Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-02-14 | Merge pull request #46031 from RandomShaper/fix_update_tree | Rémi Verschelde | |
Fix SceneTreeEditor::_update_tree() binding | |||
2021-02-14 | Fix SceneTreeEditor::_update_tree() binding | Pedro J. Estébanez | |
2021-02-14 | Merge pull request #44071 from dalexeev/editor-about-logo | Rémi Verschelde | |
Change logo in the About dialog box (return Godot's teeth) | |||
2021-02-14 | Merge pull request #46021 from kleonc/visualshader_index_check | Rémi Verschelde | |
VisualShader::_input_type_changed Fix index out of bounds crash. | |||
2021-02-14 | Merge pull request #42784 from mujpao/search-results-font-size-4.0 | Rémi Verschelde | |
Make search results font follow code editor font | |||
2021-02-14 | Merge pull request #46024 from kleonc/rtl_add_image_fix | Rémi Verschelde | |
RichTextLabel::add_image Fail if passed image has no area | |||
2021-02-14 | Change logo in the About dialog box (return Godot's teeth) | Danil Alexeev | |
2021-02-14 | RichTextLabel::add_image Fail if passed image has no area | kleonc | |
2021-02-14 | VisualShader::_input_type_changed Fix index out of bounds crash. | kleonc | |
2021-02-14 | Merge pull request #44747 from bruvzg/missing_outlines | Rémi Verschelde | |
[CTL] Add missing theme properties for outlines, fix underline scaling, and RTL cell padding. | |||
2021-02-14 | [CTL] Fix RichTextLabel cell horizontal padding. | bruvzg | |
2021-02-14 | [CTL] Fix scaling of the underline position and size. | bruvzg | |
2021-02-14 | [CTL] Add missing font outline drawing routines and theme constants. | bruvzg | |
2021-02-14 | Merge pull request #45942 from YeldhamDev/label_height_empty | Rémi Verschelde | |
Keep Label's min height when empty | |||
2021-02-14 | Merge pull request #45910 from Ansraer/default-scale-highres-monitor | Rémi Verschelde | |
Adjust auto scale on 4k monitors to 150% | |||
2021-02-14 | Merge pull request #45953 from BastiaanOlij/no_unload_non_reloadable | Rémi Verschelde | |
Only unload the library if the reloadable flag is true | |||
2021-02-14 | Merge pull request #46009 from qarmin/xatlas_leak | Rémi Verschelde | |
Fix memory leak in Xatlas module | |||
2021-02-14 | Fix memory leak in Xatlas module | Rafał Mikrut | |
2021-02-14 | Merge pull request #45968 from KoBeWi/do_not_SAVE | Rémi Verschelde | |
Don't save project settings when not necessary | |||
2021-02-14 | Merge pull request #45987 from bruvzg/fix_uninit_material_features | Rémi Verschelde | |
Fix uninitialized `BaseMaterial3D::features` variable. | |||
2021-02-14 | Only unload the library when no NativeScript objects exist if the reloadable ↵ | Bastiaan Olij | |
flag is true. If it is false it is likely the library does other things and can't be unloaded | |||
2021-02-14 | Fix uninitialized `BaseMaterial3D::features` variable. | bruvzg | |
2021-02-13 | Merge pull request #45956 from reduz/fix-editor-always-redrawing | Rémi Verschelde | |
Fix editor always redrawing | |||
2021-02-13 | Merge pull request #45959 from Xartorx/fix-mono-load-cache | Rémi Verschelde | |
Fix Mono build after resource load cache changes | |||
2021-02-13 | Merge pull request #45963 from RevoluPowered/fix-windows-cache-using-old-version | Rémi Verschelde | |
Use official github actions cache for Windows | |||
2021-02-13 | Fix Mono build after resource load cache changes | Xartorx | |
2021-02-13 | Fix editor always redrawing | reduz | |
-Only update rendering settings when project settings change -Fixes the update spinner (and editor rendering) updating all the time. -Added a "project_settings_changed" signal to EditorNode and EditorPlugin | |||
2021-02-13 | Don't save project settings when not necessary | kobewi | |
2021-02-13 | Merge pull request #45858 from nekomatata/text-edit-style-content-margins | Rémi Verschelde | |
