocated despite the texture being null. The destructor would then crash trying to acess this null texture. Fixes #46274
2021-03-03Merge pull request #46573 from pdfrod/fix-crash-on-httpclient-pollRémi Verschelde
Fix crash on HTTPClient::poll method
2021-03-03Remove trivial examples in the ItemList class documentationHugo Locurcio
See https://github.com/godotengine/godot-docs/issues/4712.
2021-03-03Merge pull request #43768 from sjml/mac-mono-export-fixRémi Verschelde
Mono/macOS: Separate data dir into frameworks and resources for codesigning
2021-03-03Merge pull request #46621 from bruvzg/macos_export_entitlemenst_4Rémi Verschelde
[macOS] Add entitlements config and export template `dylib` signing to the export.
2021-03-03Merge pull request #46629 from KoBeWi/tree_column_menRémi Verschelde
Deselect column only if belongs to deselected item
2021-03-03Fix crash on HTTPClient::poll methodPedro Rodrigues
The problem happened because `poll` assumed that when the SSL flag was true, the `connection` would be a subclass of StreamPeerSSL. However that invariant could be broken by calling HTTPClient::set_connection with a `connection` that is not a subclass of StreamPeerSSL. Fixes #46138
2021-03-03Deselect column only if belongs to deselected itemkobewi
2021-03-03Merge pull request #46617 from sps1112/fix-navigationmesh-crashRémi Verschelde
Add null check in NavigationMesh.new().create_from_mesh(BoxShape.new())
2021-03-03Merge pull request #46616 from sps1112/fix-bakedlightmap-crashRémi Verschelde
Add size check in BakedLightmapData::_set_user_data()
2021-03-03Merge pull request #46578 from nekomatata/fix-joint-remove-body-regressionRémi Verschelde
Fix Joint2D/Joint3D node path reset on scene switch
2021-03-03Mono/macOS: Separate data dir into frameworks and resources for codesigningShane Liesegang
Co-authored-by: Ignacio Etcheverry <ignalfonsore@gmail.com>
2021-03-03[macOS] Add entitlements config and export template `dylib` signing to the ↵bruvzg
export.
2021-03-03Add null check for NavigationMesh.create_from_mesh()sps1112
2021-03-03Add size<=0 check in BakedLighmapData._get_user_data()sps1112
2021-03-03Merge pull request #46609 from jmb462/fix-no-tween-repeat-after-stopRémi Verschelde
Fix no tween repeat after stop and restart (Fix #39801)
2021-03-03Merge pull request #43045 from DavidSichma/gdmatchRémi Verschelde
Fixed match for expression pattern
2021-03-03fix no tween repeat after stop_all() and start() againjmb462
2021-03-02Fixed match for expression patternDavid Sichma
equality comparison now writes to right target address
2021-03-02Merge pull request #43947 from ↵Rémi Verschelde
winterpixelgames/PR-allow-msan-sanitizer-build-option consolidating sanitizers and adding MSAN option on platforms that sup…
2021-03-02add msan sanitizer option for linus/bsd, lsan option for osxJordan Schidlowsky
2021-03-02Merge pull request #46594 from asheraryam/fix-clip-content-masterRémi Verschelde
Fix rounding error in Clip Content [4.0]
2021-03-02Merge pull request #46581 from Riteo/fix-capsule-shapeRémi Verschelde
Change CapsuleShape3D's collision detection axis to vertical
2021-03-02Fix rounding error in Clip Contentasheraryam
Rounds the position and size of the final clip rect to avoid flickering issues. Fixes https://github.com/godotengine/godot/issues/46493
2021-03-02Fix Joint2D/Joint3D node path reset on scene switchPouleyKetchoupp
When one of the bodies exited the tree, the corresponding node path was reset instead of just resetting the joint from the physics server. That was causing the node path to be reset on scene switch when one of the bodies is under the joint in the scene tree.
2021-03-02Merge pull request #42029 from ThakeeNathees/export-type-infer-bug-fixGeorge Marques
GDScript export array/dictionary type infer bug fix
2021-03-02Merge pull request #46559 from asmaloney/fix-code-completionRémi Verschelde
Script editor: Fix two special cases not being checked in code completion
2021-03-02Merge pull request #41897 from strank/not-in-conditional-doneRémi Verschelde
Add a "not in" operator to GDScript.
2021-03-02Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_onlyRémi Verschelde
Make Camera2D's editor helper code only be compiled on editor builds
2021-03-02Merge pull request #36202 from YeldhamDev/sprite_region_hideRémi Verschelde
Hide extra options from various nodes if they're not enabled
2021-03-02Merge pull request #46558 from kleonc/callable_docs_fixRémi Verschelde
Fix examples in Callable docs