Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-12-17 | Remove unused argument in Theme method and expose missing methods | Yuri Sizov | |
2020-12-17 | Merge pull request #44393 from Calinou/add-stdout-flush-project-setting | Rémi Verschelde | |
Add a project setting to enable stdout flushing in release builds | |||
2020-12-17 | Merge pull request #44295 from akien-mga/proximity-group-fix-access-modifiers | Rémi Verschelde | |
ProximityGroup: Fix access modifiers, rename private methods for clarity | |||
2020-12-17 | Merge pull request #44301 from pycbouh/show-count-find-in-files | Rémi Verschelde | |
Display the number of results for global search | |||
2020-12-17 | Merge pull request #44105 from neikeq/mono-wasm-m2n-hook | Rémi Verschelde | |
Mono: Make Godot provide its own WASM m2n trampolines | |||
2020-12-17 | Merge pull request #44374 from neikeq/mono-wasm-extra-framework-asms | Rémi Verschelde | |
Mono: Add extra WASM framework assemblies on game export | |||
2020-12-17 | Merge pull request #44433 from akien-mga/scons-fix-platform-opts | Rémi Verschelde | |
SCons: Add only selected platform's opts to env | |||
2020-12-17 | Merge pull request #44360 from bruvzg/ctl_punct_word_break | Rémi Verschelde | |
Add word breaks on punctuation characters. | |||
2020-12-17 | Merge pull request #42872 from dreamsComeTrue/better-camera2d-zoom | Rémi Verschelde | |
Fix camera2d zoom when set to zero (affine_invert: Condition ' det == 0 ' is true) | |||
2020-12-16 | Fix camera2d zoom when set to zero (causing ERROR: affine_invert: Condition ↵ | Dominik 'dreamsComeTrue' Jasiński | |
' det == 0 ' is true.) Fixes: #41873 | |||
2020-12-16 | Merge pull request #44410 from KoBeWi/project--tools--thisPR | Rémi Verschelde | |
Make tool menu plugins use Callables for callback | |||
2020-12-16 | Merge pull request #44430 from reduz/reimplement-skeletons-blendshapes | Juan Linietsky | |
Reimplement skeletons and blend shapes | |||
2020-12-16 | Make tool menu plugins use Callables for callback | kobewi | |
2020-12-16 | Reimplement skeletons and blend shapes | reduz | |
Uses compute shaders, which only once, on demand, and all in parallel. | |||
2020-12-16 | SCons: Add only selected platform's opts to env | Rémi Verschelde | |
Otherwise we can get situations where platform-specific opts with the same name can override each other depending on the order at which platforms are parsed, as was the case with `use_static_cpp` in Linux/Windows. Fixes #44304. This also has the added benefit that the `scons --help` output will now only include the options which are relevant for the selected (or detected) platform. | |||
2020-12-16 | Merge pull request #44429 from mbrlabs/rot-gizmo-handle | Rémi Verschelde | |
Changed the rotation gizmo handle to use the active axis color | |||
2020-12-16 | Merge pull request #44424 from briansemrau/gdscript-fix-and | Rémi Verschelde | |
Fix gdscript `and` operator | |||
2020-12-16 | Changed the rotation gizmo handle to use the active axis color | Marcus Brummer | |
2020-12-16 | Merge pull request #44341 from Faless/docs/4.x_os_unixtime | Rémi Verschelde | |
Add important note about OS.get_unixtime. | |||
2020-12-16 | Merge pull request #44366 from ↵ | Rémi Verschelde | |
gongpha/fix-texture3d-texturearray-icon-rasterizing Improve Texture3D and TextureArray icons | |||
2020-12-16 | Merge pull request #44404 from Chaosus/doc_direction_to | Rémi Verschelde | |
Added a note describing a code behind Vector2/3.direction_to | |||
2020-12-16 | Merge pull request #44414 from skyace65/TypeHint | Rémi Verschelde | |
Document what can be used as a type hint | |||
2020-12-16 | Merge pull request #44412 from DanielZTing/rename | Rémi Verschelde | |
Rename neighbour in Control to neighbor | |||
