Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-28 | Merge pull request #44434 from madmiraal/rename-camera3d-near-and-far | Rémi Verschelde | |
Rename Camera3D near and far getters and setters | |||
2020-12-28 | Merge pull request #44524 from madmiraal/rename-editor-viewport | Rémi Verschelde | |
Rename EditorInterface get_editor_viewport to get_editor_main_control | |||
2020-12-28 | Merge pull request #44569 from madmiraal/rename-unselect-deselect | Rémi Verschelde | |
Rename unselect to deselect | |||
2020-12-28 | Merge pull request #44593 from madmiraal/rename-mainloop-methods | Rémi Verschelde | |
Rename MainLoop methods to match Node methods | |||
2020-12-28 | Merge pull request #44607 from madmiraal/rename-control-rotation | Rémi Verschelde | |
Rename Control rotation to rotation_degrees | |||
2020-12-28 | Merge pull request #44687 from Xrayez/tests-data-rel-path | Rémi Verschelde | |
Use relative path to executable for loading test data | |||
2020-12-28 | Merge pull request #44401 from madmiraal/rename-empty-is_empty | Rémi Verschelde | |
Rename empty() to is_empty() | |||
2020-12-28 | Rename empty() to is_empty() | Marcel Admiraal | |
2020-12-28 | Merge pull request #44748 from bruvzg/hb_2_7_3_sync | Rémi Verschelde | |
HarfBuzz: Update to upstream version 2.7.4 | |||
2020-12-28 | Merge pull request #44745 from adamscott/fix-accessor-normalized | Rémi Verschelde | |
Add missing "normalized" accessor property to glTF document | |||
2020-12-28 | Add missing "normalized" accessor property to glTF document | Adam Scott | |
2020-12-28 | Merge pull request #44701 from Calinou/html5-editor-fix-logo-size | Rémi Verschelde | |
Fix and decrease Godot logo size in the HTML5 editor loader | |||
2020-12-27 | Merge pull request #44500 from Calinou/editor-gizmo-hover-brightness-variable | Rémi Verschelde | |
Move the brightness factor for highlighted 3D gizmos to a variable | |||
2020-12-27 | Move the brightness factor for highlighted 3D gizmos to a variable | Hugo Locurcio | |
See https://github.com/godotengine/godot/commit/8522ac77113c3d5239ff4c6cd74ab7b92e1ee663#r45230326. | |||
2020-12-27 | Merge pull request #44739 from KoBeWi/change_scene_but_later | Rémi Verschelde | |
Mention that change_scene is deferred | |||
2020-12-27 | Mention that change_scene is deferred | kobewi | |
2020-12-27 | Merge pull request #44700 from VedatGunel/fix-title | Rémi Verschelde | |
Fix incorrect title in Inherit dialog | |||
2020-12-27 | Merge pull request #44515 from eddsanity/master | Rémi Verschelde | |
Fixed #42149: bug where the default C# script template would sometimes produce an invalid class name | |||
2020-12-27 | Merge pull request #44736 from KoBeWi/margoffset | Rémi Verschelde | |
Fix Layout menu not working | |||
2020-12-27 | Merge pull request #44582 from nathanfranke/document-rect-intersection | Rémi Verschelde | |
Update Rect intersection documentation, and rename method on Mono | |||
2020-12-27 | Fix Layout menu not working | kobewi | |
2020-12-27 | Merge pull request #44733 from vnen/variant-add-counts | Rémi Verschelde | |
Add helper count function to Variant | |||
2020-12-27 | Add helper count function to Variant | George Marques | |
To get counts of items before getting the list, which is useful for GDNative so users can pre-allocate the buffer with the correct size without having to get the list twice. | |||
2020-12-27 | Merge pull request #44718 from hoontee/fix-44713 | Rémi Verschelde | |
Properly handle empty CSGShapes | |||
2020-12-27 | Merge pull request #44715 from clayjohn/VULKAN-SSAO-cleanup | Rémi Verschelde | |
Cleanup leftover functions from adding SSAO | |||
2020-12-27 | HarfBuzz: Update to upstream version 2.7.4 | bruvzg | |
2020-12-27 | Properly handle empty CSGShapes | hoontee | |
2020-12-27 | Merge pull request #44705 from Chaosus/shader_fix_array_postinit | Yuri Roubinsky | |
Fix using post-init shader array constructors | |||
2020-12-26 | Update Rect intersection documentation, and rename method on Mono | Nathan Franke | |
2020-12-26 | Merge pull request #44699 from reduz/cache-thread-friendly-culling | Juan Linietsky | |
Rewrite culling to be more cache/thread friendly. | |||
2020-12-26 | Cleanup leftover functions from adding SSAO | clayjohn | |
2020-12-26 | Rewrite culling to be more cache/thread friendly. | reduz | |
-Uses a single array with all data -Massive performance improvement -Does not support threads yet, but code is now thread friendly | |||
2020-12-27 | Fix using post-init shader array constructors | Yuri Roubinsky | |
2020-12-27 | Merge pull request #44436 from Chaosus/shader_const_switch | Yuri Roubinsky | |
Added support for constants in shader `case` and array size declaration | |||
2020-12-26 | Fix incorrect title and button text in Inherit dialog | Vedat Günel | |
2020-12-26 | Fix and decrease Godot logo size in the HTML5 editor loader | Hugo Locurcio | |
The logo can no longer overflow the viewport. | |||
2020-12-26 | Merge pull request #44697 from madmiraal/fix-44677 | Rémi Verschelde | |
Update GraphEdit connection to reflect new signal name | |||
2020-12-26 | Update GraphEdit connection to reflect new signal name | Marcel Admiraal | |
2020-12-26 | Merge pull request #44682 from madmiraal/fix-etc-quality | Rémi Verschelde | |
Fix ETC quality setting | |||
2020-12-26 | Fix ETC quality setting | Marcel Admiraal | |
2020-12-25 | Use relative path to executable for loading test data | Andrii Doroshenko (Xrayez) | |
Fixes crash if tests are run outside the Godot root directory. | |||
2020-12-25 | Merge pull request #44684 from Chaosus/vs_ttr | Yuri Roubinsky | |
Makes strings translatable on context menu in visual shader | |||
2020-12-25 | Merge pull request #44640 from nekomatata/joint2d_update_body_transforms | Rémi Verschelde | |
Update body transforms on joint2D setup | |||
2020-12-25 | Merge pull request #44662 from reduz/bvh-use-page-allocator | Rémi Verschelde | |
Use page allocator for BVH | |||
2020-12-25 | Merge pull request #44680 from madmiraal/fix-cvtt-options | Rémi Verschelde | |
Ensure flags are applied to CVTT options | |||
2020-12-25 | Makes strings translatable on right-click menu in visual shader | Yuri Roubinsky | |
2020-12-25 | Ensure flags are applied to CVTT options | Marcel Admiraal | |
2020-12-24 | Use page allocator for BVH | reduz | |
2020-12-24 | Merge pull request #44656 from reduz/cull-fixes-and-optimizations | Juan Linietsky | |
Cull fixes and optimizations | |||
2020-12-24 | Merge pull request #44649 from lyuma/bone_aabb_blendshapes | Rémi Verschelde | |
Fix blendshapes and calculation of bone_aabbs |