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AgeCommit message (Expand)Author
2019-01-18C# Bindings Generator: Fix vararg methods with custom return typeIgnacio Etcheverry
2019-01-16Merge pull request #25037 from akien-mga/android-enable-arm64Rémi Verschelde
2019-01-16Android: Enable arm64-v8a export by defaultRémi Verschelde
2019-01-16Merge pull request #25036 from volzhs/tree-focus-rectRémi Verschelde
2019-01-16Merge pull request #25001 from jlahman/gdscript-export-var-fixRémi Verschelde
2019-01-16Donors: Remove GameDev.tv from splash screenRémi Verschelde
2019-01-16Merge pull request #25035 from akien-mga/scons-mpc-unusedRémi Verschelde
2019-01-16Update rect size on selectvolzhs
2019-01-16SCons: Drop unused MPC_FIXED_POINT defineRémi Verschelde
2019-01-16Merge pull request #25033 from akien-mga/android-x86_64Rémi Verschelde
2019-01-16Android: Add support for x86_64 architectureRémi Verschelde
2019-01-16Merge pull request #25032 from akien-mga/static-analysisRémi Verschelde
2019-01-16Merge pull request #25014 from vnen/gdscript-fixesRémi Verschelde
2019-01-16Fix some errors found by static analysisRémi Verschelde
2019-01-16Docs: Language fixes in ARVR referencecorrigentia
2019-01-16Merge pull request #25022 from jlahman/nullptr-test-order-fixRémi Verschelde
2019-01-16Fix order of a nullptr test in canvas item editorjlahman
2019-01-16Ensure texture hints are obeyed, fixes #24875Juan Linietsky
2019-01-15Fixes export PackedScene "reset to default" throwing errorsjlahman
2019-01-15GDScript: check for underscore prefix when type-checkingGeorge Marques
2019-01-15GDScript: consider constructors as always existingGeorge Marques
2019-01-15GDScript: allow objects to be keys of dictionariesGeorge Marques
2019-01-15GDScript: don't check types on release buildsGeorge Marques
2019-01-15Clear internal vertex counter when redrawing polygons, closes #24862.Juan Linietsky
2019-01-15Ensure canvas copy texscreen will not crash if render target is configured wi...Juan Linietsky
2019-01-15GDScript autocomplete: don't carry values when guessing from `is`George Marques
2019-01-15Merge pull request #25011 from volzhs/android-keep-screenRémi Verschelde
2019-01-15Merge pull request #25010 from Faless/mp/fix_initRémi Verschelde
2019-01-15Fix Android keep screen on working properlyvolzhs
2019-01-15GLES2: Fix typo in project settingRémi Verschelde
2019-01-15Merge pull request #24909 from xDGameStudios/array_static_typesRémi Verschelde
2019-01-15Don't reset MultiplayerAPI when setting same peer.Fabio Alessandrelli
2019-01-15Merge pull request #25000 from staddy/masterRémi Verschelde
2019-01-15Fix MultiplayerAPI initialization, clear.Fabio Alessandrelli
2019-01-15Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaqueStanislav
2019-01-14Use GLES2 approach to vertex shading in GLES3, which has been more developed....Juan Linietsky
2019-01-14Implement black margins in GLES2, which was missing, fixes #24556Juan Linietsky
2019-01-14Defer activated signal after tree has been traversed.Juan Linietsky
2019-01-14Merge pull request #24987 from akien-mga/gles2-nvidia-rect-hack-opt-inRémi Verschelde
2019-01-14wtfJuan Linietsky
2019-01-14Added a flag to specify an exported node path must be supplied from scene roo...Juan Linietsky
2019-01-14GLES2: Make Nvidia flicker workaround opt-inRémi Verschelde
2019-01-14Use SceneTreeDock to replace particles node properly, fixes #24162Juan Linietsky
2019-01-14Hide visible popups by default if visible when entering tree, unless on edito...Juan Linietsky
2019-01-14Hide worldenvironment settings not relevant in GLES2. Fixes #23281Juan Linietsky
2019-01-14Removed ancient code for set_edited that was doing nothing.Juan Linietsky
2019-01-14i18n: Sync translation template with current sourceRémi Verschelde
2019-01-14i18n: Sync translations with WeblateRémi Verschelde
2019-01-14Was not properly re-setting light uniforms, fixes #24976Juan Linietsky
2019-01-14Merge pull request #24981 from akien-mga/property-editor-ridRémi Verschelde