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2021-02-14Merge pull request #46031 from RandomShaper/fix_update_treeRémi Verschelde
Fix SceneTreeEditor::_update_tree() binding
2021-02-14Fix SceneTreeEditor::_update_tree() bindingPedro J. Estébanez
2021-02-14Merge pull request #44071 from dalexeev/editor-about-logoRémi Verschelde
Change logo in the About dialog box (return Godot's teeth)
2021-02-14Merge pull request #46021 from kleonc/visualshader_index_checkRémi Verschelde
VisualShader::_input_type_changed Fix index out of bounds crash.
2021-02-14Merge pull request #42784 from mujpao/search-results-font-size-4.0Rémi Verschelde
Make search results font follow code editor font
2021-02-14Merge pull request #46024 from kleonc/rtl_add_image_fixRémi Verschelde
RichTextLabel::add_image Fail if passed image has no area
2021-02-14Change logo in the About dialog box (return Godot's teeth)Danil Alexeev
2021-02-14RichTextLabel::add_image Fail if passed image has no areakleonc
2021-02-14VisualShader::_input_type_changed Fix index out of bounds crash.kleonc
2021-02-14Merge pull request #44747 from bruvzg/missing_outlinesRémi Verschelde
[CTL] Add missing theme properties for outlines, fix underline scaling, and RTL cell padding.
2021-02-14[CTL] Fix RichTextLabel cell horizontal padding.bruvzg
2021-02-14[CTL] Fix scaling of the underline position and size.bruvzg
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-14Merge pull request #45942 from YeldhamDev/label_height_emptyRémi Verschelde
Keep Label's min height when empty
2021-02-14Merge pull request #45910 from Ansraer/default-scale-highres-monitorRémi Verschelde
Adjust auto scale on 4k monitors to 150%
2021-02-14Merge pull request #45953 from BastiaanOlij/no_unload_non_reloadableRémi Verschelde
Only unload the library if the reloadable flag is true
2021-02-14Merge pull request #46009 from qarmin/xatlas_leakRémi Verschelde
Fix memory leak in Xatlas module
2021-02-14Fix memory leak in Xatlas moduleRafał Mikrut
2021-02-14Merge pull request #45968 from KoBeWi/do_not_SAVERémi Verschelde
Don't save project settings when not necessary
2021-02-14Merge pull request #45987 from bruvzg/fix_uninit_material_featuresRémi Verschelde
Fix uninitialized `BaseMaterial3D::features` variable.
2021-02-14Only unload the library when no NativeScript objects exist if the reloadable ↵Bastiaan Olij
flag is true. If it is false it is likely the library does other things and can't be unloaded
2021-02-14Fix uninitialized `BaseMaterial3D::features` variable.bruvzg
2021-02-13Merge pull request #45956 from reduz/fix-editor-always-redrawingRémi Verschelde
Fix editor always redrawing
2021-02-13Merge pull request #45959 from Xartorx/fix-mono-load-cacheRémi Verschelde
Fix Mono build after resource load cache changes
2021-02-13Merge pull request #45963 from RevoluPowered/fix-windows-cache-using-old-versionRémi Verschelde
Use official github actions cache for Windows
2021-02-13Fix Mono build after resource load cache changesXartorx
2021-02-13Fix editor always redrawingreduz
-Only update rendering settings when project settings change -Fixes the update spinner (and editor rendering) updating all the time. -Added a "project_settings_changed" signal to EditorNode and EditorPlugin
2021-02-13Don't save project settings when not necessarykobewi
2021-02-13Merge pull request #45858 from nekomatata/text-edit-style-content-marginsRémi Verschelde
TextEdit respects content margin from StyleBox
2021-02-13Merge pull request #45881 from nekomatata/textedit-wrap-autoscrollRémi Verschelde
Fix TextEdit autoscroll with wrapped lines
2021-02-13Use github actions cache not my own one.Gordon MacPherson
2021-02-13Merge pull request #44396 from Calinou/add-file-flush-methodRémi Verschelde
Expose a `File.flush()` method to scripting
2021-02-12Merge pull request #45924 from reduz/icon-saturationJuan Linietsky
Add ability to change Icon Saturation
2021-02-13Expose a `File.flush()` method to scriptingHugo Locurcio
This can be used to ensure a file has its contents saved even if the project crashes or is killed by the user (among other use cases). See discussion in #29075.
2021-02-12Keep Label's min height when emptyMichael Alexsander
2021-02-12Merge pull request #34892 from KoBeWi/copy-pasta_v7Rémi Verschelde
Yet another node copy-paste PR
2021-02-12Merge pull request #45932 from goostengine/sprite-convert-compressedRémi Verschelde
Fix sprite editor conversion tools to handle compressed textures
2021-02-12Merge pull request #45931 from nekomatata/cylinder-contact-points-fixRémi Verschelde
Revised cylinder contact point generation in Godot Physics
2021-02-12Duplicate resources pasted to other sceneskobewi
2021-02-12Fix TextEdit autoscroll with wrapped linesPouleyKetchoupp
Index to find the last line wrap index was off by one, which prevented the first wrapped line to trigger autoscroll.
2021-02-12TextEdit respects content margin from StyleBoxPouleyKetchoupp
Now TextEdit adjusts x & y offset according to the corresponding StyleBox when in normal or read-only mode. In order to handle bottom content margin, wrapped lines that are entirely outside the stylebox content area are not drawn.
2021-02-12Fix sprite editor conversion tools to handle compressed texturesAndrii Doroshenko (Xrayez)
2021-02-12Revised cylinder contact point generationPouleyKetchoupp
Cylinder contact points generation is adjusted to make it more stable when standing on triangle meshes. Point-Circle: Switched to simpler plane projection as it's done for Point-Face contact points. It solves some cases where discrepancies between the two points caused the cylinder to jump. Edge-Circle: Same as before, the case for edge has just been moved from Face-Circle to a specific method. Face-Circle: The previous method was clipping edges against the circle, and then tried to add contact points when there wasn't enough support and failed in some cases. Now using a different algorithm which adds proper contact points around the circle more consistently. First, by clipping edges against circle segments using Face-Face algorithm. Second, by clipping edges against the circle plane.
2021-02-12Merge pull request #45923 from reduz/fix-lineedit-minimum-widthRémi Verschelde
Fix LineEdit minimum width
2021-02-12Fix LineEdit minimum widthreduz
-Changed theme setting name to make more sense of what it does -Reduced amount of minimum characters, so minimum size is smaller.
2021-02-12Add ability to change Icon Saturationreduz
-Allows for more theme freedom -Allows for entirely B&W themes.
2021-02-12Merge pull request #45922 from bruvzg/space_widthRémi Verschelde
Use get_char_size(' ') to calculate space width.
2021-02-12Use get_char_size(' ') to calculate space width.bruvzg
2021-02-12Merge pull request #45907 from reduz/improved-inspector-subresourcesRémi Verschelde
Improved Inspector Sub-Resource Editing
2021-02-12Improved Inspector Sub-Resource Editingreduz
-Better margins -Colors to delimit subresources better.