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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2019-09-17
Merge pull request #32176 from Faless/js/fix_export_js
Fabio Alessandrelli
2019-09-17
Implement shader array support for varyings (#30925)
Yuri Roubinsky
2019-09-17
Improve the 3D light gizmos
Hugo Locurcio
2019-09-16
Merge pull request #32161 from Chaosus/fix_rect
Ignacio Roldán Etcheverry
2019-09-16
[Mono] Corrected rectangle intersection
Chaosus89
2019-09-15
Improve the `Image.get_pixel()` and `Image.get_pixelv()` documentation
Hugo Locurcio
2019-09-15
Mention more caveats for custom mouse cursors in the documentation
Hugo Locurcio
2019-09-15
Fix keying integer and float values from inspector not being able to use bezi...
Michael Alexsander Silva Dias
2019-09-14
Fix some errors while reparenting nodes in the Scene dock
Michael Alexsander Silva Dias
2019-09-14
Add correct class selection in Select VCS menu
Twarit
2019-09-14
Implement shader array support for varyings
Chaosus
2019-09-14
Fix HTML5 export after #30864
Fabio Alessandrelli
2019-09-14
Document AnimationPlayer's 'get_queue()' and 'caches_cleared'
Michael Alexsander Silva Dias
2019-09-13
Fix errors in the animation editor when removing tracks via undo/redo
Michael Alexsander Silva Dias
2019-09-13
Remove outdated information from skeleton class reference
skyace65
2019-09-13
Fix int overflow in EditorResourcePreview::_preview_ready
qarmin
2019-09-13
Mention constructor arguments in duplicate() doc
Tomasz Chabora
2019-09-12
Fix ambiguous method description regarding `body_test_motion` in 2D
Andrii Doroshenko (Xrayez)
2019-09-11
Fix Sanitization Bug
Eoin O'Neill
2019-09-11
GDScript: add an optional message parameter to assert()
Mitch Curtis
2019-09-11
Allow for constant deceleration to be detected inherited scripts above the im...
Saracen
2019-09-08
Merge pull request #32045 from neikeq/fix-cannot-create-mono-log-file
Rémi Verschelde
2019-09-08
Mono: Fix unable to create log file due to str_format bug
Ignacio Etcheverry
2019-09-07
Merge pull request #31993 from Calinou/improve-string-humanize-size
Fabio Alessandrelli
2019-09-07
Merge pull request #32022 from neikeq/fix-mono-export-windows-backslash
Ignacio Roldán Etcheverry
2019-09-07
Merge pull request #32023 from neikeq/issue-31854
Ignacio Roldán Etcheverry
2019-09-07
Fixed resource loading when editing built-in script from resource
PouleyKetchoupp
2019-09-07
Add Ability to Enable/Disable Shortcuts for LineEdit/TextEdit
Emmanuel Barroga
2019-09-07
Fix missing method for internal_MonoWindowsInstallRoot
Ignacio Etcheverry
2019-09-07
Mono: Fix PCK assembly paths when exporting from Windows
Ignacio Etcheverry
2019-09-06
Create shadow_vec for altering shadow computation
azagaya
2019-09-06
Produce an error when a class has the same name as a Singleton
Mitch Curtis
2019-09-06
fix gles3 shader uniform vec3 error, close #30930
RaphaelHunter
2019-09-05
Improve the `String::humanize_size()` method
Hugo Locurcio
2019-09-05
Merge pull request #31989 from sparkart/revert-30833-fix_inspector_clear_remo...
Rémi Verschelde
2019-09-05
Merge pull request #31870 from JFonS/add_network_profiler
Fabio Alessandrelli
2019-09-05
Revert "Fix Clearing Inspector for Remote Node"
Emmanuel Barroga
2019-09-05
Add network profiler
jfons
2019-09-05
Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973
Rémi Verschelde
2019-09-05
Removed useless code from Switch in visual shader (#31984)
Yuri Roubinsky
2019-09-05
Removed useless code from Switch in visual shader
Chaosus89
2019-09-05
Fix formatting error for bool in resulted code of visual shader (#31983)
Yuri Roubinsky
2019-09-05
Fix formatting error for bool in resulted code of visual shader
Chaosus89
2019-09-04
Bug Fix 31973 Type Hint Error
Eoin O'Neill
2019-09-04
Remove the jetbrains setup directory as it's now obsolete.
fhuya
2019-09-04
Split the Android platform java logic into an Android library module (`lib`) ...
fhuya
2019-09-04
Merge pull request #31967 from nekomatata/fix-builtin-script-scene
Rémi Verschelde
2019-09-04
Delete ISSUE_TEMPLATE.md
Juan Linietsky
2019-09-04
Update issue templates
Juan Linietsky
2019-09-04
Load scene if needed when editing recent built-in script
PouleyKetchoupp
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