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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-08-24
beautiful visual menu to change anchors
Juan Linietsky
2015-08-23
fix build issue with ssl, closes #2384
Juan Linietsky
2015-08-23
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-08-23
**WARNING BEFORE PULLING**
Juan Linietsky
2015-08-21
damn github built-in editor
Juan Linietsky
2015-08-21
fix for built-in ssl (easier to build 32 bits export)
Juan Linietsky
2015-08-09
Fix create script dialog title(s)
Maximillian
2015-08-09
Add create new script button to script editor menu
Maximillian
2015-08-08
Merge pull request #2282 from Ovnuniarchos/master
Juan Linietsky
2015-08-08
Merge pull request #2302 from antonyjones67/AndroidTemplateCompileWindows
Juan Linietsky
2015-08-08
Merge pull request #2316 from StraToN/clearconsole
Juan Linietsky
2015-08-08
Merge pull request #2323 from dbsGen/patch-2
Juan Linietsky
2015-08-08
Merge pull request #2328 from her001/patch-1
Juan Linietsky
2015-08-08
Merge pull request #2341 from xodene/patch-5/OS_get_system_time_msec
Juan Linietsky
2015-08-08
Merge pull request #2344 from neikeq/signal_tk_name_fix
Juan Linietsky
2015-08-07
Add missing token name for signal. closes #2201
neikeq
2015-08-06
tested and fixed unix os_system_time_msec()
xodene
2015-08-06
Add OS.get_system_time_msec
Maximillian
2015-08-06
-Merged the file server with the live editing and remote debug
Juan Linietsky
2015-08-04
more debugger fixes
Juan Linietsky
2015-08-04
added bindings for screen rotation in OS
Juan Linietsky
2015-08-04
error debugger
Juan Linietsky
2015-08-03
Fix vorbis seek_pos
Andy Conrad
2015-08-02
live debug fixes
Juan Linietsky
2015-08-02
Live edit WORK IN PROGRESS
Juan Linietsky
2015-08-01
add flag and multiline hits in GDScript
Gen
2015-07-30
Damnit, forgot one more debug line ><
Julian Murgia - StraToN
2015-07-30
forgot to remove a method declaration...
Julian Murgia - StraToN
2015-07-30
include not necessary anymore
Julian Murgia - StraToN
2015-07-30
Added automatic clear output on Play in Godot Settings
Julian Murgia - StraToN
2015-07-29
Added "Clear" button top right of output debug console in editor
Julian Murgia - StraToN
2015-07-28
adding some base64 marshalls
punto-
2015-07-27
Merge pull request #2248 from romulox-x/colladaImagePath
Juan Linietsky
2015-07-26
Merge remote-tracking branch 'refs/remotes/origin/master'
Ovnuniarchos
2015-07-26
A bunch of spell checks, and rewordings. Also, some simple documentation.
Ovnuniarchos
2015-07-26
QOL, script buttons in scene tabs
Juan Linietsky
2015-07-25
Merge pull request #2298 from ronchaine/ronchaine-devel
Juan Linietsky
2015-07-24
Fixes compile bug for Android template on Windows.
PeaceSells
2015-07-24
-added icons for root node types on tabs
Juan Linietsky
2015-07-24
Merge pull request #2300 from leezh/nrex-port
punto-
2015-07-24
Fixed incorrect failsafe return values
Zher Huei Lee
2015-07-24
Made RegEx API similar to old version
Zher Huei Lee
2015-07-24
Added a live-edit RegEx tester to the demos
Zher Huei Lee
2015-07-24
More nrex fixes
Zher Huei Lee
2015-07-24
Updated nrex fixes
Lee Zher Huei
2015-07-24
Regex library Nrex initial port
Lee Zher Huei
2015-07-23
Use tabs instead of spaces.
Jari Ronkainen
2015-07-23
Fix audio driver setup if the first driver fails.
Jari Ronkainen
2015-07-20
Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*.
Ovnuniarchos
2015-07-20
Added FLAGS to int hint to make an int a bitmask on the editor.
Ovnuniarchos
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