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2019-10-16Allow Label autowrap to cut words when they exceed line widthPouleyKetchoupp
Fixes #30832
2019-10-12Merge pull request #32641 from nekomatata/change-collision-layerRémi Verschelde
Fixed RigidBody stuttering when changing collision layer/mask
2019-10-12Merge pull request #32767 from madmiraal/body2d-can_sleep-defaultRémi Verschelde
Fix mismatch between RigidBody2D and Body2DSW can_sleep defaults.
2019-10-12Fix mismatch between RigidBody(2D) and Body(2D)SW can_sleep defaults.Marcel Admiraal
- Set Body2DSW can_sleep default to true. - Set Body2D can_sleep default to true.
2019-10-12Merge pull request #32763 from clayjohn/GLES3-transparency-bugRémi Verschelde
Only render depth with alpha prepass on prepass
2019-10-12Merge pull request #32760 from SaracenOne/capture_buffer_cleanupRémi Verschelde
Fix to make sure the capture buffers are deallocated at shutdown.
2019-10-12Merge pull request #32758 from bruvzg/x11_mod_keys2Rémi Verschelde
Fix X11 modifier keys.
2019-10-11only render depth with alpha prepass on prepassclayjohn
2019-10-11Fix to make sure the capture buffers are deallocated at shutdown. Silences ↵Saracen
warnings.
2019-10-12Fix X11 modifier keys.bruvzg
2019-10-11Merge pull request #32752 from m4gr3d/clean_metadata_parsing_fixRémi Verschelde
Cleanup fix for the meta-data parsing crashing bug.
2019-10-11Cleanup fix for the meta-data parsing crashing bug.fhuya
2019-10-11Mono: Fix template build after #32732Rémi Verschelde
2019-10-11Merge pull request #32744 from qarmin/bytearray_compress_fixRémi Verschelde
Don't use in some functions empty PoolByteArrays
2019-10-11Merge pull request #32591 from HaSa1002/lsp-fatal-crashRémi Verschelde
fix #32588 out of range crash in language server
2019-10-11Merge pull request #32731 from codecustard/fix_concaveshape_not_selectingRémi Verschelde
Fixes concaveshape not selecting in viewport
2019-10-11fix #32588 crash in language serverHaSa1002
2019-10-11Fixes concaveshape not selecting in viewportEmmanuel Barroga
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport.
2019-10-11Don't use in some functions empty PoolByteArraysqarmin
2019-10-11Merge pull request #32742 from Chaosus/fix_samplersRémi Verschelde
Added sampler port to CubeMap, fixed parsing in expresssions
2019-10-11Merge pull request #32741 from qarmin/fix_string_utf_asciiRémi Verschelde
Don't use to_utf8() and to_ascii() on empty String
2019-10-11Merge pull request #32740 from akien-mga/android-workaround-crash-fix-manifestRémi Verschelde
Android: Work around crash in _fix_manifest
2019-10-11[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion sYuri Roubinsky
2019-10-11Don't use to_utf8() and to_ascii() on empty Stringqarmin
2019-10-11Android: Work around crash in _fix_manifestRémi Verschelde
Works around #32553, not fixing the underlying cause but preventing the crash.
2019-10-11doc: Sync classref with current sourceRémi Verschelde
2019-10-11Merge pull request #32721 from groud/independant_grid_snapRémi Verschelde
Move grid snapping to an independent button
2019-10-11Merge pull request #32683 from Faless/ws/improve_prRémi Verschelde
WebSocket improvements, SSL server, custom headers.
2019-10-11Merge pull request #32628 from Paulb23/issue_32609_set_text_scrollbarRémi Verschelde
Fixed inserting text at caret not updating scrollbar size
2019-10-11Merge pull request #32717 from qarmin/decompress_crashRémi Verschelde
Fix decompress PoolByteArray crash
2019-10-11Merge pull request #32696 from SamuelDeboni/doc-Skeleton2DRémi Verschelde
Added documentation for Skeleton2D
2019-10-11Merge pull request #32737 from volzhs/unused-outputstringsRémi Verschelde
Remove unused editor/OutputStrings
2019-10-11Merge pull request #32732 from neikeq/fix-release-api-assemblies-update-checkRémi Verschelde
C#: Fix detection of outdated release Godot API assemblies
2019-10-11Merge pull request #32729 from Calinou/inspector-remove-string-conversionRémi Verschelde
Remove redundant `camelcase_to_underscore()` call in EditorInspector
2019-10-11Merge pull request #32728 from nekomatata/error-autosave-timerRémi Verschelde
Fixed ScriptEditor autosave timer causing errors on start
2019-10-11Remove unused editor/OutputStringsvolzhs
2019-10-11C#: Fix detection of outdated release Godot API assembliesIgnacio Etcheverry
2019-10-10Remove redundant `camelcase_to_underscore()` call in EditorInspectorHugo Locurcio
Calling `String::capitalize()` already calls `String::camelcase_to_underscore()` under the hood.
2019-10-10Fixed ScriptEditor autosave timer causing errors on startPouleyKetchoupp
Fixes #32685
2019-10-10Move grid snapping to an independent buttonGilles Roudière
2019-10-10Added documentation for Skeleton2DSamuelDeboni
2019-10-10Fix decompress PoolByteArray crashqarmin
2019-10-10Merge pull request #32714 from Calinou/gdscript-lsp-decrease-polling-frequencyRémi Verschelde
Decrease polling frequency to 20 Hz in the GDScript language server
2019-10-10Decrease polling frequency to 20 Hz in the GDScript language serverHugo Locurcio
This decreases the language server's CPU usage.
2019-10-10Merge pull request #32708 from Chaosus/vs_fixYuri Roubinsky
Prevents folding of member tree on drag&drop in visual shader
2019-10-10Prevents folding of member tree on drag&drop in visual shaderYuri Roubinsky
2019-10-10Merge pull request #32707 from Chaosus/vs_lod_texturesRémi Verschelde
Uses LoD even if UV slot is not used in visual shader textures
2019-10-10Merge pull request #32705 from qarmin/validate_array_index_styleboxRémi Verschelde
Validate array indexes in StyleBox
2019-10-10Uses LoD even if UV slot is not used in visual shader texturesYuri Roubinsky
2019-10-10Validate array indexes in StyleBoxqarmin