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2020-06-06Merge pull request #33858 from Calinou/inspector-layers-add-hoverRémi Verschelde
Add visual feedback when hovering layer checkboxes in the Inspector
2020-06-06Merge pull request #39346 from akien-mga/oidn-fix-vs-2017Rémi Verschelde
oidn: Fix build for VS 2017
2020-06-06Merge pull request #39342 from akien-mga/denoise-64bit-desktop-onlyRémi Verschelde
denoise: Restrict build to 64-bit desktop platforms
2020-06-06oidn: Fix build for VS 2017Rémi Verschelde
Backporting this upstream patch: https://github.com/OpenImageDenoise/mkl-dnn/commit/1e42e6db81e1a5270ecc0191c5385ce7e7d978e9 Fixes #39186.
2020-06-06denoise: Restrict build to 64-bit desktop platformsRémi Verschelde
One of OIDN's dependencies only supports x86_64 and aarch64. For now we also exclude potential future Android tools builds, but this could be re-evaluated in the future. Fixes #38759.
2020-06-06Merge pull request #39341 from JFonS/minor_shader_parsing_fixRémi Verschelde
Minor fix on GLSL shader parser
2020-06-06Merge pull request #39340 from JFonS/upgrade_oidnRémi Verschelde
Upgrade OpenImageDenoise to v1.1.0
2020-06-06Minor fix on GLSL shader parserjfons
2020-06-06Upgrade OpenImageDenoise to v1.1.0jfons
Upgrade OIDN to 1.1.0, the latest stable version that doesn't need the ISPC compiler. Documented the changes made during the removal of TBB and added a patch file for them.
2020-06-06Merge pull request #39338 from Faless/crypto/instantiate_fixRémi Verschelde
Crypto virtual methods, fix editor crash when mbedtls is disabled
2020-06-06Crypto as a custom instance class.Fabio Alessandrelli
2020-06-06Fix editor crash when mbedtls is disabled.Fabio Alessandrelli
2020-06-06Merge pull request #38967 from nekomatata/remote-inspector-builtin-resRémi Verschelde
Fix dialog spam when inspecting MeshInstance from model file
2020-06-05Merge pull request #39304 from m4gr3d/enable_focus_awarenessRémi Verschelde
Add support for focus awareness
2020-06-05Merge pull request #39316 from Anutrix/remove-hashmap-reduntant-funcRémi Verschelde
Remove unused function get_key_value_ptr_array from hash_map.h and another tiny fix.
2020-06-05Merge pull request #37073 from nodj/improve_2dEditor_zoomRémi Verschelde
Improve 2d editor zoom
2020-06-05Merge pull request #39298 from Faless/js/keyCode40Rémi Verschelde
Switch HTML5 key detection from keyCode to code.
2020-06-05Merge pull request #39297 from Faless/webrtc/local_description_docRémi Verschelde
Fix WebRTCPeerConnection set_local_description doc
2020-06-05Merge pull request #39301 from Calinou/fix-argument-parameter-confusionRémi Verschelde
Tweak the GDScript error message about passed argument type mismatch
2020-06-05Merge pull request #39286 from akien-mga/gamepad-update-controllerdbRémi Verschelde
Sync controller mappings DB with SDL2 community repo
2020-06-05Merge pull request #39293 from madmiraal/fix-27921Rémi Verschelde
Correct misspellings of damped spring.
2020-06-05Merge pull request #39289 from mbrlabs/shader-has-param-fixRémi Verschelde
Add "shader_param/" prefix in Shader::has_param()
2020-06-05Merge pull request #39276 from ThakeeNathees/predefined-check-for-loop-counterRémi Verschelde
Added predefined var check for `for` loop counter
2020-06-05Remove unused function get_key_value_ptr_array from hash_map.h and also fix ↵unknown
parameter name in function get_key_list.