2020-12-16 | Merge pull request #44423 from naithar/fix/text-edit-cursor | Rémi Verschelde | |
[4.0] TextEdit virtual keyboard cursor fix | |||
2020-12-16 | Merge pull request #44419 from winterpixelgames/PR-dissasemlber-fix-num-2 | Rémi Verschelde | |
fixes crash in disassembler for opcode OPCODE_ASSIGN_TYPED_NATIVE | |||
2020-12-16 | Fix gdscript and operator | Brian Semrau | |
2020-12-16 | Merge pull request #44421 from madmiraal/fix-non-c-typedef-for-linkage | Rémi Verschelde | |
Fix named anonymous struct warning | |||
2020-12-16 | Fix named anonymous struct warning | Marcel Admiraal | |
2020-12-15 | fixes crash in disassemlber for opcode OPCODE_ASSIGN_TYPED_NATIVE | Jordan Schidlowsky | |
2020-12-16 | GUI: use cursor in TextEdit for non selected text. | Sergey Minakov | |
2020-12-15 | Document what can be used as a type hint | skyace65 | |
2020-12-15 | Rename neighbour in Control to neighbor | Daniel Ting | |
This keeps things consistent with the rest of Godot, which uses the American English spelling of Color. | |||
2020-12-15 | Merge pull request #44286 from clayjohn/VULKAN-fixes | Rémi Verschelde | |
Fixes to recent Vulkan errors | |||
2020-12-15 | Merge pull request #44406 from vnen/variant-ptr-construct | Rémi Verschelde | |
Add PtrConstruct template to use in Variant constructors | |||
2020-12-15 | Change template order in method_ptrcall.h | George Marques | |
To be consistent with the enum in Variant so missing types can be more easily spotted. | |||
2020-12-15 | Add PtrConstruct template to use in Variant constructors | George Marques | |
Since the PtrToArg::encode requires the value to be constructed previously. With PtrConstruct this is not required. | |||
2020-12-15 | Merge pull request #44275 from vnen/variant-function-arg-pointers | Rémi Verschelde | |
Use pointer parameters in Variant function pointers | |||
2020-12-15 | Merge pull request #43890 from vnen/gdscript-builtin-functions-refactor | Rémi Verschelde | |
GDScript: Refactor builtin functions | |||
2020-12-15 | Added a note describing a code behind Vector2/3.direction_to | Yuri Roubinsky | |
2020-12-15 | Merge pull request #44400 from andy-noisyduck/master | Rémi Verschelde | |
Fix incorrect error messages when writing to compressed or encrypted files | |||
2020-12-15 | Merge pull request #44391 from madmiraal/fix-42285 | Rémi Verschelde | |
Remove Generic6DOFJoint precision property | |||
2020-12-15 | Quick fix to incorrect error messages when writing to compressed or ↵ | Andy Savage | |
encrypted files. | |||
2020-12-15 | Add a project setting to enable stdout flushing in release builds | Hugo Locurcio | |
This can be used in server builds for journalctl compatibility. | |||
2020-12-15 | Merge pull request #44372 from madmiraal/rename-animation-track_remove_key_at | Rémi Verschelde | |
Rename Animation::track_remove_key_at_position to track_remove_key_at_time | |||
2020-12-15 | Merge pull request #44377 from Calinou/rename-textureprogressbar | Rémi Verschelde | |
Rename the TextureProgress node to TextureProgressBar | |||
2020-12-15 | Merge pull request #36530 from KoBeWi/text_with_backdrop | Rémi Verschelde | |
Add outline to ruler tool | |||
2020-12-15 | Merge pull request #44384 from Calinou/increase-manipulator-gizmo-opacity | Rémi Verschelde | |
Increase the default 3D manipulator gizmo opacity for better visibility | |||
2020-12-15 | Merge pull request #44389 from madmiraal/rename-get_ok | Rémi Verschelde | |
Rename AcceptDialog get_ok() to get_ok_button() | |||
2020-12-15 | Remove Generic6DOFJoint precision property | Marcel Admiraal | |
2020-12-15 | Merge pull request #44112 from ↵ | Rémi Verschelde | |
winterpixelgames/PR-more-deterministic-and-reliable-2d-physics make 2d constraint solving more deterministic by solving in push order |