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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-02-21
Fix some compilation warnings.
Shlomi Fish
2017-02-21
-renamed globals.h to global_config.cpp (this seems to have caused a few modi...
Juan Linietsky
2017-02-20
Add Rect2 TileMap::get_used_rect(), closes #4390
Bojidar Marinov
2017-02-20
Don't switch to script on breakpoint hit when using external editor.
Andreas Haas
2017-02-20
Add more options to Node.duplicate()
Pedro J. Estébanez
2017-02-20
Replace misuse of list iteration
Ignacio Etcheverry
2017-02-20
Automatically zip web export templates
eska
2017-02-20
Fix parallel asm.js/WebAssembly builds
eska
2017-02-19
Editor Export Settings Dialog is completed!! Now on to make some exporters..
Juan Linietsky
2017-02-19
Windows: Close audiodriver sooner on exit
Hein-Pieter van Braam
2017-02-19
Fixed Line2D editor doesn't respond to input
Marc Gilleron
2017-02-18
Merge pull request #7835 from toger5/gitignoreToXcode
Rémi Verschelde
2017-02-18
X11 return to cwd at exit
Hein-Pieter van Braam
2017-02-18
xCode added xcuserdata to gitignore
toger5
2017-02-17
Merge pull request #7833 from hpvb/x11-move-audio-drive-finalize
Rémi Verschelde
2017-02-17
X11: Move audio driver finalize to the start of cleanup
Hein-Pieter van Braam
2017-02-18
Translate ButtonArray text
volzhs
2017-02-18
Fix zero padding formatting
volzhs
2017-02-17
Update libwebp to 0.6.0
volzhs
2017-02-17
Merge pull request #7826 from hpvb/unix-finalize-audio-on-exit
Rémi Verschelde
2017-02-17
X11: Finalize audiodrivers on exit
Hein-Pieter van Braam
2017-02-17
Merge pull request #7815 from hpvb/fix-7354
Rémi Verschelde
2017-02-16
RichTextLabel add function remove_line
Vincent
2017-02-16
Correct hash behavior for floating point numbers
Hein-Pieter van Braam
2017-02-16
Allow preload to accept a const string.
Hein-Pieter van Braam
2017-02-16
a ton of bug fixes to the renderer
Juan Linietsky
2017-02-16
Merge pull request #7814 from Hinsbart/timer_pause
Rémi Verschelde
2017-02-15
Many fixes to make exported scenes work better, still buggy.
Juan Linietsky
2017-02-15
-begin of export work, not done yet
Juan Linietsky
2017-02-15
SceneTreeTimer: Ability to set pause mode
Andreas Haas
2017-02-14
Merge pull request #7811 from godotengine/revert-7807-fix-7354
Juan Linietsky
2017-02-14
Revert "Make nan==nan true for GDScript"
Juan Linietsky
2017-02-14
Merge pull request #7807 from hpvb/fix-7354
Rémi Verschelde
2017-02-14
Make nan==nan true for GDScript
Hein-Pieter van Braam
2017-02-14
Merge pull request #7803 from Hinsbart/spinbox_click
Rémi Verschelde
2017-02-14
Merge pull request #7801 from hpvb/fix-7796
Rémi Verschelde
2017-02-14
Merge pull request #7792 from Hinsbart/inputmap_fixes
Rémi Verschelde
2017-02-14
Spinbox: don't ignore double clicks.
Andreas Haas
2017-02-13
Use real_t as floating point type in physics code.
Ferenc Arn
2017-02-13
Fix missing semicolon in previous commit
Rémi Verschelde
2017-02-13
Remove bounds check when resuming from yield.
Hein-Pieter van Braam
2017-02-13
Merge pull request #7797 from Brett-Mitchell/patch-1
Rémi Verschelde
2017-02-13
Fix for issue #7766
Brett-Mitchell
2017-02-13
Merge pull request #7795 from hpvb/rename-md-macro
Rémi Verschelde
2017-02-13
Merge pull request #7794 from GodotExplorer/pr-fix-texturebutton
Rémi Verschelde
2017-02-13
Fix compile error with TextureButton
geequlim
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-02-13
Merge pull request #7784 from hpvb/kill-scs-macro
Rémi Verschelde
2017-02-13
Remove use of _SCS from ADD_METHOD
Hein-Pieter van Braam
2017-02-13
ProjectSettings: InputMap dialog fixes
Andreas Haas
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