2020-06-042D Editor: modified zoom increment to the twelveth root of twojohan
- properly visit power of 2 factors (50%, 100%, 200%...) - index based zoom values to prevent floating point issues - Fix 2d editor not able to reach min and max zoom values
2020-06-04Add support for focus awarenessFredia Huya-Kouadio
2020-06-04Tweak the GDScript error message about passed argument type mismatchHugo Locurcio
This makes it less confusing. This closes https://github.com/godotengine/godot-proposals/issues/670.
2020-06-04Swtich HTML5 key detection from keyCode to code.Fabio Alessandrelli
The value of this, does not include the layout. The code has extra logic to map the unicode value to our keylist, supporting ASCII and Latin-1. Also add support for `physical_keycode` in HTML5 platform.
2020-06-04Fix WebRTCPeerConnection set_local_description docFabio Alessandrelli
ice_candidate_created should be emitted after set_local_description no matter the type of the description (assuming no error is returned of course).
2020-06-04Correct misspellings of damped spring.Marcel Admiraal
2020-06-04Set "shader_param/" prefix in Shader::has_param()Marcus Brummer
2020-06-04Merge pull request #39281 from mbrlabs/check-android-release-keystoreRémi Verschelde
Check if the specified Android release keystore exists
2020-06-04Sync controller mappings DB with SDL2 community repoRémi Verschelde
Synced with gabomdq/SDL_GameControllerDB@6191f6333bd66644c6a208fabb9fd5dabf0a5d43.
2020-06-04Merge pull request #39284 from mbrlabs/editornode-execute-output-selectionRémi Verschelde
Enable text selection in the execute output of EditorNode
2020-06-04Enable text selection in execute output of EditorNodeMarcus Brummer
2020-06-04Check if the specified Android release keystore existsMarcus Brummer
2020-06-04Merge pull request #39099 from YeldhamDev/create_dialog_icon_fallbackRémi Verschelde
Add fallback icons and make custom ones appear in the recent/favorites list in the "Create New" dialog
2020-06-04Merge pull request #39041 from swarnimarun/patch-1Rémi Verschelde
Fix crashing of VisualScript due to function change
2020-06-04Merge pull request #38924 from Calinou/tweak-import-compression-hintRémi Verschelde
Tweak the import compression property hint for clarity
2020-06-04Merge pull request #39060 from madmiraal/fix-38869Rémi Verschelde
Update Windows GUID to SDL uid conversion.
2020-06-04Merge pull request #39154 from dreamsComeTrue/sync-script-change-rememberRémi Verschelde
Preserving "Sync Scene Changes" & "Sync Script Changes" with Project Settings
2020-06-04Merge pull request #39271 from RandomShaper/fix_atlas_cropRémi Verschelde
Fix excessive bottom cropping in atlas generation
2020-06-04Update AUTHORS and DONORS listRémi Verschelde
New contributor added to AUTHORS: @jbuck3 Thanks to all contributors and donors for making Godot possible!
2020-06-04doc: Sync classref with current sourceRémi Verschelde
2020-06-04predefined var check for `for` loop counterThakee Nathees
2020-06-03Add visual feedback when hovering layer checkboxes in the InspectorHugo Locurcio
This also changes how checkboxes are selected, which makes it possible to click in the small area between two checkboxes and still toggle a value successfully (which is arguably less frustrating).
2020-06-03Merge pull request #39204 from Calinou/distraction-free-property-getterRémi Verschelde
Add a getter and property for the editor distraction-free mode
2020-06-03Merge pull request #37839 from MrRevington/3.2-_input_focus_checkRémi Verschelde
FIX CodeTextEditor not respecting focus in _input
2020-06-03Merge pull request #39167 from Calinou/tileset-editor-zoom-mouse-wheel-anywhereRémi Verschelde
Allow mouse zooming without hovering the texture in the TileSet editor
2020-06-03Merge pull request #39165 from Calinou/tilemap-editor-zoom-mouse-wheelRémi Verschelde
Implement zooming using Ctrl + Mouse wheel in the TileMap editor