TextEdit respects content margin from StyleBox | |||
2021-02-13 | Merge pull request #45881 from nekomatata/textedit-wrap-autoscroll | Rémi Verschelde | |
Fix TextEdit autoscroll with wrapped lines | |||
2021-02-13 | Use github actions cache not my own one. | Gordon MacPherson | |
2021-02-13 | Merge pull request #44396 from Calinou/add-file-flush-method | Rémi Verschelde | |
Expose a `File.flush()` method to scripting | |||
2021-02-12 | Merge pull request #45924 from reduz/icon-saturation | Juan Linietsky | |
Add ability to change Icon Saturation | |||
2021-02-13 | Expose a `File.flush()` method to scripting | Hugo Locurcio | |
This can be used to ensure a file has its contents saved even if the project crashes or is killed by the user (among other use cases). See discussion in #29075. | |||
2021-02-12 | Keep Label's min height when empty | Michael Alexsander | |
2021-02-12 | Merge pull request #34892 from KoBeWi/copy-pasta_v7 | Rémi Verschelde | |
Yet another node copy-paste PR | |||
2021-02-12 | Merge pull request #45932 from goostengine/sprite-convert-compressed | Rémi Verschelde | |
Fix sprite editor conversion tools to handle compressed textures | |||
2021-02-12 | Merge pull request #45931 from nekomatata/cylinder-contact-points-fix | Rémi Verschelde | |
Revised cylinder contact point generation in Godot Physics | |||
2021-02-12 | Duplicate resources pasted to other scenes | kobewi | |
2021-02-12 | Fix TextEdit autoscroll with wrapped lines | PouleyKetchoupp | |
Index to find the last line wrap index was off by one, which prevented the first wrapped line to trigger autoscroll. | |||
2021-02-12 | TextEdit respects content margin from StyleBox | PouleyKetchoupp | |
Now TextEdit adjusts x & y offset according to the corresponding StyleBox when in normal or read-only mode. In order to handle bottom content margin, wrapped lines that are entirely outside the stylebox content area are not drawn. | |||
2021-02-12 | Fix sprite editor conversion tools to handle compressed textures | Andrii Doroshenko (Xrayez) | |
2021-02-12 | Revised cylinder contact point generation | PouleyKetchoupp | |
Cylinder contact points generation is adjusted to make it more stable when standing on triangle meshes. Point-Circle: Switched to simpler plane projection as it's done for Point-Face contact points. It solves some cases where discrepancies between the two points caused the cylinder to jump. Edge-Circle: Same as before, the case for edge has just been moved from Face-Circle to a specific method. Face-Circle: The previous method was clipping edges against the circle, and then tried to add contact points when there wasn't enough support and failed in some cases. Now using a different algorithm which adds proper contact points around the circle more consistently. First, by clipping edges against circle segments using Face-Face algorithm. Second, by clipping edges against the circle plane. | |||
2021-02-12 | Merge pull request #45923 from reduz/fix-lineedit-minimum-width | Rémi Verschelde | |
Fix LineEdit minimum width | |||
2021-02-12 | Fix LineEdit minimum width | reduz | |
-Changed theme setting name to make more sense of what it does -Reduced amount of minimum characters, so minimum size is smaller. | |||
2021-02-12 | Add ability to change Icon Saturation | reduz | |
-Allows for more theme freedom -Allows for entirely B&W themes. | |||
2021-02-12 | Merge pull request #45922 from bruvzg/space_width | Rémi Verschelde | |
Use get_char_size(' ') to calculate space width. | |||
2021-02-12 | Use get_char_size(' ') to calculate space width. | bruvzg | |
2021-02-12 | Merge pull request #45907 from reduz/improved-inspector-subresources | Rémi Verschelde | |
Improved Inspector Sub-Resource Editing | |||
2021-02-12 | Improved Inspector Sub-Resource Editing | reduz | |
-Better margins -Colors to delimit subresources better. |