Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-01-21 | set_signed_data now works correctly on pcm8 samples. | Ovnuniarchos | |
2016-01-21 | Merge pull request #3403 from neikeq/spinbox_hold_imp | Rémi Verschelde | |
Fix and improved Spinbox behaviour | |||
2016-01-21 | Fix wrong local mouse pos when holding spinbox and improve behaviour | Ignacio Etcheverry | |
2016-01-21 | Merge pull request #3398 from Ovnuniarchos/DocSound | Rémi Verschelde | |
Some low-level audio documentation. | |||
2016-01-20 | Merge pull request #3400 from Hinsbart/html5-gamepad | punto- | |
html5 gamepad support | |||
2016-01-21 | html5 gamepad support | Hinsbart | |
2016-01-21 | Documented AudioServserSW, EventPlayer and EventStream*. Corrections on ↵ | Ovnuniarchos | |
AudioServer and Sample. | |||
2016-01-20 | Merge pull request #3397 from eska014/web-export-flex-status | eska014 | |
Center status display per flexbox in web export | |||
2016-01-20 | Center status display in web export per flexbox | eska | |
- Fix mouse button press events not arriving in canvas - Fix right mouse button click on canvas opening context menu | |||
2016-01-20 | Merge pull request #3396 from includeLuka/master | Rémi Verschelde | |
Fixed wrong variable names | |||
2016-01-20 | Fixed wrong variable names | Luka | |
2016-01-20 | Merge pull request #3394 from godotengine/wider-script-panel | Rémi Verschelde | |
Wider initial size of the panel with scripts | |||
2016-01-20 | Wider initial size of the panel with scripts | kubecz3k | |
I believe it's size is now exactly the same how it was before commit that allowed to hide script panel entirely. I assume previously it was 140 wide because of 70px of minimal size + 70px of offset, so now when minimal size is 0 the offset need to be 140. | |||
2016-01-20 | fix export bug | Juan Linietsky | |
2016-01-20 | Merge pull request #3392 from Hinsbart/html5-gamepad | Rémi Verschelde | |
fix string conversion in javascript export | |||
2016-01-20 | fix string conversion in javascript export | hondres | |
2016-01-20 | Merge pull request #3381 from MarianoGnu/graph_zoom | Rémi Verschelde | |
Add zoom to GraphEdit | |||
2016-01-20 | Merge pull request #3391 from eska014/web-export-page | Rémi Verschelde | |
Overhaul web export page | |||
2016-01-20 | Merge pull request #3390 from Hinsbart/duplicate_fix | Rémi Verschelde | |
duplicate groups and signals | |||
2016-01-20 | -Remote deploy now uses FS over USB on Android, super fast! | Juan Linietsky | |
2016-01-20 | Revamp web export page | eska | |
2016-01-19 | -Some fixes to drag and drop and canvas offset for GUI that were introduced ↵ | Juan Linietsky | |
after rewrite | |||
2016-01-20 | duplicate groups and signals | hondres | |
2016-01-19 | Merge pull request #2180 from sketchyfun/SketchyFun | Rémi Verschelde | |
Billboards were displayed upside down when drawn to a render texture | |||
2016-01-19 | Merge pull request #3382 from Hinsbart/atlas_preview | Rémi Verschelde | |
thumbnail preview for AtlasTextures | |||
2016-01-19 | Merge pull request #3385 from godotengine/pr-fix-3384 | Rémi Verschelde | |
Fix build with tools=no | |||
2016-01-19 | Fix build with tools=no | Rémi Verschelde | |
Fixes #3384. | |||
2016-01-19 | thumbnail preview for AtlasTextures | hondres | |
2016-01-18 | Add a slider to handle zoom | MarianoGNU | |
2016-01-18 | Add zoom to GraphEdit | MarianoGNU | |
Also fix some responsiveness issues: -Box selection no longer visible when connecting. -Allow cancel connection with mouse's right button. | |||
2016-01-18 | -fixed bug related to mouse cursor changes, fixes #3366 | Juan Linietsky | |
2016-01-18 | Merge pull request #3377 from volzhs/fix_keep_screen_on_ios | Rémi Verschelde | |
missed rename "keep_screen_on" for ios | |||
2016-01-19 | missed rename "keep_screen_on" for ios | volzhs | |
2016-01-18 | Merge pull request #3370 from Ovnuniarchos/NewShadeOpOnCenter | Rémi Verschelde | |
New shader nodes are now created under (more or less) the cursor. | |||
2016-01-18 | New shader nodes are now created under (more or less) the cursor. | Ovnuniarchos | |
2016-01-18 | Merge pull request #3364 from Max-Might/master | Rémi Verschelde | |
Haiku: fix build and add resource file | |||
2016-01-18 | Merge pull request #3358 from neikeq/issue_1123 | Rémi Verschelde | |
F5 hotkey to refresh FileDialog/EditorFileDialog | |||
2016-01-18 | Merge pull request #3345 from TheHX/pr-function-keyword | Rémi Verschelde | |
Removed GDScript "function" keyword | |||
2016-01-18 | Merge pull request #3360 from volzhs/keep-screen-on-5 | Rémi Verschelde | |
Add ability to set "keep screen on" for android & iOS. fixes #2428 | |||
2016-01-18 | Merge pull request #2854 from MarianoGnu/color_picker | Rémi Verschelde | |
new ColorPicker | |||
2016-01-17 | small fix | Juan Linietsky | |
2016-01-17 | fixes to keying updating | Juan Linietsky | |
2016-01-17 | Merge branch 'master' of https://github.com/godotengine/godot | Juan Linietsky | |
2016-01-17 | -Massive editor dialog cleanup | Juan Linietsky | |
-Added a bottom menu list | |||
2016-01-17 | Merge pull request #3367 from TheHX/pr-quick-open | Rémi Verschelde | |
Improved "Quick Open" dialog navigation | |||
2016-01-17 | Improved "Qucik Open" dialog navigation | Franklin Sobrinho | |
2016-01-16 | -Moved all the "root" input handling for GUI from individual Controls to ↵ | Juan Linietsky | |
Viewport. -Should fix several reported bugs when controls don't have a common parent This may have added new bugs, so please report if so! | |||
2016-01-16 | Merge pull request #3363 from mrezai/fix-2189 | Rémi Verschelde | |
Fix 32 bit windows export crash | |||
2016-01-16 | Fix 32 bit windows export crash | mrezai | |
2016-01-16 | add documentation for OS::set_keep_screen_on | volzhs | |