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2020-07-02Update to mbedtls 2.16.7Fabio Alessandrelli
2020-07-02Merge pull request #38390 from Xrayez/doc-offset-poly-translateRémi Verschelde
Clarify `Geometry.offset_polygon_2d` regarding vertices translation
2020-07-02Merge pull request #34028 from nekomatata/list-erase-not-foundRémi Verschelde
Removed errors when List::erase() can't find the value
2020-07-02Merge pull request #40042 from YeldhamDev/anim_tree_marginRémi Verschelde
Remove oversized margins in the AnimationTree editor
2020-07-02Merge pull request #30424 from raphael10241024/fix_noiseRémi Verschelde
Fix OpenSimplexNoise get_image() swap axes
2020-07-02Merge pull request #40041 from YeldhamDev/anim_bezier_timeline_thiccRémi Verschelde
Make timeline cursor in the Bezier editor just as thick as the Animation editor
2020-07-02Merge pull request #36879 from ThakeeNathees/animation-autocomplete-bug-fixRémi Verschelde
Fix: animation autocomplete bug fixed
2020-07-02Merge pull request #34926 from Xrayez/draw-transform-defaultsRémi Verschelde
Provide `draw_set_transform` defaults for rotation and scale
2020-07-02Remove oversized margins in the AnimationTree editorMichael Alexsander
2020-07-02Merge pull request #40020 from reduz/fix-tree-edit-focusRémi Verschelde
Fix doubleclick on tree item, restore input focus on previous windows.
2020-07-02Merge pull request #40018 from Faless/js/more_improvements_4.0Rémi Verschelde
HTML5 fixes, refactor, audio fallback, fixed FPS.
2020-07-02Merge pull request #40030 from reduz/timeout-for-focusout-x11Rémi Verschelde
Add a focus out timeout for X11 so less events of this type are received
2020-07-02Merge pull request #40028 from reduz/fix-popups1Rémi Verschelde
Fix some popup menus missing screen transform.
2020-07-02Merge pull request #40022 from reduz/fix-subwindow-clampRémi Verschelde
Add ability to clamp embedded subwindows to parent
2020-07-01Make timeline cursor in the Bezier editor just as thick as the Animation editorMichael Alexsander
2020-07-01Add a focus out timeout for X11 to less events of this type are receivedJuan Linietsky
2020-07-01Fix some popups menu missing screen transform.Juan Linietsky
Closes #38591
2020-07-01Merge pull request #32516 from nekomatata/texture-button-flipRémi Verschelde
Added flip_h and flip_v properties in TextureButton
2020-07-01Merge pull request #33061 from madmiraal/nullpointerdereferenceRémi Verschelde
Call CRASH_COND_MSG if key not found in HashMap get(key) functions.
2020-07-01Add ability to clamp embedded subwindows to parent, fixes #37792Juan Linietsky
2020-07-01Fix doubleclick on tree item, restore input focus on previous windows.Juan Linietsky
Closes #37335
2020-07-01Add default 50ms output_latency web override.Fabio Alessandrelli
Hopefully a good tradeoff between latency and performance on most browsers.
2020-07-01Use dummy driver when JS AudioContext is unavailable.Fabio Alessandrelli
2020-07-01Limit FPS in JS by skipping iterations.Fabio Alessandrelli
2020-07-01[JS] Check canvas size each loop, force redraw.Fabio Alessandrelli
Fix compatibility issues, achieve smoother resizing.
2020-07-01More static methods in DisplayServerJavaScript.Fabio Alessandrelli
Were static functions in cpp file, polluting global namespace.
2020-07-01Provide `draw_set_transform` defaults for rotation and scaleAndrii Doroshenko (Xrayez)
2020-07-01Merge pull request #39076 from rileylyman/editor_tab_namesRémi Verschelde
Implement filename disambiguation for scene tabs and script names
2020-07-01Merge pull request #39788 from bruvzg/macos_apple_siliconRémi Verschelde
[macOS] Add support for the Apple Silicon (ARM64) build target.
2020-07-01Merge pull request #39927 from hinlopen/quick-open-rankingRémi Verschelde
Quick Open search ranking: favor filenames over extensions.
2020-07-01Merge pull request #39928 from hinlopen/qo-open-sceneRémi Verschelde
Open scene selected from Quick Open dialog
2020-07-01Merge pull request #40016 from akien-mga/environment-code-cleanupRémi Verschelde
Environment: Refactor code for readability + more
2020-07-01Merge pull request #40015 from reduz/fix-embedded_subwindow-inputRémi Verschelde
Ensure embedded mode works again
2020-07-01Clarify `Geometry.offset_polygon_2d` regarding vertices translationAndrii Doroshenko (Xrayez)
The method is used to either inflate or deflate a polygon. For translating/transforming a polygon, use `Transform2D.xform`.
2020-07-01Merge pull request #36307 from Xrayez/raycast-enabled-trueRémi Verschelde
Enable raycast nodes by default
2020-07-01Merge pull request #38713 from aaronfranke/string-64bitRémi Verschelde
Make all String integer conversion methods be 64-bit
2020-07-01Merge pull request #40008 from DanielZTing/masterRémi Verschelde
Make "Close and save changes?" actually save
2020-07-01Merge pull request #40004 from glek/patch-1Rémi Verschelde
Change assembly watcher after notification changes
2020-07-01Merge pull request #40010 from Chaosus/shader_func_arg_const_qualRémi Verschelde
Added const qualifier support for function arguments in shaders
2020-07-01Merge pull request #39954 from hinlopen/delete-nodes-msgRémi Verschelde
Delete Nodes message
2020-07-01Merge pull request #36885 from Xrayez/doctool-err-msgRémi Verschelde
Fix doctool misleading error message
2020-07-01Environment: Refactor code for readability + moreRémi Verschelde
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
2020-07-01Ensure embedded mode works againJuan Linietsky
Also implemented application in/out notifications in X11.
2020-07-01Refactor canvas ID and locale handling.Fabio Alessandrelli
2020-07-01Fix FS error on JS startup due to existing folder.Fabio Alessandrelli
2020-07-01Deleting multiple nodes displays correct message.Stijn Hinlopen
2020-07-01Added const qualifier support for function arguments in shadersYuri Roubinsky
2020-07-01Call CRASH_COND_MSG if key not found in HashMap get function.Marcel Admiraal
2020-07-01Added flip_h and flip_v properties in TextureButtonPouleyKetchoupp
2020-07-01Removed errors when List::erase() can't find the valuePouleyKetchoupp
This change makes the behavior consistent when the value is not found between erasing from an empty list (no error, just returning false) and erasing from a non-empty list (previously displaying triggering an error and returning false). Error message previously triggered: ERROR: erase: Condition ' !p_I ' is true. returned: false At: ./core/list.h:157.