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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-11-16
Merge pull request #54880 from benjarmstrong/wasapi_input_fix
Rémi Verschelde
2021-11-16
[macOS] Fix crash handler not printing function names on M1 Macs.
bruvzg
2021-11-16
Merge pull request #55010 from Calinou/shader-editor-tweak-builtin-color
Rémi Verschelde
2021-11-16
Fix crash in audio callback when recording audio
Benjamin Armstrong
2021-11-15
Tweak the built-ins color highlighting in the shader editor (take 2)
Hugo Locurcio
2021-11-15
Fix debugger tab which don't resetting after pressing clear button
Yuri Roubinsky
2021-11-15
Merge pull request #54992 from RandomShaper/drop_android_db_setting
Rémi Verschelde
2021-11-15
Revert "Load assets before enabling editor plugins"
Rémi Verschelde
2021-11-15
Merge pull request #54970 from theoway/moving_nodes_under_comment_node
Rémi Verschelde
2021-11-15
Merge pull request #54953 from Calinou/animation-editor-use-different-icon-ea...
Rémi Verschelde
2021-11-15
Merge pull request #54991 from akien-mga/dehardcode-docs-branch-url
Rémi Verschelde
2021-11-15
Merge pull request #54952 from Calinou/doc-editorpaths
Rémi Verschelde
2021-11-15
Use a different icon for eased keyframes in the animation editor
Hugo Locurcio
2021-11-15
Document the EditorPaths class
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-15
Allow dehardcoding documentation branch and URL in docs links
Rémi Verschelde
2021-11-15
Drop pointless Android depth buffer setting
Pedro J. Estébanez
2021-11-15
Merge pull request #54851 from Calinou/skeleton-2d-editor-swap-rest-pose-actions
Rémi Verschelde
2021-11-15
Merge pull request #54983 from sboron/fix-mono
Rémi Verschelde
2021-11-15
Merge pull request #43072 from KoBeWi/point_to_angle
Rémi Verschelde
2021-11-15
Fix mono build after invalid rename of `KEY_READ`
Stefan Boronczyk
2021-11-15
Merge pull request #54981 from Calinou/doc-gi
Rémi Verschelde
2021-11-15
Making nodes enclosed within comment move with the comment node
Umang Kalra
2021-11-15
Merge pull request #54976 from reduz/importer-options-by-path
Rémi Verschelde
2021-11-14
Improve documentation related to global illumination
Hugo Locurcio
2021-11-14
Merge pull request #53710 from CaptainProton42/fix-extension-class-inspector-...
Hugo Locurcio
2021-11-14
Add path to functions that return iporter options
reduz
2021-11-13
Merge pull request #54947 from Chaosus/fix_mobile_renderer
Rémi Verschelde
2021-11-13
Fix broken light_compute in mobile renderer
Yuri Roubinsky
2021-11-13
Merge pull request #54937 from aaronfranke/mac-arch
Rémi Verschelde
2021-11-13
Merge pull request #54934 from briansemrau/multimesh-zero-visible
Rémi Verschelde
2021-11-12
Fix multimesh still drawing when visible instances is zero
Brian Semrau
2021-11-12
Fix typo in architecture name for x86_64 macOS
Aaron Franke
2021-11-13
Merge pull request #54928 from KoBeWi/sorting_vegetables
Rémi Verschelde
2021-11-12
Merge pull request #51684 from aaronfranke/enum-class
Rémi Verschelde
2021-11-12
Improve sort_custom() example
kobewi
2021-11-12
Use "enum class" for input enums
Aaron Franke
2021-11-12
Merge pull request #54924 from Calinou/editor-macos-rename-shortcut-enter
Rémi Verschelde
2021-11-12
Merge pull request #54803 from goostengine/shape-cast-2d
Camille Mohr-Daurat
2021-11-12
Merge pull request #54903 from aaronfranke/modules-no-editor
Rémi Verschelde
2021-11-12
Use Enter instead of F2 as an editor renaming shortcut on macOS
Hugo Locurcio
2021-11-12
Remove `get_closest_*` methods from `ShapeCast2D`
Andrii Doroshenko (Xrayez)
2021-11-12
Add `ShapeCast2D` node
Andrii Doroshenko (Xrayez)
2021-11-12
Make OpenSimplex and VisualScript modules not depend on the editor
Aaron Franke
2021-11-12
Merge pull request #51048 from aaronfranke/ci-minimal
Rémi Verschelde
2021-11-12
Merge pull request #54920 from Chaosus/vs_fix_crash
Yuri Roubinsky
2021-11-12
Merge pull request #54485 from groud/atlas_texture_padding
Rémi Verschelde
2021-11-12
Add a minimal template build to CI
Aaron Franke
2021-11-12
Fix editor crash due incorrect setup of default texture in visual shader
Yuri Roubinsky
2021-11-12
Implement texture padding in TileSetAtlasSources
Gilles Roudière
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